diff --git a/crates/store/re_types/definitions/rerun/archetypes/instance_poses3d.fbs b/crates/store/re_types/definitions/rerun/archetypes/instance_poses3d.fbs index 4578e5668f85e..d7ffbabe01eac 100644 --- a/crates/store/re_types/definitions/rerun/archetypes/instance_poses3d.fbs +++ b/crates/store/re_types/definitions/rerun/archetypes/instance_poses3d.fbs @@ -13,7 +13,7 @@ namespace rerun.archetypes; /// /// Currently, many visualizers support only a single instance transform per entity. /// Check archetype documentations for details - if not otherwise specified, only the first instance transform is applied. -/// Some visualizers like the mesh visualizer used for [archetype.Mesh3D], +/// Some visualizers like the mesh visualizer used for [archetypes.Mesh3D], /// will draw an object for every pose, a behavior also known as "instancing". /// /// \example archetypes/instance_poses3d_combined title="Regular & instance transforms in tandem" image="https://static.rerun.io/leaf_transform3d/41674f0082d6de489f8a1cd1583f60f6b5820ddf/1200w.png" diff --git a/crates/store/re_types/src/archetypes/instance_poses3d.rs b/crates/store/re_types/src/archetypes/instance_poses3d.rs index 530eb5da6f1f1..08afec086b9e1 100644 --- a/crates/store/re_types/src/archetypes/instance_poses3d.rs +++ b/crates/store/re_types/src/archetypes/instance_poses3d.rs @@ -30,7 +30,7 @@ use ::re_types_core::{DeserializationError, DeserializationResult}; /// /// Currently, many visualizers support only a single instance transform per entity. /// Check archetype documentations for details - if not otherwise specified, only the first instance transform is applied. -/// Some visualizers like the mesh visualizer used for [`archetype::Mesh3D`][crate::archetype::Mesh3D], +/// Some visualizers like the mesh visualizer used for [`archetypes::Mesh3D`][crate::archetypes::Mesh3D], /// will draw an object for every pose, a behavior also known as "instancing". /// /// ## Example diff --git a/docs/content/reference/types/archetypes/instance_poses3d.md b/docs/content/reference/types/archetypes/instance_poses3d.md index 5d3a488472b25..89f7e9846421c 100644 --- a/docs/content/reference/types/archetypes/instance_poses3d.md +++ b/docs/content/reference/types/archetypes/instance_poses3d.md @@ -15,7 +15,7 @@ the 3x3 matrix is applied first, followed by the translation. Currently, many visualizers support only a single instance transform per entity. Check archetype documentations for details - if not otherwise specified, only the first instance transform is applied. -Some visualizers like the mesh visualizer used for [`archetype.Mesh3D`](https://rerun.io/docs/reference/types/archetype/mesh3d), +Some visualizers like the mesh visualizer used for [`archetypes.Mesh3D`](https://rerun.io/docs/reference/types/archetypes/mesh3d), will draw an object for every pose, a behavior also known as "instancing". ## Components diff --git a/rerun_cpp/src/rerun/archetypes/instance_poses3d.hpp b/rerun_cpp/src/rerun/archetypes/instance_poses3d.hpp index 69e7c9cf012fa..f85c85c565f31 100644 --- a/rerun_cpp/src/rerun/archetypes/instance_poses3d.hpp +++ b/rerun_cpp/src/rerun/archetypes/instance_poses3d.hpp @@ -32,7 +32,7 @@ namespace rerun::archetypes { /// /// Currently, many visualizers support only a single instance transform per entity. /// Check archetype documentations for details - if not otherwise specified, only the first instance transform is applied. - /// Some visualizers like the mesh visualizer used for `archetype::Mesh3D`, + /// Some visualizers like the mesh visualizer used for `archetypes::Mesh3D`, /// will draw an object for every pose, a behavior also known as "instancing". /// /// ## Example diff --git a/rerun_py/rerun_sdk/rerun/archetypes/instance_poses3d.py b/rerun_py/rerun_sdk/rerun/archetypes/instance_poses3d.py index e431d6afa73cc..0532c2968c76d 100644 --- a/rerun_py/rerun_sdk/rerun/archetypes/instance_poses3d.py +++ b/rerun_py/rerun_sdk/rerun/archetypes/instance_poses3d.py @@ -33,7 +33,7 @@ class InstancePoses3D(Archetype): Currently, many visualizers support only a single instance transform per entity. Check archetype documentations for details - if not otherwise specified, only the first instance transform is applied. - Some visualizers like the mesh visualizer used for [`archetype.Mesh3D`][rerun.archetype.Mesh3D], + Some visualizers like the mesh visualizer used for [`archetypes.Mesh3D`][rerun.archetypes.Mesh3D], will draw an object for every pose, a behavior also known as "instancing". Example