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MyServerDlg.h
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MyServerDlg.h
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// MyServerDlg.h : header file
//
#include "afxwin.h"
#if !defined(AFX_MYSERVERDLG_H__3B292600_A5A9_4B95_886D_3584593233FA__INCLUDED_)
#define AFX_MYSERVERDLG_H__3B292600_A5A9_4B95_886D_3584593233FA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMyServerDlg dialog
class CMyServerDlg : public CDialog
{
// Construction
public:
CMyServerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMyServerDlg)
enum { IDD = IDD_MYSERVER_DIALOG };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyServerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
HANDLE hThread[1];
//HANDLE hThread[1];
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMyServerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
CEdit m_ip;
CEdit m_port;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSERVERDLG_H__3B292600_A5A9_4B95_886D_3584593233FA__INCLUDED_)