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interf.c
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/*
* interf.c
* Rozhrani s uzivatelem
*/
#include<stdio.h>
#include"data.h"
extern TMove historie[MAXMOVHIS]; /* 1.tah = [1] */
extern int IQ, SIQ;
void PrintMoves(TMoveList aList, int aCount)
{
int i;
char lStr[5];
printf("Possible moves (%d): ", aCount);
for (i = 0; i < aCount; i++)
{
SqrToStr(aList[i].from, &lStr[0]);
SqrToStr(aList[i].to, &lStr[2]);
printf("%s ", lStr);
}
printf("\n");
}
void PrintBoard(TGame aGame)
{
int x, y;
printf("#\n# +===+===+===+===+===+===+===+===+\n");
for (y = 7; y >= 0; y--)
{
printf("# %d |", y + 1);
for (x = 0; x <= 7; x++)
switch (aGame.board[x][y])
{
case EMPT:
printf(" |");
break;
case WPWN:
printf(" P |");
break;
case WBSP:
printf(" B |");
break;
case WKNT:
printf(" N |");
break;
case WROK:
printf(" R |");
break;
case WQEN:
printf(" Q |");
break;
case WKNG:
printf(" K |");
break;
case BPWN:
printf(" p |");
break;
case BBSP:
printf(" b |");
break;
case BKNT:
printf(" n |");
break;
case BROK:
printf(" r |");
break;
case BQEN:
printf(" q |");
break;
case BKNG:
printf(" k |");
break;
default:
printf("****");
}
if (y > 0) printf("\n# +---+---+---+---+---+---+---+---+\n");
else printf("\n# +===+===+===+===+===+===+===+===+\n");
}
printf("# a b c d e f g h\n#\n");
}
void PrintHist(TGame aGame)
{
int i;
char odc[3], doc[3];
for (i = 1; i <= aGame.fHalfMovesCount; i++)
{
SqrToStr(historie[i].from, odc);
SqrToStr(historie[i].to, doc);
if (i % 2 == 1)
printf("%d. %2.2s-%2.2s", (i + 1) / 2, odc, doc);
else
printf(" %2.2s-%2.2s\n", odc, doc);
}
if (aGame.fHalfMovesCount % 2 == 1)
printf("\n");
}
void PrintPieces(TGame aGame)
/* vytiskne pozice vsech figur */
{
int i, x;
char notpoz[3];
TPlayer *hrac;
printf("DEBUG: Pozice vsech figur:\n");
hrac = &(aGame.whiteplayer);
printf(" whiteplayer: ");
for (x = 0; x <= 1; x++)
{
for (i = 0; i <= 15; i++)
{
switch (hrac->pieces[i].fig)
{
case WPWN:
printf(" P");
break;
case WBSP:
printf(" S");
break;
case WKNT:
printf(" J");
break;
case WROK:
printf(" V");
break;
case WQEN:
printf(" Q");
break;
case WKNG:
printf(" K");
break;
case BPWN:
printf(" *P");
break;
case BBSP:
printf(" *S");
break;
case BKNT:
printf(" *J");
break;
case BROK:
printf(" *V");
break;
case BQEN:
printf(" *Q");
break;
case BKNG:
printf(" *K");
break;
}
if ((hrac->pieces[i].fig) != EMPT)
{
SqrToStr(hrac->pieces[i].pos, notpoz);
printf(" :%s ; ", notpoz);
}
}
if (x == 0)
{
hrac = &(aGame.blackplayer);
printf(" \nCERNY: ");
}
else
printf(" \n");
}
}
void SqrToStr(TSquare p, char *ch)
{
ch[0] = (char)(p.x + (int)('a'));
ch[1] = (char)(p.y + (int)('1'));
ch[2] = '\0';
}
void StrToSqr(char *ch, TSquare *p)
{
p->x = (int)(ch[0] - 'a');
p->y = (int)(ch[1] - '1');
}
void PrmToStr(char aPiece, char *ch)
{
if (aPiece == WBSP)
{
ch[0] = 'b';
ch[1] = '\0';
}
else if (aPiece == WKNT)
{
ch[0] = 'n';
ch[1] = '\0';
}
else if (aPiece == WROK)
{
ch[0] = 'r';
ch[1] = '\0';
}
else if (aPiece == WQEN)
{
ch[0] = 'q';
ch[1] = '\0';
}
else
{
ch[0] = '\0';
ch[1] = '\0';
}
}
int StrToPrm(char *ch)
{
if (ch[0] == 'b') return WBSP;
else if (ch[0] == 'n') return WKNT;
else if (ch[0] == 'r') return WROK;
else if (ch[0] == 'q') return WQEN;
else
return EMPT;
}
/* soubory */
int ReadConfig(void)
{
int k, l;
FILE *f;
f = fopen(CFGFILE, "rt");
if (f == NULL)
{
printf("# Warning: error reading configuration file %s: ", CFGFILE);
perror(NULL);
printf("# Using default values\n");
return 0;
}
else
{
fscanf(f, "%d %d", &k, &l);
if (k > 0 && l <= 0)
{
IQ = k;
SIQ = l;
}
else
{
printf("# Incorrect values in %s", CFGFILE);
return 0;
}
}
return 1;
}
void SaveFile(TGame * aGame, char *fname)
{
FILE *f;
int i;
char t[5];
f = fopen(fname, "wt");
if (f == NULL)
perror("Error saving file");
else
{
fprintf(f, "%d\n", aGame->fHalfMovesCount);
for (i = 1; i <= aGame->fHalfMovesCount; i++)
{
SqrToStr(historie[i].from, &t[0]);
SqrToStr(historie[i].to, &t[2]);
fprintf(f, "%d %s\n", i, t);
}
fclose(f);
printf("# %s written.\n", fname);
}
}
void OpenFile(TGame * aGame, char *fname)
{
FILE *f;
int i, j, pht;
char lMove[5];
InitGame(aGame);
f = fopen(fname, "rt");
if (f == NULL)
perror("Error opening file");
else
{
fscanf(f, "%d\n", &pht); /* j -> zahodit ... */
for (i = 1; i <= pht; i++)
{
if (!feof(f))
{
fscanf(f, "%d %s\n", &j, lMove);
if (j != i)
printf("# %d: Non consistent data\n", i);
StrToSqr(&(lMove[0]), &(historie[i].from));
StrToSqr(&(lMove[2]), &(historie[i].to));
MakeMoveStr(lMove, aGame);
}
else
printf("# %d: Non consistent data\n", i);
}
fclose(f);
printf("# %s opened.\n", fname);
}
}