-
-
Notifications
You must be signed in to change notification settings - Fork 92
Damage Numbers
Jason edited this page Mar 26, 2024
·
9 revisions
Damage numbers by default are shown with font bh_Font20Outline
for the target damage number and font bh_Font24
for the static damage number.
Damage numbers are not disabled by default in TF2. To enable damage numbers, enter hud_combattext 1
into your console.
Other optional commands (taken from the TF2 wiki):
-
hud_combattext_healing <0/1>
- Turns healing text above teammates off/on -
hud_combattext_batching <0/1>
- Turns the damage text above players adding together within an interval off/on -
hud_combattext_batching_window <.1~2>
- Time in seconds to combine damage text
Damage color shown above players is controlled by console commands:
hud_combattext_red 255
hud_combattext_green 255
hud_combattext_blue 255
To adjust other values (such as position):
For damage display shown above the person you're damaging, change delta_item_font
under CDamageAccountPanel
For damage display shown statically on the hud, change font
under both DamageAccountValue
and DamageAccountValueBG
- ⭐ Popular topics
- ⚡ Quick customizations
- Home
- Installation
- HUD Troubleshooting
- Downloading Older Versions
- Translating budhud
- FAQs
- Credits
- Known Issues
- Lore Zone
- budhud Dev Reference
- 🔗 Screenshots
- 🔗 Discord
- 🔗 huds.tf
- 🔗 Steam
- ⭐⚡ 3D Player Class Model
- ⭐⚡ Closed Captions
- ⭐⚡ YouTube/Twitch #User HUDs
- ⭐ Crosshairs
- ⭐ Modifying Colors
- ⚡ Speedometer
- ⚡ Chat Location
- ⚡ Streamer HUD
- ⚡ Transparent Viewmodels
- Damage Numbers