From 922cf85e5ae1acaec02a4c9c449a8ef332339049 Mon Sep 17 00:00:00 2001 From: fgnm Date: Thu, 18 Apr 2024 13:14:46 +0200 Subject: [PATCH] Update CHANGES --- CHANGES | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) diff --git a/CHANGES b/CHANGES index 543cc2a86..f07f475a3 100644 --- a/CHANGES +++ b/CHANGES @@ -1,16 +1,14 @@ [1.5.0] -- Scene Editor addon with a whole sweet of features bellow -- Scenes and Prefabs -- Importer for 9patch files -- ECS like GameObject/Component system -- File explorer -- Property system to edit individual components and other property holders -- Game Object templates -- Transform system, and useful gizmos -- Support for nested objects -- Support for particle effects, and linking to TLS -- Metadata system for each asset -- Multiple camera system, and camera previews +- First legacy version +- Update libGDX to 1.12.1 +- Move editor to ANGLE with many performance improvements +- Update Spine runtime to 4.1 +- Refactor the gradle structure with new package to avoid conflicts +- Make BVB working again with a stand alone runtime +- Fix compatibility with web backends +- Allow to import again exported particles +- Support pooling particles +- A lot of bug fixes and stability improvements [1.4.2] - Material Module for 2D/3D preview of shader code output