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threads.cc
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threads.cc
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/** @file threads.cc
* @brief Thread functions.
*/
#include <string.h>
#include <threads.h>
#include "mutex.h"
#include "common.h"
#include "threads-model.h"
#include "action.h"
/* global "model" object */
#include "model.h"
#include "execution.h"
#include "schedule.h"
#include "clockvector.h"
#include <dlfcn.h>
#ifdef TLS
uintptr_t get_tls_addr() {
uintptr_t addr;
asm ("mov %%fs:0, %0" : "=r" (addr));
return addr;
}
#include <asm/prctl.h>
#include <sys/prctl.h>
extern "C" {
int arch_prctl(int code, unsigned long addr);
}
static void set_tls_addr(uintptr_t addr) {
arch_prctl(ARCH_SET_FS, addr);
asm ("mov %0, %%fs:0" : : "r" (addr) : "memory");
}
#endif
/** Allocate a stack for a new thread. */
static void * stack_allocate(size_t size)
{
return Thread_malloc(size);
}
/** Free a stack for a terminated thread. */
static void stack_free(void *stack)
{
Thread_free(stack);
}
/**
* @brief Get the current Thread
*
* Must be called from a user context
*
* @return The currently executing thread
*/
Thread * thread_current(void)
{
ASSERT(model);
return model->get_current_thread();
}
/**
* @brief Get the current Thread id
*
* Must be called from a user context
*
* @return The id of the currently executing thread
*/
thread_id_t thread_current_id(void)
{
ASSERT(model);
return model->get_current_thread_id();
}
void modelexit() {
model->switch_thread(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, thread_current()));
}
void initMainThread() {
atexit(modelexit);
Thread * curr_thread = thread_current();
model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
}
/**
* Provides a startup wrapper for each thread, allowing some initial
* model-checking data to be recorded. This method also gets around makecontext
* not being 64-bit clean
*/
void thread_startup()
{
Thread * curr_thread = thread_current();
#ifndef TLS
/* Add dummy "start" action, just to create a first clock vector */
model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
#endif
/* Call the actual thread function */
if (curr_thread->start_routine != NULL) {
curr_thread->start_routine(curr_thread->arg);
} else if (curr_thread->pstart_routine != NULL) {
// set pthread return value
void *retval = curr_thread->pstart_routine(curr_thread->arg);
curr_thread->set_pthread_return(retval);
}
#ifndef TLS
/* Finish thread properly */
model->switch_thread(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, curr_thread));
#endif
}
static int (*real_epoll_wait_p)(int epfd, struct epoll_event *events, int maxevents, int timeout) = NULL;
int real_epoll_wait(int epfd, struct epoll_event *events, int maxevents, int timeout) {
return real_epoll_wait_p(epfd, events, maxevents, timeout);
}
static int (*pthread_mutex_init_p)(pthread_mutex_t *__mutex, const pthread_mutexattr_t *__mutexattr) = NULL;
int real_pthread_mutex_init(pthread_mutex_t *__mutex, const pthread_mutexattr_t *__mutexattr) {
return pthread_mutex_init_p(__mutex, __mutexattr);
}
static int (*pthread_mutex_lock_p) (pthread_mutex_t *__mutex) = NULL;
int real_pthread_mutex_lock (pthread_mutex_t *__mutex) {
return pthread_mutex_lock_p(__mutex);
}
static int (*pthread_mutex_unlock_p) (pthread_mutex_t *__mutex) = NULL;
int real_pthread_mutex_unlock (pthread_mutex_t *__mutex) {
return pthread_mutex_unlock_p(__mutex);
}
static int (*pthread_create_p) (pthread_t *__restrict, const pthread_attr_t *__restrict, void *(*)(void *), void * __restrict) = NULL;
int real_pthread_create (pthread_t *__restrict __newthread, const pthread_attr_t *__restrict __attr, void *(*__start_routine)(void *), void *__restrict __arg) {
return pthread_create_p(__newthread, __attr, __start_routine, __arg);
}
static int (*pthread_join_p) (pthread_t __th, void ** __thread_return) = NULL;
int real_pthread_join (pthread_t __th, void ** __thread_return) {
return pthread_join_p(__th, __thread_return);
}
static void (*pthread_exit_p)(void *) __attribute__((noreturn))= NULL;
void real_pthread_exit (void * value_ptr) {
pthread_exit_p(value_ptr);
}
void real_init_all() {
char * error;
if (!real_epoll_wait_p) {
real_epoll_wait_p = (int (*)(int epfd, struct epoll_event *events, int maxevents, int timeout))dlsym(RTLD_NEXT, "epoll_wait");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
if (!pthread_mutex_init_p) {
pthread_mutex_init_p = (int (*)(pthread_mutex_t *__mutex, const pthread_mutexattr_t *__mutexattr))dlsym(RTLD_NEXT, "pthread_mutex_init");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
if (!pthread_mutex_lock_p) {
pthread_mutex_lock_p = (int (*)(pthread_mutex_t *__mutex))dlsym(RTLD_NEXT, "pthread_mutex_lock");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
if (!pthread_mutex_unlock_p) {
pthread_mutex_unlock_p = (int (*)(pthread_mutex_t *__mutex))dlsym(RTLD_NEXT, "pthread_mutex_unlock");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
if (!pthread_create_p) {
pthread_create_p = (int (*)(pthread_t *__restrict, const pthread_attr_t *__restrict, void *(*)(void *), void *__restrict))dlsym(RTLD_NEXT, "pthread_create");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
if (!pthread_join_p) {
pthread_join_p = (int (*)(pthread_t __th, void ** __thread_return))dlsym(RTLD_NEXT, "pthread_join");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
if (!pthread_exit_p) {
*((void (**)(void *)) &pthread_exit_p) = (void (*)(void *))dlsym(RTLD_NEXT, "pthread_exit");
if ((error = dlerror()) != NULL) {
fputs(error, stderr);
exit(EXIT_FAILURE);
}
}
}
#ifdef TLS
void finalize_helper_thread() {
Thread * curr_thread = thread_current();
real_pthread_mutex_lock(&curr_thread->mutex);
curr_thread->tls = (char *) get_tls_addr();
real_pthread_mutex_unlock(&curr_thread->mutex);
//Wait in the kernel until it is time for us to finish
real_pthread_mutex_lock(&curr_thread->mutex2);
real_pthread_mutex_unlock(&curr_thread->mutex2);
//return to helper thread function
setcontext(&curr_thread->context);
}
void * helper_thread(void * ptr) {
Thread * curr_thread = thread_current();
//build a context for this real thread so we can take it's context
int ret = getcontext(&curr_thread->helpercontext);
ASSERT(!ret);
//Setup destructor
if (pthread_setspecific(model->get_execution()->getPthreadKey(), (const void *)4)) {
printf("Destructor setup failed\n");
exit(-1);
}
/* Initialize new managed context */
curr_thread->helper_stack = stack_allocate(STACK_SIZE);
curr_thread->helpercontext.uc_stack.ss_sp = curr_thread->helper_stack;
curr_thread->helpercontext.uc_stack.ss_size = STACK_SIZE;
curr_thread->helpercontext.uc_stack.ss_flags = 0;
curr_thread->helpercontext.uc_link = NULL;
makecontext(&curr_thread->helpercontext, finalize_helper_thread, 0);
model_swapcontext(&curr_thread->context, &curr_thread->helpercontext);
//start the real thread
thread_startup();
return NULL;
}
#ifdef TLS
void tlsdestructor(void *v) {
uintptr_t count = (uintptr_t) v;
if (count > 1) {
if (pthread_setspecific(model->get_execution()->getPthreadKey(), (const void *)(count - 1))) {
printf("Destructor setup failed\n");
exit(-1);
}
return;
}
/* Finish thread properly */
model->switch_thread(new ModelAction(THREAD_FINISH, std::memory_order_seq_cst, thread_current()));
}
#endif
void setup_context() {
Thread * curr_thread = thread_current();
/* Add dummy "start" action, just to create a first clock vector */
model->switch_thread(new ModelAction(THREAD_START, std::memory_order_seq_cst, curr_thread));
real_init_all();
/* Initialize our lock */
real_pthread_mutex_init(&curr_thread->mutex, NULL);
real_pthread_mutex_init(&curr_thread->mutex2, NULL);
real_pthread_mutex_lock(&curr_thread->mutex2);
/* Create the real thread */
real_pthread_create(&curr_thread->thread, NULL, helper_thread, NULL);
bool notdone = true;
while(notdone) {
real_pthread_mutex_lock(&curr_thread->mutex);
if (curr_thread->tls != NULL)
notdone = false;
real_pthread_mutex_unlock(&curr_thread->mutex);
}
set_tls_addr((uintptr_t)curr_thread->tls);
setcontext(&curr_thread->context);
}
#endif
/**
* Create a thread context for a new thread so we can use
* setcontext/getcontext/swapcontext to swap it out.
* @return 0 on success; otherwise, non-zero error condition
*/
int Thread::create_context()
{
int ret;
ret = getcontext(&context);
if (ret)
return ret;
/* Initialize new managed context */
stack = stack_allocate(STACK_SIZE);
context.uc_stack.ss_sp = stack;
context.uc_stack.ss_size = STACK_SIZE;
context.uc_stack.ss_flags = 0;
context.uc_link = NULL;
#ifdef TLS
makecontext(&context, setup_context, 0);
#else
makecontext(&context, thread_startup, 0);
#endif
return 0;
}
/**
* Swaps the current context to another thread of execution. This form switches
* from a user Thread to a system context.
* @param t Thread representing the currently-running thread. The current
* context is saved here.
* @param ctxt Context to which we will swap. Must hold a valid system context.
* @return Does not return, unless we return to Thread t's context. See
* swapcontext(3) (returns 0 for success, -1 for failure).
*/
int Thread::swap(Thread *t, ucontext_t *ctxt)
{
t->set_state(THREAD_READY);
#ifdef TLS
set_tls_addr((uintptr_t)model->getInitThread()->tls);
#endif
return model_swapcontext(&t->context, ctxt);
}
/**
* Swaps the current context to another thread of execution. This form switches
* from a system context to a user Thread.
* @param ctxt System context variable to which to save the current context.
* @param t Thread to which we will swap. Must hold a valid user context.
* @return Does not return, unless we return to the system context (ctxt). See
* swapcontext(3) (returns 0 for success, -1 for failure).
*/
int Thread::swap(ucontext_t *ctxt, Thread *t)
{
t->set_state(THREAD_RUNNING);
#ifdef TLS
if (t->tls != NULL)
set_tls_addr((uintptr_t)t->tls);
#endif
return model_swapcontext(ctxt, &t->context);
}
int Thread::swap(Thread *t, Thread *t2)
{
t2->set_state(THREAD_RUNNING);
if (t == t2)
return 0;
#ifdef TLS
if (t2->tls != NULL)
set_tls_addr((uintptr_t)t2->tls);
#endif
return model_swapcontext(&t->context, &t2->context);
}
/** Terminate a thread. */
void Thread::complete()
{
ASSERT(!is_complete());
DEBUG("completed thread %d\n", id_to_int(get_id()));
state = THREAD_COMPLETED;
}
void Thread::freeResources() {
if (stack)
stack_free(stack);
#ifdef TLS
if (this != model->getInitThread()) {
real_pthread_mutex_unlock(&mutex2);
real_pthread_join(thread, NULL);
stack_free(helper_stack);
}
#endif
state = THREAD_FREED;
}
/**
* @brief Construct a new model-checker Thread
*
* A model-checker Thread is used for accounting purposes only. It will never
* have its own stack, and it should never be inserted into the Scheduler.
*
* @param tid The thread ID to assign
*/
Thread::Thread(thread_id_t tid) :
local_vec(new SnapVector<ModelAction *> ()),
parent(NULL),
acq_fence_cv(new ClockVector()),
creation(NULL),
pending(NULL),
wakeup_state(false),
start_routine(NULL),
arg(NULL),
stack(NULL),
#ifdef TLS
tls(NULL),
#endif
user_thread(NULL),
id(tid),
state(THREAD_READY), /* Thread is always ready? */
last_action_val(0),
model_thread(true)
{
// real_memset is not defined when
// the model thread is constructed
memset(&context, 0, sizeof(context));
}
/**
* Construct a new thread.
* @param t The thread identifier of the newly created thread.
* @param func The function that the thread will call.
* @param a The parameter to pass to this function.
*/
Thread::Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread *parent) :
local_vec(new SnapVector<ModelAction *> ()),
parent(parent),
acq_fence_cv(new ClockVector()),
creation(NULL),
pending(NULL),
wakeup_state(false),
start_routine(func),
pstart_routine(NULL),
arg(a),
#ifdef TLS
tls(NULL),
#endif
user_thread(t),
id(tid),
state(THREAD_CREATED),
last_action_val(VALUE_NONE),
model_thread(false)
{
int ret;
/* Initialize state */
ret = create_context();
if (ret)
model_print("Error in create_context\n");
user_thread->priv = this; // WL
}
/**
* Construct a new thread for pthread.
