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ssd1322.py
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"""MicroPython SSD1322 OLED monochrom display driver."""
from math import cos, sin, pi, radians
from micropython import const # type: ignore
from framebuf import FrameBuffer, GS8, MONO_HMSB, GS4_HMSB # type: ignore
from utime import sleep_ms # type: ignore
from mono_palette import MonoPalette
class Display(object):
"""Serial interface for monochrome OLED display.
Note: All coordinates are zero based.
"""
# Command constants from display datasheet
ENABLE_GRAY_SCALE_TABLE = const(0x00)
SET_COLUMN_ADDRESS = const(0x15)
WRITE_RAM = const(0x5C)
READ_RAM = const(0x5D)
SET_ROW_ADDRESS = const(0x75)
SET_REMAP_DUAL_COM_LINE_MODE = const(0xA0) # Re-map & Dual COM Line Mode
SET_DISPLAY_START_LINE = const(0xA1)
SET_DISPLAY_OFFSET = const(0xA2)
SET_DISPLAY_MODE_ALL_OFF = const(0xA4)
SET_DISPLAY_MODE_ALL_ON = const(0xA5)
SET_DISPLAY_MODE_NORMAL = const(0xA6)
SET_DISPLAY_MODE_INVERSE = const(0xA7)
PARTIAL_DISPLAY_ENABLE = const(0xA8)
PARTIAL_DISPLAY_DISABLE = const(0xA9)
SET_FUNCTION_SELECTION = const(0xAB)
DISPLAY_SLEEP_ON = const(0xAE)
DISPLAY_SLEEP_OFF = const(0xAF)
SET_PHASE_LENGTH = const(0xB1)
SET_FRONT_CLOCK_DIVIDER = const(0xB3)
DISPLAY_ENHANCEMENT_A = const(0xB4)
SET_GPIO = const(0xB5)
SET_SECOND_PRECHARGE_PERIOD = const(0xB6)
SET_GRAY_SCALE_TABLE = const(0xB8)
SELECT_DEFAULT_LINEAR_GRAY_SCALE_TABLE = const(0xB9)
SET_PRECHARGE_VOLTAGE = const(0xBB)
SET_VCOMH_VOLTAGE = const(0xBE)
SET_CONTRAST_CURRENT = const(0xC1)
MASTER_CURRENT_CONTROL = const(0xC7)
SET_MULTIPLEX_RATIO = const(0xCA)
DISPLAY_ENHANCEMENT_B = const(0xD1)
SET_COMMAND_LOCK = const(0xFD)
# Options for controlling VSL selection
ENABLE_EXTERNAL_VSL = const(0x00)
ENABLE_INTERNAL_VSL = const(0x02)
# Options for grayscale quality
NORMAL_GRAYSCALE_QUALITY = const(0xB0)
ENHANCED_LOW_GRAY_SCALE_QUALITY = const(0XF8)
# Options for display enhancement b
RESERVED_ENHANCEMENT = const(0x00)
NORMAL_ENHANCEMENT = const(0x02)
# Options for command lock
COMMANDS_LOCK = const(0x16)
COMMANDS_UNLOCK = const(0x12)
# Column and row maximums
# NOTE: Unsure if addresses vary among displays
COLUMN_ADDRESS = const(0x77)
ROW_ADDRESS = const(0x7F)
def __init__(self, spi, cs, dc, rst, width=256, height=64):
"""Constructor for Display.
