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RandomizedSet.cpp
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RandomizedSet.cpp
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// Problem: https://leetcode.com/problems/insert-delete-getrandom-o1/
#include <unordered_map>
#include <vector>
using namespace std;
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet* obj = new RandomizedSet();
* bool param_1 = obj->insert(val);
* bool param_2 = obj->remove(val);
* int param_3 = obj->getRandom();
*/
class RandomizedSet {
public:
/** Initialize your data structure here. */
RandomizedSet() {}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (nums_map_.find(val) != nums_map_.end()) return false;
nums_ar_.push_back(val);
nums_map_[val] = nums_ar_.size() - 1;
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if (nums_map_.find(val) == nums_map_.end()) return false;
int idx = nums_map_.at(val);
swap(nums_ar_, idx, nums_ar_.size() - 1);
nums_ar_.pop_back();
nums_map_[nums_ar_[idx]] = idx;
nums_map_.erase(val);
return true;
}
/** Get a random element from the set. */
int getRandom() {
double frac = (double)rand() / (double)RAND_MAX;
int idx = frac * (nums_ar_.size());
if (idx == nums_ar_.size()) return getRandom();
return nums_ar_.at(idx);
}
private:
void swap(vector<int>& ar, int i, int j) {
if (i == j) return;
int tmp = ar[i];
ar[i] = ar[j];
ar[j] = tmp;
}
unordered_map<int, int> nums_map_;
vector<int> nums_ar_;
};