-
Notifications
You must be signed in to change notification settings - Fork 19
/
DistancePicker.swift
430 lines (354 loc) · 13.7 KB
/
DistancePicker.swift
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
/**
Copyright (C) 2014 Quentin Mathe
Date: November 2014
License: MIT
*/
import Foundation
import UIKit
import MapKit
open class DistancePicker : UIControl, UIDynamicAnimatorDelegate {
// MARK: - Cached State
open var formatter: MKDistanceFormatter = {
let formatter = MKDistanceFormatter()
formatter.unitStyle = .abbreviated
return formatter
}()
// MARK: - Target/Action State
open weak var target: AnyObject?
open var action: Selector?
// MARK: - Content State
open var marks: [Double] = [100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 2000, 3000, 5000, 10000, 20000, 30000, 50000, 100000, 200000, .greatestFiniteMagnitude] {
didSet {
formattedMarks = formattedMarksFromMarks(marks)
}
}
open lazy var formattedMarks: [String] = formattedMarksFromMarks(marks)
open var usesMetricSystem: Bool = shouldUseMetricSystem() {
didSet {
formatter.units = usesMetricSystem ? .metric : .imperial
formattedMarks = formattedMarksFromMarks(marks)
}
}
// MARK: - Appearance State
private let markParagraphStyle: NSMutableParagraphStyle = {
let style = NSMutableParagraphStyle()
style.alignment = .center
return style
}()
private let markFont = UIFont(name: "Avenir-Medium", size: 13) ?? UIFont.systemFont(ofSize: 11)
// Due to a bug in Swift 2.2, we have to call init explicity.
//
// Was using systemFontOfSize(11) previously.
open lazy var markAttributes: [NSAttributedString.Key: Any] = [
.font: markFont,
.paragraphStyle: markParagraphStyle,
.foregroundColor: UIColor.gray.withAlphaComponent(0.8)
]
open var markSpacing = CGFloat(50)
open var markColor = UIColor.lightGray
open var numberOfIncrementsBetweenMarks = 5
open var incrementSpacing: CGFloat {
return markSpacing / CGFloat(numberOfIncrementsBetweenMarks)
}
open var incrementColor = UIColor.lightGray.withAlphaComponent(0.5)
open var markLineLength: CGFloat {
return markSpacing * CGFloat(marks.count - 1)
}
// MARK: - Selection State
// The selected position on the mark line that starts with zero and ends
// with -markLineLength.
// This position usually falls between two mark positions. We can extract
// the lower and upper marks with floor(), ceil() or round() to round it
// towards the closest mark.
open var selectedPosition: CGFloat {
return bounds.width * 0.5 - offset
}
open var selectedMarkIndex: Int {
return previousMarkIndex
}
// The index of the mark before the selected point
fileprivate var previousMarkIndex: Int {
let markIndex = Int(floor(selectedPosition / markSpacing))
return markIndex > (marks.count - 1) ? marks.count - 1 : markIndex
}
// The index of the mark after the selected point
fileprivate var nextMarkIndex: Int {
let markIndex = Int(ceil(selectedPosition / markSpacing))
return markIndex > (marks.count - 1) ? marks.count - 1 : markIndex
}
open var selectedMark: Double {
//print("Selected mark index \(selectedMarkIndex)")
return marks[selectedMarkIndex]
}
open var selectedFormattedMark: String {
return formattedMarks[selectedMarkIndex]
}
open var selectedIncrementIndex: Int {
let selectedMarkPosition = CGFloat(selectedMarkIndex) * markSpacing
let positionFromMark = selectedPosition - selectedMarkPosition
let incrementIndex = Int(round(positionFromMark / incrementSpacing))
return incrementIndex > (numberOfIncrementsBetweenMarks - 1) ? numberOfIncrementsBetweenMarks - 1 : incrementIndex
}
open var selectedIncrement: Double {
// When the next mark is the last one (infinite), we use a 1000 km as
// our last mark value, to compute the increment on a range between
// 200 km and 1000 km.
let maxMarkForIncrement = Double(1000000)
let nextMark = marks[nextMarkIndex] == .greatestFiniteMagnitude ? maxMarkForIncrement : marks[nextMarkIndex]
let previousMark = marks[previousMarkIndex] == .greatestFiniteMagnitude ? maxMarkForIncrement : marks[previousMarkIndex]
let incrementTotal = nextMark - previousMark
//print("Increment total \(incrementTotal)")
assert(incrementTotal >= 0 && incrementTotal <= maxMarkForIncrement)
let incrementValue = incrementTotal != 0 ? incrementTotal / Double(numberOfIncrementsBetweenMarks) : Double(0)
return Double(selectedIncrementIndex) * incrementValue
}
open var selectedValue: Double {
//print("Selected mark \(selectedMark) increment \(selectedIncrement)")
return selectedMark == .greatestFiniteMagnitude ? selectedMark : selectedMark + selectedIncrement
}
// MARK: - Geometry State
// A zero offset doesn't represent the lowest mark, since the head that
// selects a mark is not at the picker origin but at the bounds width middle.