Args:
spi (Class Spi): SPI interface for display
cs (Class Pin): Chip select pin
dc (Class Pin): Data/Command pin
rst (Class Pin): Reset pin
width (Optional int): Screen width (default 256)
height (Optional int): Screen height (default 64)
"""
self.spi = spi
self.cs = cs
self.dc = dc
self.rst = rst
self.width = width
self.height = height
self.byte_width = -(-width // 2) # Ceiling division
self.buffer_length = self.byte_width * height
# Buffer
self.gs4_buf = bytearray(self.buffer_length)
# Frame Buffer
self.gs4_fb = FrameBuffer(self.gs4_buf, width, height, GS4_HMSB)
# Init palette for mono to GS4 blit
self.palette = MonoPalette()
self.clear_buffers()
# Initialize GPIO pins
self.cs.init(self.cs.OUT, value=1)
self.dc.init(self.dc.OUT, value=0)
self.rst.init(self.rst.OUT, value=1)
self.reset()
# Send initialization commands
self.write_cmd(self.SET_COMMAND_LOCK, self.COMMANDS_UNLOCK)
self.write_cmd(self.DISPLAY_SLEEP_ON)
# Set clock at 80 frames per second
self.write_cmd(self.SET_FRONT_CLOCK_DIVIDER, 0x91)
# Set multiplex ratio to 1/64
self.write_cmd(self.SET_MULTIPLEX_RATIO, 0x3F)
self.write_cmd(self.SET_DISPLAY_OFFSET, 0x00)
self.write_cmd(self.SET_DISPLAY_START_LINE, 0x00)
# Column address 0 mapped to SEG0
# Disable nibble remap
# Scan from COM[N-1] to C0M0
# Disable COM split between odd and even
# Enable dual COM line mode
self.write_cmd(self.SET_REMAP_DUAL_COM_LINE_MODE, 0x14, 0x11) # 10.1.6
# Disable GPIO pins input
self.write_cmd(self.SET_GPIO, 0x00)
# Enable internal VDD regulator
self.write_cmd(self.SET_FUNCTION_SELECTION, 0x01)
# Enable external VSL
self.write_cmd(self.DISPLAY_ENHANCEMENT_A,
self.ENABLE_EXTERNAL_VSL | 0xA0,
self.ENHANCED_LOW_GRAY_SCALE_QUALITY | 0x05)
# Set segment output current
self.write_cmd(self.SET_CONTRAST_CURRENT, 0x9F)
# Set scale factor of segment output current control
self.write_cmd(self.MASTER_CURRENT_CONTROL, 0x0F)
# Set default linear gray scale table
self.write_cmd(self.SELECT_DEFAULT_LINEAR_GRAY_SCALE_TABLE)
# Set phase 1 as 5 clocks and phase 2 as 14 clocks
self.write_cmd(self.SET_PHASE_LENGTH, 0xE2)
# Enhance driving scheme capability
self.write_cmd(self.DISPLAY_ENHANCEMENT_B,
self.RESERVED_ENHANCEMENT | 0xA2, 0x20)
# Set pre-charge voltage level as 0.60 * VCC
self.write_cmd(self.SET_PRECHARGE_VOLTAGE, 0x1F)
# Set second pre-charge period as 8 clocks
self.write_cmd(self.SET_SECOND_PRECHARGE_PERIOD, 0x08)
# Set common pin deselect voltage as 0.86 * VCC
self.write_cmd(self.SET_VCOMH_VOLTAGE, 0x07)
# Normal display mode
self.write_cmd(self.SET_DISPLAY_MODE_NORMAL)
self.write_cmd(self.PARTIAL_DISPLAY_DISABLE)
self.write_cmd(self.DISPLAY_SLEEP_OFF)
self.clear_buffers()
self.present()
def cleanup(self):
"""Clean up resources."""
self.clear()
self.sleep()
self.spi.deinit()
print('display off')
def clear(self):
"""Clear display."""
self.clear_buffers()
self.present()
def clear_buffers(self, gs=0):
"""Clear buffer.
Args:
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
self.gs4_fb.fill(gs)
def draw_bitmap_GS4(self, path, x, y, w, h, invert=False, rotate=0):
"""Load GS4_HMSB bitmap from disc and draw to screen.
Args:
path (string): Image file path.
x (int): x-coord of image.
y (int): y-coord of image.
w (int): Width of image.
h (int): Height of image.
invert (bool): True = invert image, False (Default) = normal image.
