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conn.go
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conn.go
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// Copyright (c) 2012 The gocql Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gocql
import (
"bufio"
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"io/ioutil"
"net"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/gocql/gocql/internal/lru"
"github.com/gocql/gocql/internal/streams"
)
var (
approvedAuthenticators = [...]string{
"org.apache.cassandra.auth.PasswordAuthenticator",
"com.instaclustr.cassandra.auth.SharedSecretAuthenticator",
"com.datastax.bdp.cassandra.auth.DseAuthenticator",
"io.aiven.cassandra.auth.AivenAuthenticator",
"com.ericsson.bss.cassandra.ecaudit.auth.AuditPasswordAuthenticator",
}
)
func approve(authenticator string) bool {
for _, s := range approvedAuthenticators {
if authenticator == s {
return true
}
}
return false
}
//JoinHostPort is a utility to return a address string that can be used
//gocql.Conn to form a connection with a host.
func JoinHostPort(addr string, port int) string {
addr = strings.TrimSpace(addr)
if _, _, err := net.SplitHostPort(addr); err != nil {
addr = net.JoinHostPort(addr, strconv.Itoa(port))
}
return addr
}
type Authenticator interface {
Challenge(req []byte) (resp []byte, auth Authenticator, err error)
Success(data []byte) error
}
type PasswordAuthenticator struct {
Username string
Password string
}
func (p PasswordAuthenticator) Challenge(req []byte) ([]byte, Authenticator, error) {
if !approve(string(req)) {
return nil, nil, fmt.Errorf("unexpected authenticator %q", req)
}
resp := make([]byte, 2+len(p.Username)+len(p.Password))
resp[0] = 0
copy(resp[1:], p.Username)
resp[len(p.Username)+1] = 0
copy(resp[2+len(p.Username):], p.Password)
return resp, nil, nil
}
func (p PasswordAuthenticator) Success(data []byte) error {
return nil
}
type SslOptions struct {
*tls.Config
// CertPath and KeyPath are optional depending on server
// config, but both fields must be omitted to avoid using a
// client certificate
CertPath string
KeyPath string
CaPath string //optional depending on server config
// If you want to verify the hostname and server cert (like a wildcard for cass cluster) then you should turn this on
// This option is basically the inverse of InSecureSkipVerify
// See InSecureSkipVerify in http://golang.org/pkg/crypto/tls/ for more info
EnableHostVerification bool
}
type ConnConfig struct {
ProtoVersion int
CQLVersion string
Timeout time.Duration
ConnectTimeout time.Duration
Compressor Compressor
Authenticator Authenticator
AuthProvider func(h *HostInfo) (Authenticator, error)
Keepalive time.Duration
tlsConfig *tls.Config
disableCoalesce bool
}
type ConnErrorHandler interface {
HandleError(conn *Conn, err error, closed bool)
}
type connErrorHandlerFn func(conn *Conn, err error, closed bool)
func (fn connErrorHandlerFn) HandleError(conn *Conn, err error, closed bool) {
fn(conn, err, closed)
}
// If not zero, how many timeouts we will allow to occur before the connection is closed
// and restarted. This is to prevent a single query timeout from killing a connection
// which may be serving more queries just fine.
// Default is 0, should not be changed concurrently with queries.
//
// depreciated
var TimeoutLimit int64 = 0
// Conn is a single connection to a Cassandra node. It can be used to execute
// queries, but users are usually advised to use a more reliable, higher
// level API.
type Conn struct {
conn net.Conn
r *bufio.Reader
w io.Writer
timeout time.Duration
cfg *ConnConfig
frameObserver FrameHeaderObserver
headerBuf [maxFrameHeaderSize]byte
streams *streams.IDGenerator
mu sync.Mutex
calls map[int]*callReq
errorHandler ConnErrorHandler
compressor Compressor
auth Authenticator
addr string
version uint8
currentKeyspace string
host *HostInfo
session *Session
closed int32
quit chan struct{}
timeouts int64
}
// connect establishes a connection to a Cassandra node using session's connection config.
func (s *Session) connect(host *HostInfo, errorHandler ConnErrorHandler) (*Conn, error) {
return s.dial(host, s.connCfg, errorHandler)
}
// dial establishes a connection to a Cassandra node and notifies the session's connectObserver.
func (s *Session) dial(host *HostInfo, connConfig *ConnConfig, errorHandler ConnErrorHandler) (*Conn, error) {
var obs ObservedConnect
if s.connectObserver != nil {
obs.Host = host
obs.Start = time.Now()
}
conn, err := s.dialWithoutObserver(host, connConfig, errorHandler)
if s.connectObserver != nil {
obs.End = time.Now()
obs.Err = err
s.connectObserver.ObserveConnect(obs)
}
return conn, err
}
// dialWithoutObserver establishes connection to a Cassandra node.
//
// dialWithoutObserver does not notify the connection observer, so you most probably want to call dial() instead.
func (s *Session) dialWithoutObserver(host *HostInfo, cfg *ConnConfig, errorHandler ConnErrorHandler) (*Conn, error) {
ip := host.ConnectAddress()
port := host.port
// TODO(zariel): remove these
if !validIpAddr(ip) {
panic(fmt.Sprintf("host missing connect ip address: %v", ip))
} else if port == 0 {
panic(fmt.Sprintf("host missing port: %v", port))
}
var (
err error
conn net.Conn
)
dialer := &net.Dialer{
Timeout: cfg.ConnectTimeout,
}
if cfg.Keepalive > 0 {
dialer.KeepAlive = cfg.Keepalive
}
if cfg.tlsConfig != nil {
// the TLS config is safe to be reused by connections but it must not
// be modified after being used.
conn, err = tls.DialWithDialer(dialer, "tcp", host.HostnameAndPort(), cfg.tlsConfig)
} else {
conn, err = dialer.Dial("tcp", host.HostnameAndPort())
}
if err != nil {
return nil, err
}
c := &Conn{
conn: conn,
r: bufio.NewReader(conn),
cfg: cfg,
calls: make(map[int]*callReq),
version: uint8(cfg.ProtoVersion),
addr: conn.RemoteAddr().String(),
errorHandler: errorHandler,
compressor: cfg.Compressor,
quit: make(chan struct{}),
session: s,
streams: streams.New(cfg.ProtoVersion),
host: host,
frameObserver: s.frameObserver,
w: &deadlineWriter{
w: conn,
timeout: cfg.Timeout,
},
}
if cfg.AuthProvider != nil {
c.auth, err = cfg.AuthProvider(host)
if err != nil {
return nil, err
}
} else {
c.auth = cfg.Authenticator
}
var (
ctx context.Context
cancel func()
)
if cfg.ConnectTimeout > 0 {
ctx, cancel = context.WithTimeout(context.TODO(), cfg.ConnectTimeout)
} else {
ctx, cancel = context.WithCancel(context.TODO())
}
defer cancel()
startup := &startupCoordinator{
frameTicker: make(chan struct{}),
conn: c,
}
c.timeout = cfg.ConnectTimeout
if err := startup.setupConn(ctx); err != nil {
c.close()
return nil, err
}
c.timeout = cfg.Timeout
// dont coalesce startup frames
if s.cfg.WriteCoalesceWaitTime > 0 && !cfg.disableCoalesce {
c.w = newWriteCoalescer(conn, c.timeout, s.cfg.WriteCoalesceWaitTime, c.quit)
}
go c.serve()
go c.heartBeat()
return c, nil
}
func (c *Conn) Write(p []byte) (n int, err error) {
return c.w.Write(p)
}
func (c *Conn) Read(p []byte) (n int, err error) {
const maxAttempts = 5
for i := 0; i < maxAttempts; i++ {
var nn int
if c.timeout > 0 {
c.conn.SetReadDeadline(time.Now().Add(c.timeout))
}
nn, err = io.ReadFull(c.r, p[n:])
n += nn
if err == nil {
break
}
if verr, ok := err.(net.Error); !ok || !verr.Temporary() {
break
}
}
return
}
type startupCoordinator struct {
conn *Conn
frameTicker chan struct{}
}
func (s *startupCoordinator) setupConn(ctx context.Context) error {
startupErr := make(chan error)
go func() {
for range s.frameTicker {
err := s.conn.recv()
if err != nil {
select {
case startupErr <- err:
