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PocceMod.Client.csproj
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PocceMod.Client.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{740396D1-A118-430C-8478-7457F36989C0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>PocceMod</RootNamespace>
<AssemblyName>PocceMod.Client.net</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;CLIENT</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;CLIENT</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="CitizenFX.Core.Client, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\CitizenFX.Core.Client.1.0.2314\lib\net45\CitizenFX.Core.Client.dll</HintPath>
</Reference>
<Reference Include="MenuAPI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>.\MenuAPI.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Client\AntiGravity.cs" />
<Compile Include="Client\Autopilot.cs" />
<Compile Include="Client\Common.cs" />
<Compile Include="Client\Effect\JesusEffect.cs" />
<Compile Include="Client\Effect\MosesEffect.cs" />
<Compile Include="Client\Effect\TurboBrakeEffect.cs" />
<Compile Include="Client\Menus\Dev\DebugMenu.cs" />
<Compile Include="Client\Menus\Dev\PermissionsMenu.cs" />
<Compile Include="Client\Menus\Dev\PlayerTelemetryMenu.cs" />
<Compile Include="Client\Menus\Dev\TelemetryMenu.cs" />
<Compile Include="Client\Menus\Dev\VehicleDebugMenu.cs" />
<Compile Include="Client\Menus\MainMenuIncludeAttribute.cs" />
<Compile Include="Client\Menus\UpgradeMenu.cs" />
<Compile Include="Client\SkinVariations.cs" />
<Compile Include="Client\Telemetry.cs" />
<Compile Include="Client\Rope.cs" />
<Compile Include="Client\RopePool.cs" />
<Compile Include="Shared\Controls.cs" />
<Compile Include="Client\Effects.cs" />
<Compile Include="Client\Effect\EMPEffect.cs" />
<Compile Include="Client\Effect\HornEffect.cs" />
<Compile Include="Client\Effect\IEffect.cs" />
<Compile Include="Client\Effect\TurboBoostEffect.cs" />
<Compile Include="Client\Effect\WheelFireEffect.cs" />
<Compile Include="Client\Menus\EventMenu.cs" />
<Compile Include="Client\Menus\CustomHornMenu.cs" />
<Compile Include="Client\Menus\CompanionMenu.cs" />
<Compile Include="Client\Menus\ExtraMenu.cs" />
<Compile Include="Client\Menus\MainMenu.cs" />
<Compile Include="Client\Menus\MassScenarioMenu.cs" />
<Compile Include="Client\Menus\PropMenu.cs" />
<Compile Include="Client\Menus\SkinMenu.cs" />
<Compile Include="Client\Menus\SkinSubmenu.cs" />
<Compile Include="Client\Menus\Submenu.cs" />
<Compile Include="Client\Menus\VehicleMenu.cs" />
<Compile Include="Client\MultiplayerSkin.cs" />
<Compile Include="Client\RopegunState.cs" />
<Compile Include="Client\RopeWrapper.cs" />
<Compile Include="Client\Skin.cs" />
<Compile Include="Client\SkinSet.cs" />
<Compile Include="Client\Weapons.cs" />
<None Include="config\horns.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\README">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<Compile Include="Shared\Ability.cs" />
<Compile Include="Shared\Config.cs" />
<Compile Include="Client\Main.cs" />
<Compile Include="Client\Companions.cs" />
<Compile Include="Client\Peds.cs" />
<Compile Include="Client\Props.cs" />
<Compile Include="Client\Ropes.cs" />
<Compile Include="Client\Vehicles.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Shared\IRope.cs" />
<Compile Include="Shared\Permission.cs" />
<Compile Include="Shared\RopeSet.cs" />
</ItemGroup>
<ItemGroup>
<None Include="config\config.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\pets.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\pocce.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\props.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\scenarios.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\trashpeds.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\vehicles.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="config\weapons.ini">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="data\weaponanimations.meta">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
<None Include="data\weapons.meta">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="__resource.lua">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Content Include="MenuAPI.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>