rotate(int): 0, 90, 180, 270
Notes:
w x h cannot exceed 2048
"""
array_size = w * h
with open(path, "rb") as f:
buf = bytearray(f.read(array_size))
fb = FrameBuffer(buf, w, h, GS4_HMSB)
if rotate == 0 and invert is False:
self.gs4_fb.blit(fb, x, y)
elif rotate == 0: # 0 degrees
for y1 in range(h):
for x1 in range(w):
self.gs4_fb.pixel(x1 + x, y1 + y,
15 - fb.pixel(x1, y1))
elif rotate == 90: # 90 degrees
for y1 in range(h):
for x1 in range(w):
if invert is True:
self.gs4_fb.pixel(y1 + x, x1 + y,
15 - fb.pixel(x1, (h - 1) - y1))
else:
self.gs4_fb.pixel(y1 + x, x1 + y,
fb.pixel(x1, (h - 1) - y1))
elif rotate == 180: # 180 degrees
for y1 in range(h):
for x1 in range(w):
if invert is True:
self.gs4_fb.pixel(x1 + x, y1 + y,
15 - fb.pixel((w - 1) - x1,
(h - 1) - y1))
else:
self.gs4_fb.pixel(x1 + x, y1 + y,
fb.pixel((w - 1) - x1,
(h - 1) - y1))
elif rotate == 270: # 270 degrees
for y1 in range(h):
for x1 in range(w):
if invert is True:
self.gs4_fb.pixel(y1 + x, x1 + y,
15 - fb.pixel((w - 1) - x1, y1))
else:
self.gs4_fb.pixel(y1 + x, x1 + y,
fb.pixel((w - 1) - x1, y1))
# Clean up because this function can use a lot of memory
del fb
del buf
def draw_bitmap_mono(self, path, x, y, w, h, invert=False,
gs=15, rotate=0):
"""Load MONO_HMSB bitmap from disc and draw to screen.
Args:
path (string): Image file path.
x (int): x-coord of image.
y (int): y-coord of image.
w (int): Width of image.
h (int): Height of image.
invert (bool): True = invert image, False (Default) = normal image.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
rotate(int): 0, 90, 180, 270
Notes:
w x h cannot exceed 2048
"""
GSMAP = ((0, 15), (15, 0))
array_size = w * h
with open(path, "rb") as f:
buf = bytearray(f.read(array_size))
fb = FrameBuffer(buf, w, h, MONO_HMSB)
if rotate == 0: # 0 degrees (can you blit for better speed)
if invert:
self.palette.bg(gs)
self.palette.fg(0)
else:
self.palette.bg(0)
self.palette.fg(gs)
self.gs4_fb.blit(fb, x, y, -1, self.palette)
elif rotate == 90: # 90 degrees
for y1 in range(h):
for x1 in range(w):
self.gs4_fb.pixel(y1 + x, x1 + y,
GSMAP[fb.pixel(x1,
(h - 1) - y1)]
[invert])
elif rotate == 180: # 180 degrees
for y1 in range(h):
for x1 in range(w):
self.gs4_fb.pixel(x1 + x, y1 + y,
GSMAP[fb.pixel((w - 1) - x1,
(h - 1) - y1)]
[invert])
elif rotate == 270: # 270 degrees
for y1 in range(h):
for x1 in range(w):
self.gs4_fb.pixel(y1 + x, x1 + y,
GSMAP[fb.pixel((w - 1) - x1,
y1)]
[invert])
# Clean up because this function can use a lot of memory
del fb
del buf
def draw_bitmap_raw(self, path, x, y, w, h, invert=False, rotate=0):
"""Load raw bitmap from disc and draw to screen.
Args:
path (string): Image file path.
x (int): x-coord of image.
y (int): y-coord of image.
w (int): Width of image.
h (int): Height of image.
invert (bool): True = invert image, False (Default) = normal image.
rotate(int): 0, 90, 180, 270
Notes:
w x h cannot exceed 2048
"""
if rotate == 90 or rotate == 270:
w, h = h, w # Swap width & height if landscape
buf_size = w * h
with open(path, "rb") as f:
if rotate == 0:
buf = bytearray(f.read(buf_size))
elif rotate == 90:
buf = bytearray(buf_size)
for x1 in range(w - 1, -1, -1):
for y1 in range(h):
index = (w * y1) + x1
buf[index] = f.read(1)[0]
elif rotate == 180:
buf = bytearray(buf_size)
for index in range(buf_size - 1, -1, -1):
buf[index] = f.read(1)[0]
elif rotate == 270:
buf = bytearray(buf_size)
for x1 in range(1, w + 1):
for y1 in range(h - 1, -1, -1):
index = (w * y1) + x1 - 1
buf[index] = f.read(1)[0]
if invert:
for i, _ in enumerate(buf):
buf[i] ^= 0xFF
fbuf = FrameBuffer(buf, w, h, GS8)
self.gs4_fb.blit(fbuf, x, y)
def draw_circle(self, x0, y0, r, gs=15):
"""Draw a circle.