case <-ctx.Done():
}
return
}
}
}()
go func() {
defer close(s.frameTicker)
err := s.options(ctx)
select {
case startupErr <- err:
case <-ctx.Done():
}
}()
select {
case err := <-startupErr:
if err != nil {
return err
}
case <-ctx.Done():
return errors.New("gocql: no response to connection startup within timeout")
}
return nil
}
func (s *startupCoordinator) write(ctx context.Context, frame frameWriter) (frame, error) {
select {
case s.frameTicker <- struct{}{}:
case <-ctx.Done():
return nil, ctx.Err()
}
framer, err := s.conn.exec(ctx, frame, nil)
if err != nil {
return nil, err
}
return framer.parseFrame()
}
func (s *startupCoordinator) options(ctx context.Context) error {
frame, err := s.write(ctx, &writeOptionsFrame{})
if err != nil {
return err
}
supported, ok := frame.(*supportedFrame)
if !ok {
return NewErrProtocol("Unknown type of response to startup frame: %T", frame)
}
return s.startup(ctx, supported.supported)
}
func (s *startupCoordinator) startup(ctx context.Context, supported map[string][]string) error {
m := map[string]string{
"CQL_VERSION": s.conn.cfg.CQLVersion,
}
if s.conn.compressor != nil {
comp := supported["COMPRESSION"]
name := s.conn.compressor.Name()
for _, compressor := range comp {
if compressor == name {
m["COMPRESSION"] = compressor
break
}
}
if _, ok := m["COMPRESSION"]; !ok {
s.conn.compressor = nil
}
}
frame, err := s.write(ctx, &writeStartupFrame{opts: m})
if err != nil {
return err
}
switch v := frame.(type) {
case error:
return v
case *readyFrame:
return nil
case *authenticateFrame:
return s.authenticateHandshake(ctx, v)
default:
return NewErrProtocol("Unknown type of response to startup frame: %s", v)
}
}
func (s *startupCoordinator) authenticateHandshake(ctx context.Context, authFrame *authenticateFrame) error {
if s.conn.auth == nil {
return fmt.Errorf("authentication required (using %q)", authFrame.class)
}
resp, challenger, err := s.conn.auth.Challenge([]byte(authFrame.class))
if err != nil {
return err
}
req := &writeAuthResponseFrame{data: resp}
for {
frame, err := s.write(ctx, req)
if err != nil {
return err
}
switch v := frame.(type) {
case error:
return v
case *authSuccessFrame:
if challenger != nil {
return challenger.Success(v.data)
}
return nil
case *authChallengeFrame:
resp, challenger, err = challenger.Challenge(v.data)
if err != nil {
return err
}
req = &writeAuthResponseFrame{
data: resp,
}
default:
return fmt.Errorf("unknown frame response during authentication: %v", v)
}
}
}
func (c *Conn) closeWithError(err error) {
if !atomic.CompareAndSwapInt32(&c.closed, 0, 1) {
return
}
// we should attempt to deliver the error back to the caller if it
// exists
if err != nil {
c.mu.Lock()
for _, req := range c.calls {
// we need to send the error to all waiting queries, put the state
// of this conn into not active so that it can not execute any queries.
select {
case req.resp <- err:
case <-req.timeout:
}
}
c.mu.Unlock()
}
// if error was nil then unblock the quit channel
close(c.quit)
cerr := c.close()
if err != nil {
c.errorHandler.HandleError(c, err, true)
} else if cerr != nil {
// TODO(zariel): is it a good idea to do this?
c.errorHandler.HandleError(c, cerr, true)
}
}
func (c *Conn) close() error {
return c.conn.Close()
}
func (c *Conn) Close() {
c.closeWithError(nil)
}
// Serve starts the stream multiplexer for this connection, which is required
// to execute any queries. This method runs as long as the connection is
// open and is therefore usually called in a separate goroutine.
