diff --git a/README.md b/README.md index c94a6ba..25275b4 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Godot is a great, open source, game engine that supports cross compilation for v That's what this repo is here to solve. Whenever a new stable version of Godot 4 is released, we automatically compile and publish an unofficial set of ARM64 export templates, bundled with the official Godot export templates for that release. -You can download the latest export template bundle [here](https://github.com/raz-varren/unofficial-godot-export-templates/releases/download/4.0-stable/Godot_unofficial_v4.0-stable_export_templates.tpz). Follow the instructions below for using it. If you are using an older version of Godot 4, you can find the export templates for that version on the [releases page](https://github.com/raz-varren/unofficial-godot-export-templates/releases). +You can download the latest export template bundle [here](https://github.com/raz-varren/unofficial-godot-export-templates/releases/download/4.0.1-stable/Godot_unofficial_v4.0.1-stable_export_templates.tpz). Follow the instructions below for using it. If you are using an older version of Godot 4, you can find the export templates for that version on the [releases page](https://github.com/raz-varren/unofficial-godot-export-templates/releases). ## How to use @@ -24,5 +24,5 @@ You can download the latest export template bundle [here](https://github.com/raz ## Build Bot Stuff -- Build Timestamp (UTC): `2023-10-31T05:47:09` -- Release Tag: [4.0-stable](https://github.com/raz-varren/unofficial-godot-export-templates/releases/tag/4.0-stable) +- Build Timestamp (UTC): `2023-10-31T11:12:45` +- Release Tag: [4.0.1-stable](https://github.com/raz-varren/unofficial-godot-export-templates/releases/tag/4.0.1-stable)