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Shaymin Form change from Sky to Land with Incorrect Status #4539

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iriv24 opened this issue May 9, 2024 · 0 comments · Fixed by #4559
Closed

Shaymin Form change from Sky to Land with Incorrect Status #4539

iriv24 opened this issue May 9, 2024 · 0 comments · Fixed by #4559
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet

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@iriv24
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iriv24 commented May 9, 2024

Description

Shaymin-Sky is supposed to change to Shaymin-Land when it becomes frozen or frostbitten. I am seeing it revert to Shaymin-Land with both Toxic poison and Burn (have not tested behavior with all other statuses).
Relevant code in form_change_tables.h:

#if P_FAMILY_SHAYMIN
static const struct FormChange sShayminFormChangeTable[] = {
    {FORM_CHANGE_ITEM_USE,    SPECIES_SHAYMIN_SKY, ITEM_GRACIDEA, DAY},
    {FORM_CHANGE_WITHDRAW,    SPECIES_SHAYMIN_LAND},
    {FORM_CHANGE_TIME_OF_DAY, SPECIES_SHAYMIN_LAND, NIGHT},
    {FORM_CHANGE_STATUS,      SPECIES_SHAYMIN_LAND, (STATUS1_FREEZE | STATUS1_FROSTBITE)},
    {FORM_CHANGE_TERMINATOR},
};
#endif //P_FAMILY_SHAYMIN

shayminformbug

Version

1.8.1

Upcoming/master Version

No response

Discord contact info

iriv24#8479

@iriv24 iriv24 added bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet labels May 9, 2024
@AsparagusEduardo AsparagusEduardo self-assigned this May 12, 2024
@AsparagusEduardo AsparagusEduardo removed their assignment May 13, 2024
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Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet
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