Args:
x0 (int): X coordinate of center point.
y0 (int): Y coordinate of center point.
r (int): Radius.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
f = 1 - r
dx = 1
dy = -r - r
x = 0
y = r
self.draw_pixel(x0, y0 + r, gs)
self.draw_pixel(x0, y0 - r, gs)
self.draw_pixel(x0 + r, y0, gs)
self.draw_pixel(x0 - r, y0, gs)
while x < y:
if f >= 0:
y -= 1
dy += 2
f += dy
x += 1
dx += 2
f += dx
self.draw_pixel(x0 + x, y0 + y, gs)
self.draw_pixel(x0 - x, y0 + y, gs)
self.draw_pixel(x0 + x, y0 - y, gs)
self.draw_pixel(x0 - x, y0 - y, gs)
self.draw_pixel(x0 + y, y0 + x, gs)
self.draw_pixel(x0 - y, y0 + x, gs)
self.draw_pixel(x0 + y, y0 - x, gs)
self.draw_pixel(x0 - y, y0 - x, gs)
def draw_ellipse(self, x0, y0, a, b, gs=15):
"""Draw an ellipse.
Args:
x0, y0 (int): Coordinates of center point.
a (int): Semi axis horizontal.
b (int): Semi axis vertical.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
Note:
The center point is the center of the x0,y0 pixel.
Since pixels are not divisible, the axes are integer rounded
up to complete on a full pixel. Therefore the major and
minor axes are increased by 1.
"""
a2 = a * a
b2 = b * b
twoa2 = a2 + a2
twob2 = b2 + b2
x = 0
y = b
px = 0
py = twoa2 * y
# Plot initial points
self.draw_pixel(x0 + x, y0 + y, gs)
self.draw_pixel(x0 - x, y0 + y, gs)
self.draw_pixel(x0 + x, y0 - y, gs)
self.draw_pixel(x0 - x, y0 - y, gs)
# Region 1
p = round(b2 - (a2 * b) + (0.25 * a2))
while px < py:
x += 1
px += twob2
if p < 0:
p += b2 + px
else:
y -= 1
py -= twoa2
p += b2 + px - py
self.draw_pixel(x0 + x, y0 + y, gs)
self.draw_pixel(x0 - x, y0 + y, gs)
self.draw_pixel(x0 + x, y0 - y, gs)
self.draw_pixel(x0 - x, y0 - y, gs)
# Region 2
p = round(b2 * (x + 0.5) * (x + 0.5) +
a2 * (y - 1) * (y - 1) - a2 * b2)
while y > 0:
y -= 1
py -= twoa2
if p > 0:
p += a2 - py
else:
x += 1
px += twob2
p += a2 - py + px
self.draw_pixel(x0 + x, y0 + y, gs)
self.draw_pixel(x0 - x, y0 + y, gs)
self.draw_pixel(x0 + x, y0 - y, gs)
self.draw_pixel(x0 - x, y0 - y, gs)
def draw_hline(self, x, y, w, gs=15):
"""Draw a horizontal line.
Args:
x (int): Starting X position.
y (int): Starting Y position.
w (int): Width of line.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
if self.is_off_grid(x, y, x + w - 1, y):
return
self.gs4_fb.hline(x, y, w, gs)
def draw_letter(self, x, y, letter, font,
invert=False, gs=15, rotate=False):
"""Draw a letter.