func (c *Conn) serve() {
var err error
for err == nil {
err = c.recv()
}
c.closeWithError(err)
}
func (c *Conn) discardFrame(head frameHeader) error {
_, err := io.CopyN(ioutil.Discard, c, int64(head.length))
if err != nil {
return err
}
return nil
}
type protocolError struct {
frame frame
}
func (p *protocolError) Error() string {
if err, ok := p.frame.(error); ok {
return err.Error()
}
return fmt.Sprintf("gocql: received unexpected frame on stream %d: %v", p.frame.Header().stream, p.frame)
}
func (c *Conn) heartBeat() {
sleepTime := 1 * time.Second
timer := time.NewTimer(sleepTime)
defer timer.Stop()
var failures int
for {
if failures > 5 {
c.closeWithError(fmt.Errorf("gocql: heartbeat failed"))
return
}
timer.Reset(sleepTime)
select {
case <-c.quit:
return
case <-timer.C:
}
framer, err := c.exec(context.Background(), &writeOptionsFrame{}, nil)
if err != nil {
failures++
continue
}
resp, err := framer.parseFrame()
if err != nil {
// invalid frame
failures++
continue
}
switch resp.(type) {
case *supportedFrame:
// Everything ok
sleepTime = 5 * time.Second
failures = 0
case error:
// TODO: should we do something here?
default:
panic(fmt.Sprintf("gocql: unknown frame in response to options: %T", resp))
}
}
}
func (c *Conn) recv() error {
// not safe for concurrent reads
// read a full header, ignore timeouts, as this is being ran in a loop
// TODO: TCP level deadlines? or just query level deadlines?
if c.timeout > 0 {
c.conn.SetReadDeadline(time.Time{})
}
headStartTime := time.Now()
// were just reading headers over and over and copy bodies
head, err := readHeader(c.r, c.headerBuf[:])
headEndTime := time.Now()
if err != nil {
return err
}
if c.frameObserver != nil {
c.frameObserver.ObserveFrameHeader(context.Background(), ObservedFrameHeader{
Version: protoVersion(head.version),
Flags: head.flags,
Stream: int16(head.stream),
Opcode: frameOp(head.op),
Length: int32(head.length),
Start: headStartTime,
End: headEndTime,
Host: c.host,
})
}
if head.stream > c.streams.NumStreams {
return fmt.Errorf("gocql: frame header stream is beyond call expected bounds: %d", head.stream)
} else if head.stream == -1 {
// TODO: handle cassandra event frames, we shouldnt get any currently
framer := newFramer(c, c, c.compressor, c.version)
if err := framer.readFrame(&head); err != nil {
return err
}
go c.session.handleEvent(framer)
return nil
} else if head.stream <= 0 {
// reserved stream that we dont use, probably due to a protocol error
// or a bug in Cassandra, this should be an error, parse it and return.
framer := newFramer(c, c, c.compressor, c.version)
if err := framer.readFrame(&head); err != nil {
return err
}
frame, err := framer.parseFrame()
if err != nil {
return err
}
return &protocolError{
frame: frame,
}
}
c.mu.Lock()
call, ok := c.calls[head.stream]
delete(c.calls, head.stream)
c.mu.Unlock()
if call == nil || call.framer == nil || !ok {
Logger.Printf("gocql: received response for stream which has no handler: header=%v\n", head)
return c.discardFrame(head)
} else if head.stream != call.streamID {
panic(fmt.Sprintf("call has incorrect streamID: got %d expected %d", call.streamID, head.stream))
}
err = call.framer.readFrame(&head)
if err != nil {
// only net errors should cause the connection to be closed. Though
// cassandra returning corrupt frames will be returned here as well.
