diff --git a/src/engine/model/skelmodel.h b/src/engine/model/skelmodel.h index 34dc888c2..5fd617875 100644 --- a/src/engine/model/skelmodel.h +++ b/src/engine/model/skelmodel.h @@ -724,7 +724,7 @@ struct skelcommands : modelcommands { if(!MDL::loading || MDL::loading->parts.empty()) { - conoutf("\frnot loading an %s", MDL::formatname()); + conoutf("not loading an %s", MDL::formatname()); return; } part &mdl = *static_cast(MDL::loading->parts.back()); @@ -736,14 +736,14 @@ struct skelcommands : modelcommands animspec *sa = static_cast(mdl.meshes)->loadanim(path(filename)); if(!sa) { - conoutf("\frcould not load %s anim file %s", MDL::formatname(), filename); + conoutf("could not load %s anim file %s", MDL::formatname(), filename); return; } skeleton *skel = static_cast(mdl.meshes)->skel; int bone = skel ? skel->findbone(name) : -1; if(bone < 0) { - conoutf("\frcould not find bone %s to pitch target", name); + conoutf("could not find bone %s to pitch target", name); return; } for(uint i = 0; i < skel->pitchtargets.size(); i++) @@ -765,7 +765,7 @@ struct skelcommands : modelcommands { if(!MDL::loading || MDL::loading->parts.empty()) { - conoutf("\frnot loading an %s", MDL::formatname()); + conoutf("not loading an %s", MDL::formatname()); return; } part &mdl = *static_cast(MDL::loading->parts.back()); @@ -777,7 +777,7 @@ struct skelcommands : modelcommands int bone = skel ? skel->findbone(name) : -1; if(bone < 0) { - conoutf("\frcould not find bone %s to pitch correct", name); + conoutf("could not find bone %s to pitch correct", name); return; } if(skel->findpitchcorrect(bone) >= 0) @@ -799,7 +799,7 @@ struct skelcommands : modelcommands } if(target < 0) { - conoutf("\frcould not find pitch target %s to pitch correct %s", targetname, name); + conoutf("could not find pitch target %s to pitch correct %s", targetname, name); return; } pitchcorrect c;