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bench_enc.lua
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bench_enc.lua
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#!/usr/bin/env lua
-- Copyright (c) 2010 by Robert G. Jakabosky <bobby@neoawareness.com>
--
local zmq = require"zmq"
local quiet = false
local enable_gc = false
local collectgarbage = collectgarbage
local assert = assert
local MSEC_PER_SEC = 1000
local USEC_PER_SEC = MSEC_PER_SEC * 1000
local NSEC_PER_SEC = USEC_PER_SEC * 1000
if jit then
--jit.opt.start("maxsnap=5000", "maxside=1000", "maxtrace=4000", "maxrecord=8000", "maxmcode=4096")
end
local TEST = false
local loop_multipler = 100
local i=1
while i <= #arg do
local p = arg[i]
if p == '-gc' then
enable_gc = true
elseif p == '-m' then
i = i + 1
loop_multipler = tonumber(arg[i])
elseif p == '-t' then
TEST = true
end
i = i + 1
end
if not enable_gc then
print"GC is disabled so we can track memory usage better"
print""
end
local LOOP_ENC_DEC = (20 * loop_multipler)
local LOOP_CREATE_DELETE = (20 * loop_multipler)
local LOOP_ROUND_TRIP = (20 * loop_multipler)
local LOOP_CREATE = (20 * loop_multipler)
local TRIALS = 20
if TEST then TRIALS = 1 end
local BenchStatID = {
BenchCreateAndDeleteEmpty = 1,
BenchCreateAndDeleteFull = 2,
BenchEncodeDifferentObjects = 3,
BenchEncodeSameObject = 4,
BenchDecodeObject = 5,
BenchDecodeSameObject = 6,
BenchDecodeObjectCheckAll = 7,
BenchDecodeObjectCheckMedia = 8,
BenchDecodeEncodeRoundTrip = 9,
}
local MAX_BENCH_STATS = BenchStatID.BenchDecodeEncodeRoundTrip
local BenchStatInfo = {
{ is_create=true, name="Create empty", desc="create & delete empty object" },
{ is_create=true, name="Create full", desc="create & delete full object" },
{ is_create=false, name="Encode diff", desc="encode different objects" },
{ is_create=false, name="Encode same", desc="encode same object" },
{ is_create=false, name="Decode", desc="decode object" },
{ is_create=false, name="Decode same", desc="decode same object" },
{ is_create=false, name="Decode & Check all", desc="decode object & check all fields" },
{ is_create=false, name="Decode & Check media", desc="decode object & check media field" },
{ is_create=false, name="Round Trip", desc="Round trip decode <-> encode <-> delete" },
}
local benchmarks = {}
local load_list = {
media = { "bench_media_pb" },
}
local function load_benchmark(msg_name, name)
local test = require(name)
test.msg_name = msg_name
-- add loaded benchmark to list.
local list = benchmarks[msg_name] or {}
benchmarks[msg_name] = list
list[#list + 1] = test
-- intialize stats
local stats = {}
test.stats = stats
for i=1,MAX_BENCH_STATS do
stats[i] = { secs = math.huge, mem = math.huge, bytes = 0, counts = 0}
end
end
-- load all benchmarks.
for msg_name,list in pairs(load_list) do
for i=1,#list do
load_benchmark(msg_name, list[i])
end
end
local function printf(fmt, ...)
local res
if not quiet then
fmt = fmt or ''
res = io.write(string.format(fmt, ...))
io.stdout:flush()
end
return res
end
local function record_bench_stat(id, bench, usecs, mem, count, bytes)
id = BenchStatID[id]
local stat = bench.stats[id]
assert(stat)
-- convert usecs to secs
local secs = (usecs / USEC_PER_SEC)
-- only keep the minimum of each round.
if stat.secs > secs then
stat.secs = secs
stat.bytes = bytes
stat.count = count
end
if stat.mem > mem then
stat.mem = mem
end
if TEST then
printf("%20s: %6.0f nsecs\n", BenchStatInfo[id].name, ((secs * NSEC_PER_SEC) / count));
end
end
local function full_gc()
-- make sure all free-able memory is freed
collectgarbage"collect"
collectgarbage"collect"
collectgarbage"collect"
end
local function stat_width(id, format)
local width = 12;
local name_len = #BenchStatInfo[id].name
if (width < name_len) then width = name_len end
return format:gsub('%%%*', "%%" .. tostring(width))
end
-- print stats table.
local function bench_enc_print_stats(list)
-- print headers.
printf("Units: nano seconds\n");
printf("%10s", "");
for s=1,MAX_BENCH_STATS do
printf(", %12s", BenchStatInfo[s].name);
end
printf(", %12s", "Encode Size");
printf("\n");
for i=1,#list do
local bench = list[i]
local stats = bench.stats
printf("%-10s", bench.name);
for s=1,MAX_BENCH_STATS do
local stat = stats[s]
printf(stat_width(s, ", %*.0f"),
((stat.secs * NSEC_PER_SEC) / stat.count));
end
printf(", %12.0f", bench.encode_size);
printf("\n");
end
printf("\n");
---[[
-- print headers.
printf("Units: MBytes per second.\n");
printf("%10s", "");
for s=1,MAX_BENCH_STATS do
if not (BenchStatInfo[s].is_create) then
printf(", %12s", BenchStatInfo[s].name);
end
end
printf("\n");
for i=1,#list do
local bench = list[i]
local stats = bench.stats
printf("%-10s", bench.name);
for s=1,MAX_BENCH_STATS do
if not (BenchStatInfo[s].is_create) then
local stat = stats[s]
printf(stat_width(s, ", %*.3f"), stat.bytes / stat.secs / (1024 * 1024));
end
end
printf("\n");
end
--]]
printf("\n");
---[[
-- print headers.