// So the selected mark for the zero offset depends on the screen size.
//
// At zero, the lowest is the bounds origin.
//
// When the offset increases, the selected mark index/value decreases.
// When the offset descreases, the selected mark index/value increases.
//
// The offset doesn't shift the picker bounds origin towards the left or
// right, since the picker head must always be drawn in the center and
// moving the bounds would move the picker head (putting the picker head
// in another layer is not so helpful since we must redraw the selected
// increment and mark with the tint color too)
open var offset: CGFloat = CGFloat(0) {
didSet {
if offset > maxOffset {
offset = maxOffset
}
else if offset < minOffset {
offset = minOffset
}
//print("\(offset) min: \(minOffset) max: \(maxOffset)")
setNeedsDisplay()
}
}
// The minimum offset corresponds to the infinite mark, since we move the
// picker to the left (the offset grows towards negative numbers).
open var minOffset: CGFloat {
return -(markLineLength - (bounds.size.width * 0.5))
}
// The maximum offset corresponds to the zero mark, since we move the
// picker to the right (the offset grows towards positive numbers).
open var maxOffset: CGFloat {
return bounds.size.width * 0.5
}
fileprivate var normalizedBounds: CGRect {
var normalizedBounds = bounds
normalizedBounds.size.width = 1000
return normalizedBounds
}
// An offset that can be saved and reloaded indepently of the distance
// picker bounds (e.g. when the screen is rotated or bigger/smaller)
open var normalizedOffset: CGFloat {
get {
return convertOffset(offset, fromBounds: bounds, toBounds: normalizedBounds)
}
set {
offset = convertOffset(newValue, fromBounds: normalizedBounds, toBounds: bounds)
}
}
// Adjust the offset on resizing (this means screen rotation is supported)
override open var bounds: CGRect {
didSet {
offset = convertOffset(offset, fromBounds: oldValue, toBounds: bounds)
}
}
// Fallback to cover the case where DistancePicker.bounds.set isn't called on resizing (prior to iOS 10)
override open var frame: CGRect {
didSet {
offset = convertOffset(offset, fromBounds: oldValue, toBounds: frame)
}
}
open func convertOffset(_ offset: CGFloat,
fromBounds oldBounds: CGRect,
toBounds newBounds: CGRect) -> CGFloat {
return offset + (newBounds.size.width - oldBounds.size.width) / 2
}
// MARK: - Animation State
fileprivate var dynamicItem = DynamicItem()
open lazy var animator: UIDynamicAnimator = {
let animator = UIDynamicAnimator(referenceView: self)
animator.delegate = self
return animator
}()
open func formattedMarksFromMarks(_ marks: [Double]) -> [String] {
// For non-metric system, here is how we interpret the base marks in the
// imperial system:
//
// - 100 m to 0.1 mi (~ 500 ft or ~ 150 m)
// - 200 m to 0.2 mi (~ 1000 ft or ~ 300 m)
//
// This ensures the proposed distances increase in a regular manner with
// numbers that don't appear too random (when comparing miles to meters
// that get used by default.)
//
// Note: there is no unit attached to the 'marks' property initially.
