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Hi! Thank you for using Mesa & Mesa-Geo! For 2-D raster model you might want to check the Rainfall model. To compare with yours:
Since it's a 2-D environment, it is essentially a top-down view on the ground. For your model, however, this would only visualize the top, living layer of reef agents. They will all look the same, unless you color code each raster cell based on its height, like what was done in the Rainfall model. I think a 3-D environment will be in-general very useful. There is a ticket in Mesa that talked about this years ago: projectmesa/mesa#402 and @jackiekazil was looking for examples (projectmesa/mesa#402 (comment)). Any thoughts? @rht @jackiekazil @tpike3 |
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Hello,
I just started using mesa and mesa-geo and I'm really enjoying it so far!
I'm currently modeling reef systems, with the eventual goal of modeling reef size, height, roughness, etc. I've approached this where each reef builder is an agent, which is born, grows, dies, then decays. So I have modeled dimensions at the agent level. The problem is that at the reef level, reef agents are stacked up on each other. Eventually the ones below start to die and decay. If I am interested in modeling how big and bumpy a reef is....I need 3 dimensions.
How could I go about solving this problem? I'm thinking each generation could be a layer, and the top layer reef agent would have to "look down" to find how many reef builders are in the below layers, get their dimensions, and then calculate its height? To make things even more complicated, the surface where the reefs are built aren't flat to begin with 🤦♀️ ...I'm thinking I need a raster for this?
Any suggestions would be most welcome. Thanks!!
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