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jack does not build #105
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it uses autotools now. a makefile and configure needs to be added for jack. |
Maybe, in the mean time, you should add back the CMakeLists.txt file.
And removes it when the configure script will be ready.
…----- Mail original -----
De: "Mischa Spiegelmock" <notifications@github.com>
À: "projectM-visualizer/projectm" <projectm@noreply.github.com>
Cc: "ycollet" <ycollette.nospam@free.fr>, "Author" <author@noreply.github.com>
Envoyé: Jeudi 20 Septembre 2018 21:17:30
Objet: Re: [projectM-visualizer/projectm] jack does not build (#105)
it uses autotools now. a makefile and configure needs to be added for jack.
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Is the jack specific version even necessary anymore? I tried to build this again recently (been a few years since last used it) and was annoyed by this at first but then I realized SDL2 has full Jack support now (I did need to build my own libsdl since current Debian omitted the jack support). Set the SDL_AUDIODRIVER=jack connected the ports and there it was, reading the audio seemingly fine. Not that I experimented much with this yet. |
Not sure if that's how it works... I think it requires the rest of the project be built with cmake |
There is two possibility:
- first, you can add back the cmake into the jack directory and the jack part will just require a separate build
- add an autoconf / automake file to build the jack part.
…----- Mail original -----
De: "Mischa Spiegelmock" <notifications@github.com>
À: "projectM-visualizer/projectm" <projectm@noreply.github.com>
Cc: "ycollet" <ycollette.nospam@free.fr>, "Author" <author@noreply.github.com>
Envoyé: Mardi 9 Octobre 2018 08:51:43
Objet: Re: [projectM-visualizer/projectm] jack does not build (#105)
add back the CMakeLists.txt file
Not sure if that's how it works... I think it requires the rest of the project be built with cmake
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What is the use case for having a dedicated jack version? What do you think about what @ionenwks said? |
Added jack makefile here - #163 please give it a try! |
my result so far :< EDIT: Being on debian buster a quick |
I managed to build your JACK version It works but only has a mono input the 'n' key for next, 'r' for random and 'p' for previous all are active and functional r/clicking on screen does not bring up the menu ERROR: JackEngine::XRun: client = projectM_jack was not finished, state = Triggered |
this is the output when run from the terminal user@hostname:$ /usr/local/bin/projectM_jack it will start to load the presets once 'n' is pressed [PresetFactory] url is /usr/share/projectM/presets/Aderrasi - Agitator.milk |
cool! |
The visualizations work when audio is pumped through the projectM_jack input. if I may add some suggestions:
Note: a few DAWS list this a2j in their Audio configuration sections but it should be in the MIDI section. ====================== Are you planning on developing it further for JACK? if so I would be interested to assist with testing. FYI, I use Debian 9 with KXStudio repos added. |
I also had to install the following to complete the build sudo apt-get install libsdl-image1.2-dev libsdl-ttf2.0-dev |
PRs very welcome! :) |
built this successfully, installation went well but had to create a shortcut/menu entry for KDE for quick launch all keyboard shortcuts work (CTRL+M, CTRL+E...) under Settings -> there is one entry -> Configure projectM (all good) first time I built it with ./configure the visualizations would not load or play my apologies I do not know how to create/open a new a PR |
Noted in #168 |
Jack build support is in master now. Please test it out! |
In the current cmake branch, the jack version of projectm is not buildable.
The CMakeLists.txt file is missing in the jack directory.
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