if _, ok := err.(net.Error); ok {
return err
}
}
// we either, return a response to the caller, the caller timedout, or the
// connection has closed. Either way we should never block indefinatly here
select {
case call.resp <- err:
case <-call.timeout:
c.releaseStream(call)
case <-c.quit:
}
return nil
}
func (c *Conn) releaseStream(call *callReq) {
if call.timer != nil {
call.timer.Stop()
}
c.streams.Clear(call.streamID)
}
func (c *Conn) handleTimeout() {
if TimeoutLimit > 0 && atomic.AddInt64(&c.timeouts, 1) > TimeoutLimit {
c.closeWithError(ErrTooManyTimeouts)
}
}
type callReq struct {
// could use a waitgroup but this allows us to do timeouts on the read/send
resp chan error
framer *framer
timeout chan struct{} // indicates to recv() that a call has timedout
streamID int // current stream in use
timer *time.Timer
}
type deadlineWriter struct {
w interface {
SetWriteDeadline(time.Time) error
io.Writer
}
timeout time.Duration
}
func (c *deadlineWriter) Write(p []byte) (int, error) {
if c.timeout > 0 {
c.w.SetWriteDeadline(time.Now().Add(c.timeout))
}
return c.w.Write(p)
}
func newWriteCoalescer(conn net.Conn, timeout time.Duration, d time.Duration, quit <-chan struct{}) *writeCoalescer {
wc := &writeCoalescer{
writeCh: make(chan struct{}), // TODO: could this be sync?
cond: sync.NewCond(&sync.Mutex{}),
c: conn,
quit: quit,
timeout: timeout,
}
go wc.writeFlusher(d)
return wc
}
type writeCoalescer struct {
c net.Conn
quit <-chan struct{}
writeCh chan struct{}
running bool
// cond waits for the buffer to be flushed
cond *sync.Cond
buffers net.Buffers
timeout time.Duration
// result of the write
err error
}
func (w *writeCoalescer) flushLocked() {
w.running = false
if len(w.buffers) == 0 {
return
}
if w.timeout > 0 {
w.c.SetWriteDeadline(time.Now().Add(w.timeout))
}
// Given we are going to do a fanout n is useless and according to
// the docs WriteTo should return 0 and err or bytes written and
// no error.
_, w.err = w.buffers.WriteTo(w.c)
if w.err != nil {
w.buffers = nil
}
w.cond.Broadcast()
}
func (w *writeCoalescer) flush() {
w.cond.L.Lock()
w.flushLocked()
w.cond.L.Unlock()
}
func (w *writeCoalescer) stop() {
w.cond.L.Lock()
defer w.cond.L.Unlock()
w.flushLocked()
// nil the channel out sends block forever on it
// instead of closing which causes a send on closed channel
// panic.
w.writeCh = nil
}
func (w *writeCoalescer) Write(p []byte) (int, error) {
w.cond.L.Lock()
if !w.running {
select {
case w.writeCh <- struct{}{}:
w.running = true
case <-w.quit:
w.cond.L.Unlock()
return 0, io.EOF // TODO: better error here?
}
}
w.buffers = append(w.buffers, p)
for len(w.buffers) != 0 {
w.cond.Wait()
}
err := w.err
w.cond.L.Unlock()
if err != nil {
return 0, err
}
return len(p), nil
}
func (w *writeCoalescer) writeFlusher(interval time.Duration) {
timer := time.NewTimer(interval)
defer timer.Stop()
defer w.stop()
if !timer.Stop() {
<-timer.C
}
for {
// wait for a write to start the flush loop
select {
case <-w.writeCh:
case <-w.quit:
return
}
timer.Reset(interval)
select {
case <-w.quit:
return
case <-timer.C:
}
w.flush()
}
}
func (c *Conn) exec(ctx context.Context, req frameWriter, tracer Tracer) (*framer, error) {
// TODO: move tracer onto conn
stream, ok := c.streams.GetStream()
if !ok {
return nil, ErrNoStreams
}
// resp is basically a waiting semaphore protecting the framer
framer := newFramer(c, c, c.compressor, c.version)
call := &callReq{
framer: framer,
timeout: make(chan struct{}),
streamID: stream,
resp: make(chan error),
}
c.mu.Lock()
existingCall := c.calls[stream]
if existingCall == nil {
c.calls[stream] = call
}
c.mu.Unlock()
if existingCall != nil {
return nil, fmt.Errorf("attempting to use stream already in use: %d -> %d", stream, existingCall.streamID)
}
if tracer != nil {
framer.trace()
}
err := req.writeFrame(framer, stream)
if err != nil {
// closeWithError will block waiting for this stream to either receive a response
// or for us to timeout, close the timeout chan here. Im not entirely sure
// but we should not get a response after an error on the write side.
