From 7260478c54b247367c2ec24f531d82bd6cbec53d Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 11 Nov 2022 00:39:22 -0300 Subject: [PATCH] Uncommented level up moves --- src/data/pokemon/level_up_learnsets.h | 160 +++++++++++++------------- 1 file changed, 80 insertions(+), 80 deletions(-) diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h index bdcec30909b7..f4ad3b566992 100644 --- a/src/data/pokemon/level_up_learnsets.h +++ b/src/data/pokemon/level_up_learnsets.h @@ -18102,9 +18102,9 @@ static const struct LevelUpMove sWyrdeerLevelUpLearnset[] = { LEVEL_UP_MOVE( 5, MOVE_CONFUSION), LEVEL_UP_MOVE( 9, MOVE_HYPNOSIS), LEVEL_UP_MOVE(15, MOVE_CALM_MIND), - //LEVEL_UP_MOVE(21, MOVE_PSYSHIELD_BASH), + LEVEL_UP_MOVE(21, MOVE_PSYSHIELD_BASH), LEVEL_UP_MOVE(29, MOVE_EXTRASENSORY), - //LEVEL_UP_MOVE(37, MOVE_ZEN_HEADBUTT), + LEVEL_UP_MOVE(37, MOVE_ZEN_HEADBUTT), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_END }; @@ -18114,36 +18114,36 @@ static const struct LevelUpMove sKleavorLevelUpLearnset[] = { LEVEL_UP_MOVE( 6, MOVE_SILVER_WIND), LEVEL_UP_MOVE(11, MOVE_AERIAL_ACE), LEVEL_UP_MOVE(14, MOVE_DOUBLE_HIT), - //LEVEL_UP_MOVE(14, MOVE_STEALTH_ROCK), - //LEVEL_UP_MOVE(18, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(14, MOVE_STEALTH_ROCK), + LEVEL_UP_MOVE(18, MOVE_AIR_SLASH), LEVEL_UP_MOVE(25, MOVE_SWORDS_DANCE), - //LEVEL_UP_MOVE(29, MOVE_STONE_AXE), - //LEVEL_UP_MOVE(34, MOVE_X_SCISSOR), - //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE(29, MOVE_STONE_AXE), + LEVEL_UP_MOVE(34, MOVE_X_SCISSOR), + LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; static const struct LevelUpMove sUrsalunaLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), - //LEVEL_UP_MOVE( 6, MOVE_BABY_DOLL_EYES), - //LEVEL_UP_MOVE(11, MOVE_BULLDOZE), + LEVEL_UP_MOVE( 6, MOVE_BABY_DOLL_EYES), + LEVEL_UP_MOVE(11, MOVE_BULLDOZE), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(25, MOVE_PLAY_ROUGH), - //LEVEL_UP_MOVE(34, MOVE_HIGH_HORSEPOWER), + LEVEL_UP_MOVE(25, MOVE_PLAY_ROUGH), + LEVEL_UP_MOVE(34, MOVE_HIGH_HORSEPOWER), LEVEL_UP_MOVE(43, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(47, MOVE_HEADLONG_RUSH), + LEVEL_UP_MOVE(47, MOVE_HEADLONG_RUSH), LEVEL_UP_END }; static const struct LevelUpMove sBasculegionLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), - //LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), + LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), LEVEL_UP_MOVE(11, MOVE_BITE), LEVEL_UP_MOVE(11, MOVE_HEX), - //LEVEL_UP_MOVE(18, MOVE_ZEN_HEADBUTT), + LEVEL_UP_MOVE(18, MOVE_ZEN_HEADBUTT), LEVEL_UP_MOVE(25, MOVE_CRUNCH), LEVEL_UP_MOVE(25, MOVE_SHADOW_BALL), - //LEVEL_UP_MOVE(34, MOVE_WAVE_CRASH), + LEVEL_UP_MOVE(34, MOVE_WAVE_CRASH), LEVEL_UP_MOVE(43, MOVE_DOUBLE_EDGE), LEVEL_UP_END }; @@ -18151,12 +18151,12 @@ static const struct LevelUpMove sBasculegionLevelUpLearnset[] = { static const struct LevelUpMove sSneaslerLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), LEVEL_UP_MOVE( 6, MOVE_ROCK_SMASH), - //LEVEL_UP_MOVE(11, MOVE_DIRE_CLAW), + LEVEL_UP_MOVE(11, MOVE_DIRE_CLAW), LEVEL_UP_MOVE(11, MOVE_SWIFT), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(25, MOVE_POISON_JAB), + LEVEL_UP_MOVE(25, MOVE_POISON_JAB), LEVEL_UP_MOVE(34, MOVE_SWORDS_DANCE), - //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; @@ -18164,11 +18164,11 @@ static const struct LevelUpMove sOverqwilLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_POISON_STING), LEVEL_UP_MOVE( 5, MOVE_SPIKES), LEVEL_UP_MOVE( 