Modules written for use with miniSphere https://github.com/fatcerberus/minisphere/
See templates/main.mjs and templates/cellscript.mjs for example usage of everything
Scripts include:
A map engine (MEngine.mjs) A sprite engine (SEngine.mjs) A collisions system (CEngine.mjs) A Hud system (HUDSystem.mjs) A code controlled drawing tool (PixelBuffer.mjs) An input management system (input.mjs)
Shaders - glsl shaders used by sprite engine and map engine.
Helper scripts for preparing resources for use with the map and sprite system (see BuildTime)
Other modules as examples
Note various of the modules are dependent on others of them - see import{} instructions at top of each file
All code is permisively licensed and free to use - see license.md file for detail