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darwinkit: fix opengl example #172

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progrium opened this issue Aug 8, 2023 · 1 comment
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darwinkit: fix opengl example #172

progrium opened this issue Aug 8, 2023 · 1 comment
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@progrium
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progrium commented Aug 8, 2023

After porting to DarwinKit, on macOS 12 I got it to run, but it didn't render. Others on other versions reported a panic. Not sure about the panic, but at least for not rendering it probably has to do with the method call to tell the view to redraw. This method is deprecated, but I imagine should still work?

@firelizzard18 as original author, you have thoughts?

@progrium progrium added the help wanted Extra attention is needed label Aug 8, 2023
@progrium progrium added this to the 0.5.0 milestone Aug 8, 2023
@firelizzard18
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Unfortunately no, it's been almost two years since I looked at the project that uses this and dealing with graphics frameworks was never something I was fluent with.

@progrium progrium removed this from the 0.5.0 milestone Jun 13, 2024
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