Args:
x (int): Starting X position.
y (int): Starting Y position.
letter (string): Letter to draw.
font (XglcdFont object): Font.
invert (bool): Invert Font.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
rotate (int): Rotation of letter
"""
fb, w, h = font.get_letter(letter, rotate=rotate)
# Check for errors
if w == 0:
return w, h
# Offset y for 270 degrees and x for 180 degrees
if rotate == 180:
x -= w
elif rotate == 270:
y -= h
if invert:
self.palette.bg(gs)
self.palette.fg(0)
else:
self.palette.bg(0)
self.palette.fg(gs)
self.gs4_fb.blit(fb, x, y, -1, self.palette)
return w, h
def draw_line(self, x1, y1, x2, y2, gs=15):
"""Draw a line using Bresenham's algorithm.
Args:
x1, y1 (int): Starting coordinates of the line
x2, y2 (int): Ending coordinates of the line
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
# Check for horizontal line
if y1 == y2:
if x1 > x2:
x1, x2 = x2, x1
self.draw_hline(x1, y1, x2 - x1 + 1, gs)
return
# Check for vertical line
if x1 == x2:
if y1 > y2:
y1, y2 = y2, y1
self.draw_vline(x1, y1, y2 - y1 + 1, gs)
return
# Confirm coordinates in boundary
if self.is_off_grid(min(x1, x2), min(y1, y2),
max(x1, x2), max(y1, y2)):
return
self.gs4_fb.line(x1, y1, x2, y2, gs)
def draw_lines(self, coords, gs=15):
"""Draw multiple lines.
Args:
coords ([[int, int],...]): Line coordinate X, Y pairs
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
# Starting point
x1, y1 = coords[0]
# Iterate through coordinates
for i in range(1, len(coords)):
x2, y2 = coords[i]
self.draw_line(x1, y1, x2, y2, gs)
x1, y1 = x2, y2
def draw_pixel(self, x, y, gs=15):
"""Draw a single pixel.
Args:
x (int): X position.
y (int): Y position.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
if self.is_off_grid(x, y, x, y):
return
self.gs4_fb.pixel(x, y, gs)
def draw_polygon(self, sides, x0, y0, r, gs=15, rotate=0):
"""Draw an n-sided regular polygon.
Args:
sides (int): Number of polygon sides.
x0, y0 (int): Coordinates of center point.
r (int): Radius.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
rotate (Optional float): Rotation in degrees relative to origin.
Note:
The center point is the center of the x0,y0 pixel.
Since pixels are not divisible, the radius is integer rounded
up to complete on a full pixel. Therefore diameter = 2 x r + 1.
"""
coords = []
theta = radians(rotate)
n = sides + 1
for s in range(n):
t = 2.0 * pi * s / sides + theta
coords.append([int(r * cos(t) + x0), int(r * sin(t) + y0)])
# Cast to python float first to fix rounding errors
self.draw_lines(coords, gs)
def draw_rectangle(self, x, y, w, h, gs=15):
"""Draw a rectangle.
Args:
x (int): Starting X position.
y (int): Starting Y position.
w (int): Width of rectangle.
h (int): Height of rectangle.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
self.gs4_fb.rect(x, y, w, h, gs)
def draw_sprite(self, fb, x, y, w, h, invert=False, gs=15):
"""Draw a sprite.
Args:
fb (FrameBuffer): Buffer to draw.
x (int): Starting X position.
y (int): Starting Y position.
w (int): Width of drawing.
h (int): Height of drawing.
invert (bool): Invert color
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
x2 = x + w - 1
y2 = y + h - 1
if self.is_off_grid(x, y, x2, y2):
return
if invert:
self.palette.bg(gs)
self.palette.fg(0)
else:
self.palette.bg(0)
self.palette.fg(gs)
self.gs4_fb.blit(fb, x, y, -1, self.palette)
def draw_text(self, x, y, text, font, invert=False, gs=15,
rotate=0, spacing=1):
"""Draw text.
