Camera FOV rendering for 3D view #6013
Labels
enhancement
New feature or request
🔺 re_renderer
affects re_renderer itself
📺 re_viewer
affects re_viewer itself
user-request
This is a pressing issue for one of our users
Visualization allows to show pinhole camera with corresponding image in 3D however it is hard to treat what part of 3D worlds is visible to the camera.
It would be nice to somehow visualize FOV. For example, as cone (e.g. for fish-eye cameras), pyramid (for rectified images) or intersection with 3D content.
Use case: understand why object isn't tracked by camera? It might be not in FOV or at the edge of FOV.
See example: https://www.rerun.io/viewer?url=https%3A%2F%2Fapp.rerun.io%2Fversion%2F0.15.1%2Fexamples%2Farkit_scenes.rrd
Red hand-drew line shows which part of scene is seen by camera:
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