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Anthology of the Killer (Native) #534

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ricoazzurro opened this issue Sep 10, 2024 · 0 comments
Open

Anthology of the Killer (Native) #534

ricoazzurro opened this issue Sep 10, 2024 · 0 comments
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box64 working Working fine on a platform with box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity

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@ricoazzurro
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Description

Anthology of the Killer, v1.1, Linux x64, itch, Engine: Unity
Box64 with Dynarec v0.3.1 362402ff
Rock 5B, LFS, linux-6.1-stan-rkr1, Mesa 24.3.0, Gnome 46.4

  • Working.
  • Unity requires forcing OpenGL 3. export PAN_MESA_DEBUG=gl3
  • Without forcing OpenGL 3.3, the game can be launched but extremely slow.

Working Log,

rico [ /opt/games/anthology_of_the_killer ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on - - - - - - - - - - - - - - - - with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 89 entries
Box64 with Dynarec v0.3.1 362402ff built on Sep 10 2024 06:26:35
BOX64: Detected 48bits at least of address space
Counted 63 Env var
BOX64 LIB PATH: BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./AnthologyOfTheKiller_v1.1_LNX.x86_64
Rename process to "AnthologyOfTheKiller_v1.1_LNX.x86_64"
Using native(wrapped) libdl.so.2
Using native(wrapped) librt.so.1
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libpthread.so.0
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) libbsd.so.0
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using native(wrapped) libudev.so.1
Found path: /opt/games/anthology_of_the_killer/././AnthologyOfTheKiller_v1.1_LNX.x86_64
MESA: error: DRM_IOCTL_PANTHOR_BO_CREATE failed (err=9)
MESA: error: DRM_IOCTL_PANTHOR_BO_CREATE failed (err=9)
MESA: error: DRM_IOCTL_PANTHOR_BO_CREATE failed (err=9)
MESA: error: DRM_IOCTL_PANTHOR_BO_CREATE failed (err=9)
./box64-start.sh: line 7:  1646 Segmentation fault      (core dumped) box64 ./"AnthologyOfTheKiller_v1.1_LNX.x86_64"

Tested on

  • Box64 with Dynarec v0.3.1 362402ff
  • Radxa Rock 5B, (RK3588, Cortex-A76+Cortex-A55, Mali-G610)
  • LFS r12.2-1
    BSP Kernel 6.1.43+ (linux-6.1-stan-rkr1 1b2f1f9)
    Mesa 24.3.0-devel (git-2a5a12cb71)
    Gnome 46.4
  • 1080p, Default game settings

Previous behavior

None reported.

Current behavior

Working.

  • Unity requires forcing OpenGL 3. export PAN_MESA_DEBUG=gl3

Screenshots

Anthology of the Killer-1
Anthology of the Killer-2
Anthology of the Killer-3
Anthology of the Killer-4

OpenGL

OpenGL 3+

Additional Information

https://thecatamites.itch.io/anthology-of-the-killer

@ptitSeb ptitSeb added Unity Game made with Unity OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine box64 Run with Box64 labels Sep 10, 2024
@rajdakin rajdakin added box64 working Working fine on a platform with box64 and removed Working Tested on a platform and it was working fine box64 Run with Box64 labels Nov 4, 2024
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