* @param t The thread identifier of the newly created thread.
* @param func The function that the thread will call.
* @param a The parameter to pass to this function.
*/
Thread::Thread(thread_id_t tid, thrd_t *t, void *(*func)(void *), void *a, Thread *parent) :
local_vec(new SnapVector<ModelAction *> ()),
parent(parent),
acq_fence_cv(new ClockVector()),
creation(NULL),
pending(NULL),
wakeup_state(false),
start_routine(NULL),
pstart_routine(func),
arg(a),
#ifdef TLS
tls(NULL),
#endif
user_thread(t),
id(tid),
state(THREAD_CREATED),
last_action_val(VALUE_NONE),
model_thread(false)
{
int ret;
/* Initialize state */
ret = create_context();
if (ret)
model_print("Error in create_context\n");
}
/** Destructor */
Thread::~Thread()
{
if (!is_complete())
complete();
delete acq_fence_cv;
}
/** @return The thread_id_t corresponding to this Thread object. */
thread_id_t Thread::get_id() const
{
return id;
}
/**
* Set a thread's THREAD_* state (@see thread_state)
* @param s The state to enter
*/
void Thread::set_state(thread_state s)
{
ASSERT(s == THREAD_COMPLETED || state != THREAD_COMPLETED);
state = s;
}
/**
* Get the Thread that this Thread is immediately waiting on
* @return The thread we are waiting on, if any; otherwise NULL
*/
Thread * Thread::waiting_on() const
{
if (!pending)
return NULL;
switch (pending->get_type()) {
case THREAD_JOIN:
case PTHREAD_JOIN:
return pending->get_thread_operand();
case ATOMIC_LOCK:
return (Thread *)pending->get_mutex()->get_state()->locked;
default:
return NULL;
}
}
/**
* Check if this Thread is waiting (blocking) on a given Thread, directly or
* indirectly (via a chain of waiting threads)
*
* @param t The Thread on which we may be waiting
* @return True if we are waiting on Thread t; false otherwise
*/
bool Thread::is_waiting_on(const Thread *t) const
{
Thread *wait;
// One thread relocks a recursive mutex
if (waiting_on() == t && pending->is_lock()) {
int mutex_type = pending->get_mutex()->get_state()->type;
if (mutex_type == PTHREAD_MUTEX_RECURSIVE)
return false;
}
for (wait = waiting_on();wait != NULL;wait = wait->waiting_on())
if (wait == t)
return true;
return false;
}
//weak memory
/** @brief get the local vector size on this thread */
uint Thread::get_localvec_size(){
return local_vec->size();
}
/** @brief update the local vector on this thread
* @param act The new ModelAction*/
void Thread::update_local_vec(ModelAction* act){
bool has_flag = false;
//int threadid = id_to_int(act->get_tid()); // get the thread id of the current action
for(uint i = 0; i < get_localvec_size(); i++){
ModelAction* iteract = (*local_vec)[i];
if(iteract->get_location() == act->get_location()){ // the same variable
has_flag = true; // have the variable now
if(iteract->get_seq_number() > act->get_seq_number()){
(*local_vec)[i] = act;
}
break;
}
}
if(!has_flag){ // does not have this variable yet
local_vec->push_back(act);
}
}
void Thread::set_local_vec(SnapVector<ModelAction*> * newvec){
local_vec = new SnapVector<ModelAction *> ();
local_vec = newvec;
}
/** @brief print the local vector*/
void Thread::print_local_vec(){
model_print("The size of localvec is %d.", local_vec->size());
for(uint i = 0; i < local_vec->size(); i++){
ModelAction* iteract = (*local_vec)[i];
model_print("[location: %14p, seq_num: %u. ", iteract->get_location(), iteract->get_seq_number());
model_print("value: %" PRIx64 "]\t", iteract->get_value());
}
model_print("\n");
}
void Thread::init_vec(){
local_vec = new SnapVector<ModelAction *>();
}
ModelAction* Thread::get_same_location_act(ModelAction* act){
// model_print("thread localvec size: %d \n", local_vec->size());
for(uint i = 0; i < local_vec->size(); i++){
ModelAction* iteract = (*local_vec)[i];
if(act->get_location() == iteract->get_location()){
return iteract;
}
}
return NULL;
}