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My idea for iOS app compatibility layer would be similar to dose on macOS, but we need some sort of Cocoa Touch (UIKit & SwiftUI) implementation (like @Chameleon,@uxkit,@WinObjC, @SwiftUIX, etc.).
Android app support would be container-based similar to @waydroid or @anbox.
The text was updated successfully, but these errors were encountered:
BSDnux
changed the title
Add iOS and Android app support
Add iOS and Android app support label:"i can haz?"
Mar 28, 2024
BSDnux
changed the title
Add iOS and Android app support label:"i can haz?"
Add iOS and Android app support
Mar 28, 2024
Android support is already possible out of box with freeBSD. and although it could be included in the base ravynOS package, i feel as though it is entirely unnecessary to include OOB support for android.
However, ios is a different story, and down the line should be alot more easier, the more ravynOS comes to support macOS. for now, i think ravynOS should focus on the MacOS side of things. we still have a long way to go in regards to the LaunchX protocols (launchD, Launchctl, ect...)
My idea for iOS app compatibility layer would be similar to dose on macOS, but we need some sort of Cocoa Touch (UIKit & SwiftUI) implementation (like @Chameleon, @uxkit, @WinObjC, @SwiftUIX, etc.).
Android app support would be container-based similar to @waydroid or @anbox.
The text was updated successfully, but these errors were encountered: