From 44df39c16f517058b7a494ad6077aed513f4b697 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 7 Jan 2024 21:12:54 -0300 Subject: [PATCH] Updated the comment of B_LURE_BALL_MODIFIER --- include/config/battle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/config/battle.h b/include/config/battle.h index dc521c83cbaf..fe044a4186bd 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -159,7 +159,7 @@ #define B_TIMER_BALL_MODIFIER GEN_LATEST // In Gen5+, Timer Ball's effectiveness increases by x0.3 per turn instead of x0.1 #define B_DUSK_BALL_MODIFIER GEN_LATEST // In Gen7+, Dusk Ball's catch multiplier is x3 instead of x3.5. #define B_QUICK_BALL_MODIFIER GEN_LATEST // In Gen5+, Quick Ball's catch multiplier is x5 instead of x4. -#define B_LURE_BALL_MODIFIER GEN_LATEST // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3. +#define B_LURE_BALL_MODIFIER GEN_LATEST // In Gen7+, Lure Ball's catch multiplier is greater than x3. #define B_HEAVY_BALL_MODIFIER GEN_LATEST // In Gen7+, Heavy Ball's ranges change. See Cmd_handleballthrow. #define B_DREAM_BALL_MODIFIER GEN_LATEST // In Gen8, Dream Ball's catch multiplier is x4 when the target is asleep or has the ability Comatose. #define B_SPORT_BALL_MODIFIER GEN_LATEST // In Gen8, Sport Ball's catch multiplier was reduced from x1.5 to x1.