Replies: 3 comments
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Hello Laurens and David, Let me start by thanking you for your great work. I got back into Lego and quickly discovered that pybricks provided the control I needed that Lego did not. It all started with ev3, and I was relieved to find a plethora of examples and tutorials to get me started as I'm new to coding. My main accomplishment here was getting my PS4 controller to work with the brick. After that, I hoped I would be able to do the same for the (increasing number) of technic hubs I have laying around. My vote for the next update would most definitely be controler support for the technic hub. A close second would be hub-to-hub communication (so that I can control more hubs with a controller). Keep up the good work! |
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In general I need to use PC-Hub-communication a lot, so everything that makes this more stable would be appreciated.
from from pybricks.tools import Message
from uselect import poll
p = poll()
message = Message()
p.register(message)
for obj, _ in p.poll():
if obj is message:
handle_message(message.str)
|
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We've rearranged the release priorities a bit, so please view the following issues for details.
This thread will be closed. |
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This is the place to discuss ideas for the next Pybricks release.
Based on user feedback, the most common requests for consideration are:
Related discussions:
For future visitors interested in the status of v3.1 (after discussion has taken place)... we will be tracking progress at https://github.com/orgs/pybricks/projects/10
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