Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mesh Render Extent Settings #59636

Open
wants to merge 14 commits into
base: master
Choose a base branch
from
Open

Conversation

JanCaha
Copy link
Contributor

@JanCaha JanCaha commented Nov 28, 2024

Description

This is iteration of #59305 which was changed a lot by introduction of changes in #59444.

This PR brings to renderer for Mesh Contours option to set renderer Min Max based on extent (specific canvas, changing canvas) in the same way as renderers for Raster Layer.

Besides that minimumMaximumActiveScalarDataset( const QgsRectangle &extent, const QgsMeshDatasetIndex &datasetIndex, double &min, double &max ) is added to MeshLayer to obtain Min Max from specific Scalar Dataset Index for given extent.

@github-actions github-actions bot added this to the 3.42.0 milestone Nov 28, 2024
Copy link

github-actions bot commented Nov 28, 2024

🪟 Windows builds

Download Windows builds of this PR for testing.
Debug symbols for this build are available here.
(Built from commit 7189ada)

🪟 Windows Qt6 builds

Download Windows Qt6 builds of this PR for testing.
(Built from commit 7189ada)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants