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summary-release-20140107.md

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We are happy to announce the release of:

Cocos2d-x v3.0 beta

Download

Cocos2d-x-3.0beta.zip

Highlights

  • New renderer. Renderer has being decoupled from the Scene Graph. It supports auto-batching and auto-culling.
  • Added template containers. cocos2d::Map<>, cocos2d::Vector<>
  • Label supports: shadow, glow and outline (beta)
  • Added Joint support in the physics subsystem
  • Added Console: A simple TCP console that lets you debug and inspect your game remotely
  • tools/project_creator/project_creator.py includes a GUI to simplify the game creation process. It also allows you to create the game in any given directory.
  • Added support to build Android's APK files in the android-build.py script
  • Added Scheduler::performFunctionInCocosThread(). It supports executing a function in the cocos2d thread
  • Director emits the following events using the EventDispatcher: AFTER_UPDATE, AFTER_DRAW, AFTER_VISIT and PROJECTION_CHANGED
  • Added Cocos2dxActivity.java which inherits from native activity. Integrating 3rd Android SDK would be much easier on v3.0.

Documents for v3.0

More Info

Read more about all the new features at Cocos2d-x v3.0 release notes.

v2.2.2 Coordinate Releases

Cocos2d-x v2.2.2

Download

Cocos2d-x-2.2.2.zip

Highlights

  • Added support for CocoStudio v1.2. It includes JS and Lua bindigns for CocoStudio
  • WinPhone8 & Windows8: added XAML support, updated to latest version of ANGLE

Cocos2d-html5 v2.2.2

Download

Cocos2d-html5-v2.2.2.zip

Highlights

  • Resolution policy now act as a combination of cc.ContainerStrategy and cc.ContentStrategy. Users can easily customize its behavior.
  • cc.LabelTTF now supports automatic line break with occidental and Chinese characters.
  • Added support for cc.ClippingNode in canvas mode.
  • Improved performance in setPosition and getPosition in cc.Node and cc.Sprite in about 65%.
  • cc.Node's setContentSize and setAnchorPoint support passing x and y as arguments. setAnchorPoint(x,y) is 35% faster than setAnchorPoint(Point(x,y))
  • Added NPM support and adjusted folder structure. It supports modules customization, the packaged mini engine and HelloWorld is just 185KB in single file mode. Please visit Cocos-utils for NPM Guide for more details.
  • Added SpriteFrameCache JSON format support.

More information

Read more about all the new features at Cocos2d-html5 v2.2.2 release notes.

CocoStudio v1.2

Download

Cocos Studio-v1.2.exe

Highlights

Editor

  • Added Japanese and Spanish localizations.
  • Added the function: the scale and the reference line.

Animation Editor

  • Improved the efficiency after several switching animation lists.
  • Edit the polygon collision zone : automatic image matching, contour tracing point, since the painting outline, etc.
  • Added custom easing curve support.

UI Editor

  • Added UI controls: ListView and PageView.
  • Added custom easing curve support.
  • Modified the custom font settings in the text controls.

Scene Editor

  • Added the Trigger setting.
  • Added the function: Trigger automatic generate code.

More information

Read more about all the new features at Cocos Studio V1.2.0.0 release notes.