Args:
x (int): Starting X position.
y (int): Starting Y position.
text (string): Text to draw.
font (XglcdFont object): Font.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
invert (bool): Invert color
rotate (int): Rotation of letter
spacing (int): Pixels between letters (default: 1)
"""
GSMAP = (0, gs)
for letter in text:
# Get letter array and letter dimensions
w, h = self.draw_letter(x, y, letter, font, invert, gs, rotate)
# Stop on error
if w == 0 or h == 0:
return
if rotate == 0:
# Fill in spacing
if spacing:
self.fill_rectangle(x + w, y, spacing, h, GSMAP[invert])
# Position x for next letter
x += (w + spacing)
elif rotate == 90:
# Fill in spacing
if spacing:
self.fill_rectangle(x, y + h, w, spacing, GSMAP[invert])
# Position y for next letter
y += (h + spacing)
elif rotate == 180:
# Fill in spacing
if spacing:
self.fill_rectangle(x - w - spacing, y, spacing, h,
GSMAP[invert])
# Position x for next letter
x -= (w + spacing)
elif rotate == 270:
# Fill in spacing
if spacing:
self.fill_rectangle(x, y - h - spacing, w, spacing,
GSMAP[invert])
# Position y for next letter
y -= (h + spacing)
else:
print("Invalid rotation.")
return
def draw_text8x8(self, x, y, text, gs=15):
"""Draw text using built-in MicroPython 8x8 bit font.
Args:
x (int): Starting X position.
y (int): Starting Y position.
text (string): Text to draw.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
# Confirm coordinates in boundary
if self.is_off_grid(x, y, x + 8, y + 8):
return
self.gs4_fb.text(text, x, y, gs)
def draw_vline(self, x, y, h, gs=15):
"""Draw a vertical line.
Args:
x (int): Starting X position.
y (int): Starting Y position.
h (int): Height of line.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
# Confirm coordinates in boundary
if self.is_off_grid(x, y, x, y + h):
return
self.gs4_fb.vline(x, y, h, gs)
def fill_circle(self, x0, y0, r, gs=15):
"""Draw a filled circle.
Args:
x0 (int): X coordinate of center point.
y0 (int): Y coordinate of center point.
r (int): Radius.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
f = 1 - r
dx = 1
dy = -r - r
x = 0
y = r
self.draw_vline(x0, y0 - r, 2 * r + 1, gs)
while x < y:
if f >= 0:
y -= 1
dy += 2
f += dy
x += 1
dx += 2
f += dx
self.draw_vline(x0 + x, y0 - y, 2 * y + 1, gs)
self.draw_vline(x0 - x, y0 - y, 2 * y + 1, gs)
self.draw_vline(x0 - y, y0 - x, 2 * x + 1, gs)
self.draw_vline(x0 + y, y0 - x, 2 * x + 1, gs)
def fill_ellipse(self, x0, y0, a, b, gs=15):
"""Draw a filled ellipse.
Args:
x0, y0 (int): Coordinates of center point.
a (int): Semi axis horizontal.
b (int): Semi axis vertical.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
Note:
The center point is the center of the x0,y0 pixel.
Since pixels are not divisible, the axes are integer rounded
up to complete on a full pixel. Therefore the major and
minor axes are increased by 1.
"""
a2 = a * a
b2 = b * b
twoa2 = a2 + a2
twob2 = b2 + b2
x = 0
y = b
px = 0
py = twoa2 * y
# Plot initial points
self.draw_line(x0, y0 - y, x0, y0 + y, gs)
# Region 1
p = round(b2 - (a2 * b) + (0.25 * a2))
while px < py:
x += 1
px += twob2
if p < 0:
p += b2 + px
else:
y -= 1
py -= twoa2
p += b2 + px - py
self.draw_line(x0 + x, y0 - y, x0 + x, y0 + y, gs)
self.draw_line(x0 - x, y0 - y, x0 - x, y0 + y, gs)
# Region 2
p = round(b2 * (x + 0.5) * (x + 0.5) +
a2 * (y - 1) * (y - 1) - a2 * b2)
while y > 0:
y -= 1
py -= twoa2
if p > 0:
p += a2 - py
else:
x += 1
px += twob2
p += a2 - py + px
self.draw_line(x0 + x, y0 - y, x0 + x, y0 + y, gs)
self.draw_line(x0 - x, y0 - y, x0 - x, y0 + y, gs)
def fill_rectangle(self, x, y, w, h, gs=15):
"""Draw a filled rectangle.
Args:
x (int): Starting X position.
y (int): Starting Y position.
w (int): Width of rectangle.
h (int): Height of rectangle.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
"""
if self.is_off_grid(x, y, x + w - 1, y + h - 1):
return
self.gs4_fb.fill_rect(x, y, w, h, gs)
def fill_polygon(self, sides, x0, y0, r, gs=15, rotate=0):
"""Draw a filled n-sided regular polygon.
Args:
sides (int): Number of polygon sides.
x0, y0 (int): Coordinates of center point.
r (int): Radius.
gs (int): Grayscale 0=Black to 15=White (default grayscale table)
rotate (Optional float): Rotation in degrees relative to origin.
Note:
The center point is the center of the x0,y0 pixel.
Since pixels are not divisible, the radius is integer rounded
up to complete on a full pixel. Therefore diameter = 2 x r + 1.
"""
# Determine side coordinates
coords = []
theta = radians(rotate)
n = sides + 1
for s in range(n):
t = 2.0 * pi * s / sides + theta
coords.append([int(r * cos(t) + x0), int(r * sin(t) + y0)])
# Starting point
x1, y1 = coords[0]
# Minimum Maximum X dict
xdict = {y1: [x1, x1]}
# Iterate through coordinates
for row in coords[1:]:
x2, y2 = row
xprev, yprev = x2, y2
# Calculate perimeter
# Check for horizontal side
if y1 == y2:
if x1 > x2:
x1, x2 = x2, x1
if y1 in xdict:
xdict[y1] = [min(x1, xdict[y1][0]), max(x2, xdict[y1][1])]
else:
xdict[y1] = [x1, x2]
x1, y1 = xprev, yprev
continue
# Non horizontal side
# Changes in x, y
dx = x2 - x1
dy = y2 - y1
# Determine how steep the line is
is_steep = abs(dy) > abs(dx)
# Rotate line
if is_steep:
x1, y1 = y1, x1
x2, y2 = y2, x2
# Swap start and end points if necessary
if x1 > x2:
x1, x2 = x2, x1
y1, y2 = y2, y1
# Recalculate differentials
dx = x2 - x1
dy = y2 - y1
# Calculate error
error = dx >> 1
ystep = 1 if y1 < y2 else -1
y = y1
# Calcualte minimum and maximum x values
for x in range(x1, x2 + 1):
if is_steep:
if x in xdict:
xdict[x] = [min(y, xdict[x][0]), max(y, xdict[x][1])]
else:
xdict[x] = [y, y]
else:
if y in xdict:
xdict[y] = [min(x, xdict[y][0]), max(x, xdict[y][1])]
else:
xdict[y] = [x, x]
error -= abs(dy)
if error < 0:
y += ystep
error += dx
x1, y1 = xprev, yprev
# Fill polygon
for y, x in xdict.items():
self.draw_hline(x[0], y, x[1] - x[0] + 2, gs)
def is_off_grid(self, xmin, ymin, xmax, ymax):
"""Check if coordinates extend past display boundaries.
Args:
xmin (int): Minimum horizontal pixel.
ymin (int): Minimum vertical pixel.
xmax (int): Maximum horizontal pixel.
ymax (int): Maximum vertical pixel.
Returns:
boolean: False = Coordinates OK, True = Error.
"""
if xmin < 0:
print('x-coordinate: {0} below minimum of 0.'.format(xmin))
return True
if ymin < 0:
print('y-coordinate: {0} below minimum of 0.'.format(ymin))
return True
if xmax >= self.width:
print('x-coordinate: {0} above maximum of {1}.'.format(
xmax, self.width - 1))
return True
if ymax >= self.height:
print('y-coordinate: {0} above maximum of {1}.'.format(
ymax, self.height - 1))
return True
return False
def load_sprite(self, path, w, h, invert=False, rotate=0):
"""Load MONO_HMSB bitmap from disc to sprite.
