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Camera FOV rendering for 3D view #6013

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rgolovanov opened this issue Apr 17, 2024 · 0 comments
Open

Camera FOV rendering for 3D view #6013

rgolovanov opened this issue Apr 17, 2024 · 0 comments
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enhancement New feature or request 🔺 re_renderer affects re_renderer itself 📺 re_viewer affects re_viewer itself user-request This is a pressing issue for one of our users

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@rgolovanov
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rgolovanov commented Apr 17, 2024

Visualization allows to show pinhole camera with corresponding image in 3D however it is hard to treat what part of 3D worlds is visible to the camera.

It would be nice to somehow visualize FOV. For example, as cone (e.g. for fish-eye cameras), pyramid (for rectified images) or intersection with 3D content.

Use case: understand why object isn't tracked by camera? It might be not in FOV or at the edge of FOV.

See example: https://www.rerun.io/viewer?url=https%3A%2F%2Fapp.rerun.io%2Fversion%2F0.15.1%2Fexamples%2Farkit_scenes.rrd

Red hand-drew line shows which part of scene is seen by camera:
image

@rgolovanov rgolovanov added enhancement New feature or request 👀 needs triage This issue needs to be triaged by the Rerun team labels Apr 17, 2024
@Wumpf Wumpf added 🔺 re_renderer affects re_renderer itself 📺 re_viewer affects re_viewer itself user-request This is a pressing issue for one of our users and removed 👀 needs triage This issue needs to be triaged by the Rerun team labels Apr 17, 2024
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Labels
enhancement New feature or request 🔺 re_renderer affects re_renderer itself 📺 re_viewer affects re_viewer itself user-request This is a pressing issue for one of our users
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