let meterMarks = usesMetricSystem ? marks : marks.map {
let miles = $0 == .greatestFiniteMagnitude ? .greatestFiniteMagnitude : $0 / 1000
return metersFromMiles(miles)
}
return meterMarks.map {
if $0 == .greatestFiniteMagnitude {
return "∞"
}
// Distance argument must be in meters
return self.formatter.string(fromDistance: $0 as CLLocationDistance)
}
}
// MARK: - Initialization
fileprivate func setUp() {
addGestureRecognizer(PanGestureRecognizer(target: self, action: #selector(DistancePicker.pan(_:))))
}
override public init(frame: CGRect) {
super.init(frame: frame)
setUp()
backgroundColor = UIColor.white
}
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setUp()
}
// MARK: - Event Handling
open func decelerationBehaviorWithVelocity(_ velocity: CGPoint) -> UIDynamicItemBehavior {
let inverseVelocity = CGPoint(x: velocity.x, y: 0)
let decelerationBehavior = UIDynamicItemBehavior(items: [dynamicItem])
dynamicItem.center = CGPoint(x: offset, y: 0)
decelerationBehavior.addLinearVelocity(inverseVelocity, for: dynamicItem);
decelerationBehavior.resistance = 4.0
decelerationBehavior.action = {
self.offset = self.dynamicItem.center.x
}
return decelerationBehavior
}
@IBAction open func pan(_ recognizer: UIPanGestureRecognizer) {
let velocity = recognizer.velocity(in: self)
if recognizer.state == UIGestureRecognizer.State.began {
animator.removeAllBehaviors()
}
else if recognizer.state == UIGestureRecognizer.State.changed {
assert(animator.behaviors.isEmpty)
offset += recognizer.translation(in: self).x
recognizer.setTranslation(.zero, in: self)
}
else if recognizer.state == .ended {
assert(animator.behaviors.isEmpty)
animator.addBehavior(decelerationBehaviorWithVelocity(velocity))
}
}
// MARK: Drawing
override open func draw(_ rect: CGRect) {
var position = CGPoint(x: offset, y: 0)
for mark in formattedMarks {
let tickMarkEndPoint = CGPoint(x: position.x, y: position.y + 7)
let markValueRect = markValueRectForPosition(position)
var attributes = markAttributes
self.drawLineFrom(position,
to: tickMarkEndPoint,
withColor: markColor)
if (selectedFormattedMark == mark) {
let selectedFont = UIFont(name: "Avenir-Heavy", size: markFont.pointSize) ?? UIFont.boldSystemFont(ofSize: markFont.pointSize)
attributes[.foregroundColor] = tintColor
attributes[.font] = selectedFont
// To compute a corrected center:
//markValueRect.origin.y -= (selectedFont.capHeight - font.capHeight) / 2
}
mark.draw(in: markValueRect, withAttributes: attributes)
if formattedMarks.last != mark {
drawMarkIncrementsFromPosition(position)
}
position.x += markSpacing
}
drawLineFrom(CGPoint(x: bounds.width * 0.5, y: position.y),
to: CGPoint(x: bounds.width * 0.5, y: position.y + 10),
withColor: tintColor)
}
open func drawMarkIncrementsFromPosition(_ startPosition: CGPoint) {
let incrementSpacing = markSpacing / CGFloat(numberOfIncrementsBetweenMarks)
var position = CGPoint(x: startPosition.x + incrementSpacing, y: startPosition.y)
for _ in 1..<numberOfIncrementsBetweenMarks {
let tickMarkEndPoint = CGPoint(x: position.x, y: position.y + 4)
drawLineFrom(position,
to: tickMarkEndPoint,
withColor: incrementColor)
position.x += incrementSpacing
}
}
fileprivate func markValueRectForPosition(_ position: CGPoint) -> CGRect {
let maxWidth = markSpacing
let maxHeight = CGFloat.greatestFiniteMagnitude
// Was using 12 previously
let yOffset: CGFloat = 16
return CGRect(x: position.x - maxWidth * 0.5,
y: position.y + yOffset,
width: maxWidth,
height: maxHeight)
}
open func drawLineFrom(_ startPoint: CGPoint, to endPoint: CGPoint, withColor color: UIColor) {
let line = UIBezierPath()
line.move(to: startPoint)
line.addLine(to: endPoint)
color.setStroke()
line.stroke()
}
// MARK: Dynamic Animator
open func dynamicAnimatorDidPause(_ animator: UIDynamicAnimator) {
precondition(Thread.isMainThread)
// Prevent the deceleration behavior to be called on rotation (overwriting
// the offset set with frame.didSet)
animator.removeAllBehaviors()
let panRecognizer = gestureRecognizers?[0] as? PanGestureRecognizer
// The picker can become invisible between the moment the user starts to
// swipe accross it and when the deceleration ends. This occurs when
// the user rotates the screen or navigates to the previous/next screen.
let visible = window != nil
guard let action = action, let target = target, let recognizer = panRecognizer, visible else {
return
}
sendAction(action, to: target, for: recognizer.endEvent)
}
}
// MARK: Unit Utilities
public func shouldUseMetricSystem() -> Bool {
return Locale.current.usesMetricSystem && Locale.current.regionCode != "GB"
}
public func metersFromMiles(_ miles: Double) -> Double {
if miles == .greatestFiniteMagnitude {
return .greatestFiniteMagnitude
}
return miles * 1609.344
}
public func milesFromMeters(_ meters: Double) -> Double {
if meters == .greatestFiniteMagnitude {
return .greatestFiniteMagnitude
}
return meters * 0.000621371192
}
// MARK: Private Classes
private class PanGestureRecognizer : UIPanGestureRecognizer {
var endEvent: UIEvent?
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
super.touchesBegan(touches, with: event)
endEvent = nil
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent) {
super.touchesEnded(touches, with: event)
endEvent = event
}
}
private class DynamicItem : NSObject, UIDynamicItem {
@objc var center = CGPoint.zero
// Bounds must be initialized with a size bigger than zero to prevent an exception
@objc var bounds = CGRect(x: 0, y: 0, width: 1, height: 1)
@objc var transform = CGAffineTransform()
}