close(call.timeout)
// I think this is the correct thing to do, im not entirely sure. It is not
// ideal as readers might still get some data, but they probably wont.
// Here we need to be careful as the stream is not available and if all
// writes just timeout or fail then the pool might use this connection to
// send a frame on, with all the streams used up and not returned.
c.closeWithError(err)
return nil, err
}
var timeoutCh <-chan time.Time
if c.timeout > 0 {
if call.timer == nil {
call.timer = time.NewTimer(0)
<-call.timer.C
} else {
if !call.timer.Stop() {
select {
case <-call.timer.C:
default:
}
}
}
call.timer.Reset(c.timeout)
timeoutCh = call.timer.C
}
var ctxDone <-chan struct{}
if ctx != nil {
ctxDone = ctx.Done()
}
select {
case err := <-call.resp:
close(call.timeout)
if err != nil {
if !c.Closed() {
// if the connection is closed then we cant release the stream,
// this is because the request is still outstanding and we have
// been handed another error from another stream which caused the
// connection to close.
c.releaseStream(call)
}
return nil, err
}
case <-timeoutCh:
close(call.timeout)
c.handleTimeout()
return nil, ErrTimeoutNoResponse
case <-ctxDone:
close(call.timeout)
return nil, ctx.Err()
case <-c.quit:
return nil, ErrConnectionClosed
}
// dont release the stream if detect a timeout as another request can reuse
// that stream and get a response for the old request, which we have no
// easy way of detecting.
//
// Ensure that the stream is not released if there are potentially outstanding
// requests on the stream to prevent nil pointer dereferences in recv().
defer c.releaseStream(call)
if v := framer.header.version.version(); v != c.version {
return nil, NewErrProtocol("unexpected protocol version in response: got %d expected %d", v, c.version)
}
return framer, nil
}
type preparedStatment struct {
id []byte
request preparedMetadata
response resultMetadata
}
type inflightPrepare struct {
wg sync.WaitGroup
err error
preparedStatment *preparedStatment
}
func (c *Conn) prepareStatement(ctx context.Context, stmt string, tracer Tracer) (*preparedStatment, error) {
stmtCacheKey := c.session.stmtsLRU.keyFor(c.addr, c.currentKeyspace, stmt)
flight, ok := c.session.stmtsLRU.execIfMissing(stmtCacheKey, func(lru *lru.Cache) *inflightPrepare {
flight := new(inflightPrepare)
flight.wg.Add(1)
lru.Add(stmtCacheKey, flight)
return flight
})
if ok {
flight.wg.Wait()
return flight.preparedStatment, flight.err
}
prep := &writePrepareFrame{
statement: stmt,
}
if c.version > protoVersion4 {
prep.keyspace = c.currentKeyspace
}
framer, err := c.exec(ctx, prep, tracer)
if err != nil {
flight.err = err
flight.wg.Done()
c.session.stmtsLRU.remove(stmtCacheKey)
return nil, err
}
frame, err := framer.parseFrame()
if err != nil {
flight.err = err
flight.wg.Done()
c.session.stmtsLRU.remove(stmtCacheKey)
return nil, err
}
// TODO(zariel): tidy this up, simplify handling of frame parsing so its not duplicated
// everytime we need to parse a frame.
if len(framer.traceID) > 0 && tracer != nil {
tracer.Trace(framer.traceID)
}
switch x := frame.(type) {
case *resultPreparedFrame:
flight.preparedStatment = &preparedStatment{
// defensively copy as we will recycle the underlying buffer after we