9, MOVE_PIN_MISSILE), - //LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), + LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), LEVEL_UP_MOVE(21, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), - //LEVEL_UP_MOVE(29, MOVE_POISON_JAB), - //LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL, + LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(29, MOVE_POISON_JAB), + LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_MOVE(57, MOVE_SELF_DESTRUCT), LEVEL_UP_END @@ -18178,12 +18178,12 @@ static const struct LevelUpMove sEnamorusLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 7, MOVE_BITE), LEVEL_UP_MOVE(11, MOVE_TWISTER), - //LEVEL_UP_MOVE(14, MOVE_DRAINING_KISS), + LEVEL_UP_MOVE(14, MOVE_DRAINING_KISS), LEVEL_UP_MOVE(22, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY), LEVEL_UP_MOVE(41, MOVE_CRUNCH), - //LEVEL_UP_MOVE(47, MOVE_MOONBLAST), - //LEVEL_UP_MOVE( 1, MOVE_SPRINGTIDE_STORM), + LEVEL_UP_MOVE(47, MOVE_MOONBLAST), + LEVEL_UP_MOVE( 1, MOVE_SPRINGTIDE_STORM), LEVEL_UP_END }; #endif @@ -18948,11 +18948,11 @@ static const struct LevelUpMove sGrowlitheHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 5, MOVE_EMBER), LEVEL_UP_MOVE( 9, MOVE_BITE), - //LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), + LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), LEVEL_UP_MOVE(21, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE(29, MOVE_CRUNCH), LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), + LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), LEVEL_UP_END }; @@ -18960,12 +18960,12 @@ static const struct LevelUpMove sArcanineHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 5, MOVE_EMBER), LEVEL_UP_MOVE( 9, MOVE_BITE), - //LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), + LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), LEVEL_UP_MOVE(21, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE(29, MOVE_CRUNCH), - //LEVEL_UP_MOVE(29, MOVE_RAGING_FURY), + LEVEL_UP_MOVE(29, MOVE_RAGING_FURY), LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), + LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), LEVEL_UP_END }; @@ -18974,7 +18974,7 @@ static const struct LevelUpMove sVoltorbHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 5, MOVE_TACKLE), LEVEL_UP_MOVE( 9, MOVE_THUNDER_WAVE), LEVEL_UP_MOVE(15, MOVE_SPARK), - //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), LEVEL_UP_MOVE(29, MOVE_THUNDERBOLT), LEVEL_UP_MOVE(37, MOVE_THUNDER), LEVEL_UP_MOVE(47, MOVE_SELF_DESTRUCT), @@ -18986,10 +18986,10 @@ static const struct LevelUpMove sElectrodeHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 5, MOVE_TACKLE), LEVEL_UP_MOVE( 9, MOVE_THUNDER_WAVE), LEVEL_UP_MOVE(15, MOVE_SPARK), - //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), LEVEL_UP_MOVE(29, MOVE_THUNDERBOLT), LEVEL_UP_MOVE(37, MOVE_THUNDER), - //LEVEL_UP_MOVE(47, MOVE_CHLOROBLAST), + LEVEL_UP_MOVE(47, MOVE_CHLOROBLAST), LEVEL_UP_MOVE(47, MOVE_SELF_DESTRUCT), LEVEL_UP_END }; @@ -19002,7 +19002,7 @@ static const struct LevelUpMove sTyphlosionHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE(18, MOVE_FLAME_WHEEL), LEVEL_UP_MOVE(25, MOVE_SWIFT), LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER), - //LEVEL_UP_MOVE(40, MOVE_INFERNAL_PARADE), + LEVEL_UP_MOVE(40, MOVE_INFERNAL_PARADE), LEVEL_UP_MOVE(43, MOVE_OVERHEAT), LEVEL_UP_MOVE(43, MOVE_SHADOW_BALL), LEVEL_UP_END @@ -19012,11 +19012,11 @@ static const struct LevelUpMove sQwilfishHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_POISON_STING), LEVEL_UP_MOVE( 5, MOVE_SPIKES), LEVEL_UP_MOVE( 