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publish.gradle
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apply plugin: 'maven-publish'
apply plugin: 'signing'
group = 'games.rednblack.hyperlap2d'
ext.artifact = 'runtime-libgdx'
ext.packaging = 'jar'
def isDevBuild
def isCiBuild
def isReleaseBuild
def sonatypeRepositoryUrl
//set build variables based on build type (release, continuous integration, development)
if(hasProperty("RELEASE")) {
isReleaseBuild = true
sonatypeRepositoryUrl = "https://oss.sonatype.org/service/local/staging/deploy/maven2/"
println "Performing release build"
} else if (hasProperty("SNAPSHOT")) {
isCiBuild = true
version += "-SNAPSHOT"
sonatypeRepositoryUrl = "https://oss.sonatype.org/content/repositories/snapshots/"
println "Performing snapshot build"
} else {
version += "-LOCAL"
isDevBuild = true
println "Performing local build"
}
def getRepositoryUsername = {
return project.hasProperty('NEXUS_USERNAME') ? NEXUS_USERNAME : "$System.env.NEXUS_USERNAME"
}
def getRepositoryPassword = {
return project.hasProperty('NEXUS_PASSWORD') ? NEXUS_PASSWORD : "$System.env.NEXUS_PASSWORD"
}
repositories {
mavenCentral()
}
if(isReleaseBuild) {
signing {
useGpgCmd()
sign publishing.publications
}
} else {
task signArchives {
// do nothing
}
}
publishing {
publications {
mavenJava(MavenPublication) {
from components.java
versionMapping {
usage('java-api') {
fromResolutionOf('runtimeClasspath')
}
usage('java-runtime') {
fromResolutionResult()
}
}
artifactId = artifact
pom {
name = "HyperLap2D libGDX runtime"
description = "HyperLap2D libGDX runtime to render exported scenes"
url = "https://github.com/rednblackgames/hyperlap2d-runtime-libgdx"
licenses {
license {
name = "The Apache Software License, Version 2.0"
url = "http://www.apache.org/licenses/LICENSE-2.0.txt"
distribution = "repo"
}
}
developers {
developer {
id = "fgnm"
name = "Francesco Marongiu"
email = "fgnm.dev@gmail.com"
}
}
scm {
connection = "scm:git@github.com:rednblackgames/hyperlap2d-runtime-libgdx.git"
developerConnection = "scm:git@github.com:rednblackgames/hyperlap2d-runtime-libgdx.git"
url = "scm:git@github.com:rednblackgames/hyperlap2d-runtime-libgdx.git"
}
}
}
}
repositories {
maven {
url = sonatypeRepositoryUrl
if (getRepositoryUsername() || getRepositoryPassword())
{
credentials {
username = getRepositoryUsername()
password = getRepositoryPassword()
}
}
}
}
}