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can we add detail to the scene by applying a semantic consistency loss to the depth maps? #189

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dmarx opened this issue May 30, 2022 · 1 comment

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@dmarx
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dmarx commented May 30, 2022

or maybe alternating steps between adjusting the pixels and adjusting the depth warp?

@bridgebrain
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Related, could we optionally have the depth mapping run extra long for stronger 3d effects? Sometimes I feel like the depth map is rushed compared to the pixel generation

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