9, MOVE_PIN_MISSILE), - //LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), + LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), LEVEL_UP_MOVE(21, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), - //LEVEL_UP_MOVE(29, MOVE_POISON_JAB), - //LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL, + LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(29, MOVE_POISON_JAB), + LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_MOVE(57, MOVE_SELF_DESTRUCT), LEVEL_UP_END @@ -19027,9 +19027,9 @@ static const struct LevelUpMove sSneaselHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 6, MOVE_ROCK_SMASH), LEVEL_UP_MOVE(11, MOVE_SWIFT), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(25, MOVE_POISON_JAB), + LEVEL_UP_MOVE(25, MOVE_POISON_JAB), LEVEL_UP_MOVE(34, MOVE_SWORDS_DANCE), - //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; @@ -19037,13 +19037,13 @@ static const struct LevelUpMove sSneaselHisuianLevelUpLearnset[] = { static const struct LevelUpMove sSamurottHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), LEVEL_UP_MOVE( 1, MOVE_TACKLE), - //LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), + LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), LEVEL_UP_MOVE(11, MOVE_SWORDS_DANCE), LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(21, MOVE_CEASELESS_EDGE), + LEVEL_UP_MOVE(21, MOVE_CEASELESS_EDGE), LEVEL_UP_MOVE(25, MOVE_SLASH), - //LEVEL_UP_MOVE(34, MOVE_AQUA_TAIL), - //LEVEL_UP_MOVE(40, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(34, MOVE_AQUA_TAIL), + LEVEL_UP_MOVE(40, MOVE_DARK_PULSE), LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), LEVEL_UP_END }; @@ -19051,41 +19051,41 @@ static const struct LevelUpMove sSamurottHisuianLevelUpLearnset[] = { static const struct LevelUpMove sLilligantHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), LEVEL_UP_MOVE( 1, MOVE_ABSORB), - //LEVEL_UP_MOVE( 5, MOVE_LEAFAGE), + LEVEL_UP_MOVE( 5, MOVE_LEAFAGE), LEVEL_UP_MOVE( 9, MOVE_STUN_SPORE), LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), - //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), LEVEL_UP_MOVE(29, MOVE_SLEEP_POWDER), - //LEVEL_UP_MOVE(34, MOVE_DRAIN_PUNCH), + LEVEL_UP_MOVE(34, MOVE_DRAIN_PUNCH), LEVEL_UP_MOVE(37, MOVE_LEAF_BLADE), LEVEL_UP_MOVE(37, MOVE_RECOVER), - //LEVEL_UP_MOVE(42, MOVE_VICTORY_DANCE), - //LEVEL_UP_MOVE(47, MOVE_LEAF_STORM), + LEVEL_UP_MOVE(42, MOVE_VICTORY_DANCE), + LEVEL_UP_MOVE(47, MOVE_LEAF_STORM), LEVEL_UP_MOVE(53, MOVE_PETAL_DANCE), LEVEL_UP_MOVE(57, MOVE_CLOSE_COMBAT), LEVEL_UP_END }; static const struct LevelUpMove sZoruaHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), - //LEVEL_UP_MOVE( 6, MOVE_SNARL), + LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), + LEVEL_UP_MOVE( 6, MOVE_SNARL), LEVEL_UP_MOVE(11, MOVE_SWIFT), - //LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), + LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), LEVEL_UP_MOVE(25, MOVE_SLASH), - //LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), - //LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), + LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), LEVEL_UP_END }; static const struct LevelUpMove sZoroarkHisuianLevelUpLearnset[] = { - //LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), - //LEVEL_UP_MOVE( 6, MOVE_SNARL), + LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), + LEVEL_UP_MOVE( 6, MOVE_SNARL), LEVEL_UP_MOVE(11, MOVE_SWIFT), - //LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), + LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), LEVEL_UP_MOVE(25, MOVE_SLASH), - //LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), LEVEL_UP_MOVE(40, MOVE_SHADOW_BALL), - //LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), + LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), LEVEL_UP_MOVE(52, MOVE_EXTRASENSORY), LEVEL_UP_END }; @@ -19095,12 +19095,12 @@ static const struct LevelUpMove sBraviaryHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 6, MOVE_AERIAL_ACE), LEVEL_UP_MOVE(11, MOVE_TWISTER), LEVEL_UP_MOVE(18, MOVE_SLASH), - //LEVEL_UP_MOVE(20, MOVE_AIR_SLASH), - //LEVEL_UP_MOVE(25, MOVE_ESPER_WING), + LEVEL_UP_MOVE(20, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(25, MOVE_ESPER_WING), LEVEL_UP_MOVE(25, MOVE_ROOST), LEVEL_UP_MOVE(34, MOVE_DOUBLE_EDGE), - //LEVEL_UP_MOVE(43, MOVE_BRAVE_BIRD), - //LEVEL_UP_MOVE(52, MOVE_HURRICANE), + LEVEL_UP_MOVE(43, MOVE_BRAVE_BIRD), + LEVEL_UP_MOVE(52, MOVE_HURRICANE), LEVEL_UP_END }; #endif @@ -19108,24 +19108,24 @@ static const struct LevelUpMove sBraviaryHisuianLevelUpLearnset[] = { #if P_GEN_6_POKEMON == TRUE static const struct LevelUpMove sSliggooHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_BUBBLE), - //LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), + LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), LEVEL_UP_MOVE(11, MOVE_ACID_ARMOR), LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), - //LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), - //LEVEL_UP_MOVE(34, MOVE_SHELTER), + LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), + LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), + LEVEL_UP_MOVE(34, MOVE_SHELTER), LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), LEVEL_UP_END }; static const struct LevelUpMove sGoodraHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_BUBBLE), - //LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), + LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), LEVEL_UP_MOVE(11, MOVE_ACID_ARMOR), LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), - //LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), - //LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), - //LEVEL_UP_MOVE(34, MOVE_SHELTER), + LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), + LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), + LEVEL_UP_MOVE(34, MOVE_SHELTER), LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), LEVEL_UP_END }; @@ -19134,13 +19134,13 @@ static const struct LevelUpMove sAvaluggHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 5, MOVE_POWDER_SNOW), - //LEVEL_UP_MOVE( 9, MOVE_ICE_SHARD), + LEVEL_UP_MOVE( 9, MOVE_ICE_SHARD), LEVEL_UP_MOVE(15, MOVE_BITE), LEVEL_UP_MOVE(21, MOVE_IRON_DEFENSE), LEVEL_UP_MOVE(29, MOVE_CRUNCH), - //LEVEL_UP_MOVE(29, MOVE_EARTH_POWER), + LEVEL_UP_MOVE(29, MOVE_EARTH_POWER), LEVEL_UP_MOVE(37, MOVE_BLIZZARD), - //LEVEL_UP_MOVE(37, MOVE_MOUNTAIN_GALE), + LEVEL_UP_MOVE(37, MOVE_MOUNTAIN_GALE), LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), LEVEL_UP_END }; @@ -19150,16 +19150,16 @@ static const struct LevelUpMove sAvaluggHisuianLevelUpLearnset[] = { static const struct LevelUpMove sDecidueyeHisuianLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), LEVEL_UP_MOVE( 1, MOVE_GUST), - //LEVEL_UP_MOVE( 6, MOVE_LEAFAGE), + LEVEL_UP_MOVE( 6, MOVE_LEAFAGE), LEVEL_UP_MOVE(11, MOVE_ROOST), LEVEL_UP_MOVE(18, MOVE_AERIAL_ACE), LEVEL_UP_MOVE(21, MOVE_MAGICAL_LEAF), - //LEVEL_UP_MOVE(25, MOVE_AIR_SLASH), - //LEVEL_UP_MOVE(30, MOVE_AURA_SPHERE), + LEVEL_UP_MOVE(25, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(30, MOVE_AURA_SPHERE), LEVEL_UP_MOVE(34, MOVE_LEAF_BLADE), - //LEVEL_UP_MOVE(34, MOVE_TRIPLE_ARROWS), - //LEVEL_UP_MOVE(40, MOVE_BRAVE_BIRD), - //LEVEL_UP_MOVE(43, MOVE_LEAF_STORM), + LEVEL_UP_MOVE(34, MOVE_TRIPLE_ARROWS), + LEVEL_UP_MOVE(40, MOVE_BRAVE_BIRD), + LEVEL_UP_MOVE(43, MOVE_LEAF_STORM), LEVEL_UP_END }; #endif