printf("Units: Objects per second.\n");
printf("%10s", "");
for s=1,MAX_BENCH_STATS do
printf(", %12s", BenchStatInfo[s].name);
end
printf("\n");
for i=1,#list do
local bench = list[i]
local stats = bench.stats
printf("%-10s", bench.name);
for s=1,MAX_BENCH_STATS do
local stat = stats[s]
printf(stat_width(s, ", %*.0f"), stat.count / stat.secs);
end
printf("\n");
end
--]]
printf("\n");
---[[
-- print headers.
printf("Units: KBytes.\n");
printf("%10s", "");
for s=1,MAX_BENCH_STATS do
printf(", %12s", BenchStatInfo[s].name);
end
printf("\n");
for i=1,#list do
local bench = list[i]
local stats = bench.stats
printf("%-10s", bench.name);
for s=1,MAX_BENCH_STATS do
local stat = stats[s]
printf(stat_width(s, ", %*.0f"), stat.mem);
end
printf("\n");
end
--]]
end
local function bench_create_empty_objects(bench, count)
local timer, diff, mem
local obj
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:create()
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
record_bench_stat("BenchCreateAndDeleteEmpty", bench, diff, mem, count, 0)
collectgarbage"restart"
full_gc()
end
local function bench_create_full_objects(bench, count)
local timer, diff, mem
local obj
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:build()
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
record_bench_stat("BenchCreateAndDeleteFull", bench, diff, mem, count, 0)
collectgarbage"restart"
full_gc()
end
local function bench_encode_different_objects(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:build()
buffer = bench:encode(obj)
len = #buffer
total_len = total_len + len
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
-- record encode size.
bench.encode_size = len
record_bench_stat("BenchEncodeDifferentObjects", bench, diff, mem, count, total_len)
collectgarbage"restart"
full_gc()
end
local function bench_encode_same_object(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
obj = bench:build()
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
buffer = bench:encode(obj)
len = #buffer
total_len = total_len + len
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
record_bench_stat("BenchEncodeSameObject", bench, diff, mem, count, total_len)
bench:free(obj)
collectgarbage"restart"
full_gc()
end
local function bench_decode_object(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- encode object.
obj = bench:build()
buffer = bench:encode(obj)
len = #buffer
bench:free(obj)
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:decode(nil, buffer)
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
total_len = len * count
record_bench_stat("BenchDecodeObject", bench, diff, mem, count, total_len)
collectgarbage"restart"
full_gc()
end
local function bench_decode_same_object(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- encode object.
obj = bench:build()
buffer = bench:encode(obj)
len = #buffer
bench:free(obj)
obj = nil
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:decode(obj, buffer)
end
bench:free(obj)
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
total_len = len * count
record_bench_stat("BenchDecodeSameObject", bench, diff, mem, count, total_len)
collectgarbage"restart"
full_gc()
end
local function bench_decode_object_check_all(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- encode object.
obj = bench:build()
buffer = bench:encode(obj)
len = #buffer
bench:free(obj)
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:decode(nil, buffer)
bench:check_all(obj)
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
total_len = len * count
record_bench_stat("BenchDecodeObjectCheckAll", bench, diff, mem, count, total_len)
collectgarbage"restart"
full_gc()
end
local function bench_decode_object_check_partial(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- encode object.
obj = bench:build()
buffer = bench:encode(obj)
len = #buffer
bench:free(obj)
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:decode(nil, buffer)
bench:check_part(obj)
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
total_len = len * count
record_bench_stat("BenchDecodeObjectCheckMedia", bench, diff, mem, count, total_len)
collectgarbage"restart"
full_gc()
end
local function bench_decode_encode_round_trip(bench, count)
local timer, diff, mem
local obj
local len = 0
local total_len = 0
local buffer
full_gc()
if not enable_gc then collectgarbage"stop" end
mem = (collectgarbage"count")
-- encode object.
obj = bench:build()
buffer = bench:encode(obj)
len = #buffer
bench:free(obj)
-- start timer.
timer = zmq.stopwatch_start()
for i=1,count do
obj = bench:decode(nil, buffer)
total_len = total_len + len
buffer = bench:encode(obj)
len = #buffer
total_len = total_len + len
bench:free(obj)
end
-- bench finished
diff = timer:stop()
mem = (collectgarbage"count") - mem
record_bench_stat("BenchDecodeEncodeRoundTrip", bench, diff, mem, count, total_len)
collectgarbage"restart"
full_gc()
end
local function bench_enc_run(bench)
local obj
printf("--------- Benchmark: %s\n", bench.name)
-- test check_* functions.
obj = bench:build()
bench:check_all(obj)
bench:free(obj)
for i=1,TRIALS do
bench_create_empty_objects(bench, LOOP_CREATE_DELETE)
end
for i=1,TRIALS do
bench_create_full_objects(bench, LOOP_CREATE_DELETE)
end
for i=1,TRIALS do
bench_encode_different_objects(bench, LOOP_ENC_DEC)
end
for i=1,TRIALS do
bench_encode_same_object(bench, LOOP_ENC_DEC)
end
for i=1,TRIALS do
bench_decode_object(bench, LOOP_ENC_DEC)
end
for i=1,TRIALS do
bench_decode_same_object(bench, LOOP_ENC_DEC)
end
for i=1,TRIALS do
bench_decode_object_check_all(bench, LOOP_ENC_DEC)
end
for i=1,TRIALS do
bench_decode_object_check_partial(bench, LOOP_ENC_DEC)
end
for i=1,TRIALS do
bench_decode_encode_round_trip(bench, LOOP_ROUND_TRIP)
end
end
local list = benchmarks.media
for i=1,#list do
bench_enc_run(list[i])
end
bench_enc_print_stats(list)