Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Segmentation fault (Linux 64) #20

Closed
nesper8 opened this issue Aug 25, 2020 · 3 comments
Closed

Segmentation fault (Linux 64) #20

nesper8 opened this issue Aug 25, 2020 · 3 comments

Comments

@nesper8
Copy link

nesper8 commented Aug 25, 2020

Screenshot_2020-08-25_14-25-25
Got successfully compiled tho

@nesper8
Copy link
Author

nesper8 commented Aug 25, 2020

Fixed by copying the SE1_10.gro to the game root folder
Launches and shows intro but crashes

[nep@naveen-hpnotebook Bin]$ ./ssam-tfe
STUBBED: load window icon in /home/nep/Projects/Serious-Engine/Sources/SeriousSam/MainWindow.cpp, line 168.
STUBBED: Need SDL invisible window or something in /home/nep/Projects/Serious-Engine/Sources/SeriousSam/MainWindow.cpp, line 327.
STUBBED: !!! FIXME: get the code back in from Ryan's original port. in /home/nep/Projects/Serious-Engine/Sources/Engine/Base/Stream.cpp, line 921.
STUBBED: Report actual SDL device name? in /home/nep/Projects/Serious-Engine/Sources/Engine/Sound/SoundLibrary.cpp, line 269.
STUBBED: co-opt the existing T-buffer support for multisampling? in /home/nep/Projects/Serious-Engine/Sources/Engine/Graphics/SDL/SDLOpenGL.cpp, line 113.
STUBBED: this can't possibly be right, yeah? in /home/nep/Projects/Serious-Engine/Sources/Engine/Base/SDL/SDLEvents.cpp, line 147.
STUBBED: SDL2 can handle these events in /home/nep/Projects/Serious-Engine/Sources/SeriousSam/SeriousSam.cpp, line 1027.
Segmentation fault (core dumped)
[nep@naveen-hpnotebook Bin]$ ./ssam-tfe

@nesper8 nesper8 changed the title Issue on GOG version Segmentation fault Aug 25, 2020
@nesper8 nesper8 changed the title Segmentation fault Segmentation fault (Linux 64) Aug 25, 2020
@LibreHacker
Copy link

STUBBED: Not 64-bit clean in Serious-Engine-master/Sources/EntitiesMP/Player.es, line 6561.
Segmentation fault

@ptitSeb
Copy link
Owner

ptitSeb commented Sep 9, 2020

The STUBBED mesage can be ignored for now.

But all those "bug repport" lacks details: what distrib, what build, what bitness. and also, how did you instal the data or how did you inject the new binary in the windows folder?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants