-
Notifications
You must be signed in to change notification settings - Fork 2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
fix print in the air #9486
Comments
Can you provide example screenshots and project? |
the conditions I wrote will greatly improve the printing of overhangs and bridges I hope the developers will accept this. |
there is a comment on this issue. #9480 (comment) |
First of all, print something that has 100% contact with what has already been printed. overhanging should begin from the side where there is lateral contact with the already printed. so it will not sag on a good airflow. Bridges should be pulled along the short side first, and then the long side can be pulled to the bridge along the short side. a straight line should start and end touching what has already been typed. |
It will be fixed in the next release. The algorithm will choose to print anchored extrusions first. Note that this on its own does not ensure printability, as on complex overhangs the extrusion may be too long or turn extensively, and two anchored endpoints will make little difference there. However, the new version will try to make the path ordering much more sensible. |
on some models, the beginning or end of the line is not correct.
line starts or ends in the air.
I propose a solution to this problem.
on overhangs
change the order of the lines. first the lines that have the maximum contact with the already printed lines.
the beginning and end of the line must touch the already printed line
The text was updated successfully, but these errors were encountered: