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Damage Numbers

Jason edited this page Mar 26, 2024 · 9 revisions

Description

Damage numbers by default are shown with font bh_Font20Outline for the target damage number and font bh_Font24 for the static damage number.

Enabling

Damage numbers are not disabled by default in TF2. To enable damage numbers, enter hud_combattext 1 into your console.

Other optional commands (taken from the TF2 wiki):

  • hud_combattext_healing <0/1> - Turns healing text above teammates off/on
  • hud_combattext_batching <0/1> - Turns the damage text above players adding together within an interval off/on
  • hud_combattext_batching_window <.1~2> - Time in seconds to combine damage text

Customizing

Damage color shown above players is controlled by console commands:

  • hud_combattext_red 255
  • hud_combattext_green 255
  • hud_combattext_blue 255

To adjust other values (such as position):

  1. Navigate to ../custom/budhud/_budhud/resource/ui/huddamageaccount.res

For damage display shown above the person you're damaging, change delta_item_font under CDamageAccountPanel

For damage display shown statically on the hud, change font under both DamageAccountValue and DamageAccountValueBG


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