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TileSetShader.tres
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TileSetShader.tres
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[gd_resource type="TileSet" load_steps=5 format=3 uid="uid://c1o5axfoe8o5k"]
[ext_resource type="Material" uid="uid://c7ux5pcngvev2" path="res://Banner0.tres" id="1_8huhs"]
[ext_resource type="Texture2D" uid="uid://gwkob421rs7s" path="res://Doodad.png" id="1_ygvd4"]
[ext_resource type="Material" uid="uid://ce2mspo8qo1a6" path="res://Banner1.tres" id="2_ftdge"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ifr3r"]
texture = ExtResource( "1_ygvd4" )
0:0/0 = 0
0:0/0/material = ExtResource( "1_8huhs" )
0:1/0 = 0
0:1/0/material = ExtResource( "2_ftdge" )
1:0/0 = 0
1:0/0/material = ExtResource( "1_8huhs" )
1:1/0 = 0
1:1/0/material = ExtResource( "2_ftdge" )
2:0/0 = 0
2:0/0/material = ExtResource( "1_8huhs" )
2:1/0 = 0
2:1/0/material = ExtResource( "2_ftdge" )
3:0/0 = 0
3:0/0/material = ExtResource( "1_8huhs" )
3:1/0 = 0
3:1/0/material = ExtResource( "2_ftdge" )
4:0/0 = 0
4:0/0/material = ExtResource( "1_8huhs" )
4:1/0 = 0
4:1/0/material = ExtResource( "2_ftdge" )
5:0/0 = 0
5:0/0/material = ExtResource( "1_8huhs" )
[resource]
sources/0 = SubResource( "TileSetAtlasSource_ifr3r" )