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flag_uint_slice.go
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/
flag_uint_slice.go
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package cli
import (
"encoding/json"
"flag"
"fmt"
"strconv"
"strings"
)
// UintSlice wraps []int to satisfy flag.Value
type UintSlice struct {
slice []uint
hasBeenSet bool
}
// NewUintSlice makes an *UintSlice with default values
func NewUintSlice(defaults ...uint) *UintSlice {
return &UintSlice{slice: append([]uint{}, defaults...)}
}
// clone allocate a copy of self object
func (i *UintSlice) clone() *UintSlice {
n := &UintSlice{
slice: make([]uint, len(i.slice)),
hasBeenSet: i.hasBeenSet,
}
copy(n.slice, i.slice)
return n
}
// TODO: Consistently have specific Set function for Int64 and Float64 ?
// SetInt directly adds an integer to the list of values
func (i *UintSlice) SetUint(value uint) {
if !i.hasBeenSet {
i.slice = []uint{}
i.hasBeenSet = true
}
i.slice = append(i.slice, value)
}
// Set parses the value into an integer and appends it to the list of values
func (i *UintSlice) Set(value string) error {
if !i.hasBeenSet {
i.slice = []uint{}
i.hasBeenSet = true
}
if strings.HasPrefix(value, slPfx) {
// Deserializing assumes overwrite
_ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &i.slice)
i.hasBeenSet = true
return nil
}
for _, s := range flagSplitMultiValues(value) {
tmp, err := strconv.ParseUint(strings.TrimSpace(s), 0, 32)
if err != nil {
return err
}
i.slice = append(i.slice, uint(tmp))
}
return nil
}
// String returns a readable representation of this value (for usage defaults)
func (i *UintSlice) String() string {
v := i.slice
if v == nil {
// treat nil the same as zero length non-nil
v = make([]uint, 0)
}
str := fmt.Sprintf("%d", v)
str = strings.Replace(str, " ", ", ", -1)
str = strings.Replace(str, "[", "{", -1)
str = strings.Replace(str, "]", "}", -1)
return fmt.Sprintf("[]uint%s", str)
}
// Serialize allows UintSlice to fulfill Serializer
func (i *UintSlice) Serialize() string {
jsonBytes, _ := json.Marshal(i.slice)
return fmt.Sprintf("%s%s", slPfx, string(jsonBytes))
}
// Value returns the slice of ints set by this flag
func (i *UintSlice) Value() []uint {
return i.slice
}
// Get returns the slice of ints set by this flag
func (i *UintSlice) Get() interface{} {
return *i
}
// String returns a readable representation of this value
// (for usage defaults)
func (f *UintSliceFlag) String() string {
return FlagStringer(f)
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f *UintSliceFlag) GetValue() string {
var defaultVals []string
if f.Value != nil && len(f.Value.Value()) > 0 {
for _, i := range f.Value.Value() {
defaultVals = append(defaultVals, strconv.FormatUint(uint64(i), 10))
}
}
return strings.Join(defaultVals, ", ")
}
// GetDefaultText returns the default text for this flag
func (f *UintSliceFlag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
// IsSliceFlag implements DocGenerationSliceFlag.
func (f *UintSliceFlag) IsSliceFlag() bool {
return true
}
// Apply populates the flag given the flag set and environment
func (f *UintSliceFlag) Apply(set *flag.FlagSet) error {
// apply any default
if f.Destination != nil && f.Value != nil {
f.Destination.slice = make([]uint, len(f.Value.slice))
copy(f.Destination.slice, f.Value.slice)
}
// resolve setValue (what we will assign to the set)
var setValue *UintSlice
switch {
case f.Destination != nil:
setValue = f.Destination
case f.Value != nil:
setValue = f.Value.clone()
default:
setValue = new(UintSlice)
}
if val, source, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok && val != "" {
for _, s := range flagSplitMultiValues(val) {
if err := setValue.Set(strings.TrimSpace(s)); err != nil {
return fmt.Errorf("could not parse %q as uint slice value from %s for flag %s: %s", val, source, f.Name, err)
}
}
// Set this to false so that we reset the slice if we then set values from
// flags that have already been set by the environment.
setValue.hasBeenSet = false
f.HasBeenSet = true
}
for _, name := range f.Names() {
set.Var(setValue, name, f.Usage)
}
return nil
}
// Get returns the flag’s value in the given Context.
func (f *UintSliceFlag) Get(ctx *Context) []uint {
return ctx.UintSlice(f.Name)
}
// RunAction executes flag action if set
func (f *UintSliceFlag) RunAction(c *Context) error {
if f.Action != nil {
return f.Action(c, c.UintSlice(f.Name))
}
return nil
}
// UintSlice looks up the value of a local UintSliceFlag, returns
// nil if not found
func (cCtx *Context) UintSlice(name string) []uint {
if fs := cCtx.lookupFlagSet(name); fs != nil {
return lookupUintSlice(name, fs)
}
return nil
}
func lookupUintSlice(name string, set *flag.FlagSet) []uint {
f := set.Lookup(name)
if f != nil {
if slice, ok := unwrapFlagValue(f.Value).(*UintSlice); ok {
return slice.Value()
}
}
return nil
}