Args:
path (string): Image file path.
w (int): Width of image.
h (int): Height of image.
invert (bool): True = invert image, False (Default) = normal image.
rotate(int): 0, 90, 180, 270
Notes:
w x h cannot exceed 2048
"""
array_size = w * h
with open(path, "rb") as f:
buf = bytearray(f.read(array_size))
fb = FrameBuffer(buf, w, h, MONO_HMSB)
if rotate == 0 and invert is True: # 0 degrees
fb2 = FrameBuffer(bytearray(array_size), w, h, MONO_HMSB)
for y1 in range(h):
for x1 in range(w):
fb2.pixel(x1, y1, fb.pixel(x1, y1) ^ 0x01)
fb = fb2
elif rotate == 90: # 90 degrees
byte_width = (w - 1) // 8 + 1
adj_size = h * byte_width
fb2 = FrameBuffer(bytearray(adj_size), h, w, MONO_HMSB)
for y1 in range(h):
for x1 in range(w):
if invert is True:
fb2.pixel(y1, x1,
fb.pixel(x1, (h - 1) - y1) ^ 0x01)
else:
fb2.pixel(y1, x1, fb.pixel(x1, (h - 1) - y1))
fb = fb2
elif rotate == 180: # 180 degrees
fb2 = FrameBuffer(bytearray(array_size), w, h, MONO_HMSB)
for y1 in range(h):
for x1 in range(w):
if invert is True:
fb2.pixel(x1, y1, fb.pixel((w - 1) - x1,
(h - 1) - y1) ^ 0x01)
else:
fb2.pixel(x1, y1,
fb.pixel((w - 1) - x1, (h - 1) - y1))
fb = fb2
elif rotate == 270: # 270 degrees
byte_width = (w - 1) // 8 + 1
adj_size = h * byte_width
fb2 = FrameBuffer(bytearray(adj_size), h, w, MONO_HMSB)
for y1 in range(h):
for x1 in range(w):
if invert is True:
fb2.pixel(y1, x1,
fb.pixel((w - 1) - x1, y1) ^ 0x01)
else:
fb2.pixel(y1, x1, fb.pixel((w - 1) - x1, y1))
fb = fb2
return fb
def present(self):
"""Present image to display.
"""
x0 = 0
x1 = self.width // 4 - 1 # 2 bytes per address, 2 pixels per byte
y0 = 0
y1 = self.height - 1
self.set_address(x0, y0, x1, y1)
self.write_data(self.gs4_buf)
def reset(self):
"""Perform reset."""
self.rst(0)
sleep_ms(50)
self.rst(1)
sleep_ms(100)
def set_address(self, x0, y0, x1, y1, offset=28):
"""Set column and row addresses.
Args:
x0 (byte): Starting X address
y0 (byte): Starting Y address
x1 (byte): Ending X address
y1 (byte): Ending Y address
offset (byte): Horizontal offset (Default 28)
Note:
There is a horizontal offset of 28 (pixels start from segment 112)
"""
self.set_column_address(x0 + offset, x1 + offset)
self.set_row_address(y0, y1)
self.write_cmd(self.WRITE_RAM)
def set_column_address(self, column_start, column_end):
"""Set column start and end address of display data RAM.
Args:
column_start (byte): Start column
column_end (byte): End column
"""
self.write_cmd(self.SET_COLUMN_ADDRESS, column_start, column_end)
def set_display_enhancement_a(self, external_vsl=True,
enhanced_gs_quality=True):
"""Enhance the display performance A.
Args:
external_vsl (bool): True (Default)=External, False=Internal
enhanced_gs_quality (bool): True (Default)=Enhanced, False=Normal
"""
if external_vsl:
vsl = self.ENABLE_EXTERNAL_VSL
else:
vsl = self.ENABLE_INTERNAL_VSL
if enhanced_gs_quality:
enhanced_gs = self.ENHANCED_LOW_GRAY_SCALE_QUALITY
else:
enhanced_gs = self.NORMAL_GRAYSCALE_QUALITY
self.write_cmd(self.DISPLAY_ENHANCEMENT_A,
vsl | 0xA0,
enhanced_gs | 0x05)
def set_display_enhancement_b(self, enhanced=True):
"""Enhance the display performance B.
Args:
enhance (bool): True (Default)=Recommended, False=Normal
"""
if enhanced:
deb = self.RESERVED_ENHANCEMENT
else:
deb = self.NORMAL_ENHANCEMENT
self.write_cmd(self.DISPLAY_ENHANCEMENT_B,
deb | 0x82,
0x20)