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Believe the current refract implementation is mixing up the signs. Referencing GLSL: $K = 1.0 - \mu^2 (1.0 - (N \boldsymbol{\cdot} I)^2)$, which would imply 1.0f - eta * eta + eni * eni; in code.
The text was updated successfully, but these errors were encountered:
Believe the current refract implementation is mixing up the signs. Referencing GLSL:$K = 1.0 - \mu^2 (1.0 - (N \boldsymbol{\cdot} I)^2)$ , which would imply
1.0f - eta * eta + eni * eni;
in code.The text was updated successfully, but these errors were encountered: