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Program.cs
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Program.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Device.I2c;
using System.IO;
using System.Text.Json;
using System.Threading;
using CommandLine;
using Iot.Device.Mcp23xxx;
namespace firePi
{
public struct Relay
{
public Mcp23017 mcp;
public Port port;
public byte value;
public Relay(Mcp23017 _mcp, Port _port, byte _value)
{
mcp = _mcp;
port = _port;
value = _value;
}
}
public struct Cue
{
public Relay positiveRelay;
public Relay negativeRelay;
public Cue(Relay _positiveRelay, Relay _negativeRelay)
{
positiveRelay = _positiveRelay;
negativeRelay = _negativeRelay;
}
}
public class FiringSequence
{
public Instruction[] instructions { get; set;}
}
public class Instruction
{
public int[] CueNumbers { get; set; }
public int Delay { get; set; }
public int Duration { get; set; }
}
class Program
{
private static readonly int s_deviceAddress_a = 0x20;
private static readonly int s_deviceAddress_b = 0x22;
private static bool s_verbose = false;
public class Options
{
[Option('v', "verbose", Required = false, HelpText = "Set output to verbose messages.")]
public bool Verbose { get; set; }
[Option('b', "build", Required = false, HelpText = "Build a firing order json file")]
public bool Build{ get; set; }
[Option('o', "output", Required = false, HelpText ="File to output configuration to")]
public string OutputFile { get; set; }
[Option('i', "interactive", Required = false, HelpText = "Interactively trigger cues")]
public bool Interactive { get; set; }
[Option('f', "file", Required = false, HelpText = "Json firing order")]
public string File { get; set; }
}
static void Main(string[] args)
{
Parser.Default.ParseArguments<Options>(args)
.WithParsed<Options>(o =>
{
s_verbose = o.Verbose;
if (String.IsNullOrEmpty(o.OutputFile) && !String.IsNullOrEmpty(o.File) && File.Exists(o.File) && !o.Interactive && !o.Build)
{
string jsonString = File.ReadAllText(o.File);
FiringSequence firingSequence = JsonSerializer.Deserialize<FiringSequence>(jsonString);
RunFiringSequence(firingSequence);
}
else if (o.Interactive && !o.Build && String.IsNullOrEmpty(o.File) && String.IsNullOrEmpty(o.OutputFile))
{
while(true)
{
Console.WriteLine("Enter cue to fire: ");
try
{
int cueNum = Convert.ToInt32(Console.ReadLine());
if (cueNum > 255)
{
throw new Exception();
}
FiringSequence firingSequence = new FiringSequence();
firingSequence.instructions = new Instruction[1];
firingSequence.instructions[0] = new Instruction();
firingSequence.instructions[0].CueNumbers = new int[1];
firingSequence.instructions[0].CueNumbers[0] = cueNum;
firingSequence.instructions[0].Delay = 1000;
firingSequence.instructions[0].Duration = 1000;
RunFiringSequence(firingSequence);
}
catch
{
Console.WriteLine("Cue must be a integer between 0 and 255");
}
}
}
else if (o.Build && !o.Interactive && !String.IsNullOrEmpty(o.OutputFile) && String.IsNullOrEmpty(o.File))
{
List<Instruction> instructions = new List<Instruction>();
int cueNum = 0;
while (cueNum < 255)
{
Console.WriteLine("Type add for a new cue or type exit:");
try
{
string command = Console.ReadLine();
if (command.Equals("exit"))
{
break;
}
else if (command.Equals("add"))
{
Instruction instruction = new Instruction();
instruction.CueNumbers = new int[] { cueNum };
Console.WriteLine("Enter cue delay:");
instruction.Delay = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("Enter cue duration:");
instruction.Duration = Convert.ToInt32(Console.ReadLine());
instructions.Add(instruction);
cueNum++;
}
}
catch
{
Console.WriteLine("Yeah, bad call buddy");
}
}
FiringSequence firingSequence = new FiringSequence();
firingSequence.instructions = instructions.ToArray();
string jsonFiringSequence = JsonSerializer.Serialize(firingSequence);
File.WriteAllText(o.OutputFile, jsonFiringSequence);
}
else
{
Console.WriteLine("Yeah that does not work yet or you were dumb");
}
});
}
private static void RunFiringSequence(FiringSequence firingSequence)
{
var i2cConnectionSettings_a = new I2cConnectionSettings(1, s_deviceAddress_a);
var i2cConnectionSettings_b = new I2cConnectionSettings(1, s_deviceAddress_b);
var i2cDevice_a = I2cDevice.Create(i2cConnectionSettings_a);
var i2cDevice_b = I2cDevice.Create(i2cConnectionSettings_b);
// Staticly configure each relay on board A (negative)
Mcp23017 mcp23017_a = new Mcp23017(i2cDevice_a);
Relay[] relayBoard_a = new Relay[16];
relayBoard_a[0] = new Relay(mcp23017_a, Port.PortA, 0xfe);
relayBoard_a[1] = new Relay(mcp23017_a, Port.PortA, 0xfd);
relayBoard_a[2] = new Relay(mcp23017_a, Port.PortA, 0xfb);
relayBoard_a[3] = new Relay(mcp23017_a, Port.PortA, 0xf7);
relayBoard_a[4] = new Relay(mcp23017_a, Port.PortA, 0xef);
relayBoard_a[5] = new Relay(mcp23017_a, Port.PortA, 0xdf);
relayBoard_a[6] = new Relay(mcp23017_a, Port.PortA, 0xbf);
relayBoard_a[7] = new Relay(mcp23017_a, Port.PortA, 0x7f);
relayBoard_a[8] = new Relay(mcp23017_a, Port.PortB, 0xfe);
relayBoard_a[9] = new Relay(mcp23017_a, Port.PortB, 0xfd);
relayBoard_a[10] = new Relay(mcp23017_a, Port.PortB, 0xfb);
relayBoard_a[11] = new Relay(mcp23017_a, Port.PortB, 0xf7);
relayBoard_a[12] = new Relay(mcp23017_a, Port.PortB, 0xef);
relayBoard_a[13] = new Relay(mcp23017_a, Port.PortB, 0xdf);
relayBoard_a[14] = new Relay(mcp23017_a, Port.PortB, 0xbf);
relayBoard_a[15] = new Relay(mcp23017_a, Port.PortB, 0x7f);
// Staticly configure each relay on board B (positive)
Mcp23017 mcp23017_b = new Mcp23017(i2cDevice_b);
Relay[] relayBoard_b = new Relay[16];
relayBoard_b[0] = new Relay(mcp23017_b, Port.PortA, 0xfe);
relayBoard_b[1] = new Relay(mcp23017_b, Port.PortA, 0xfd);
relayBoard_b[2] = new Relay(mcp23017_b, Port.PortA, 0xfb);
relayBoard_b[3] = new Relay(mcp23017_b, Port.PortA, 0xf7);
relayBoard_b[4] = new Relay(mcp23017_b, Port.PortA, 0xef);
relayBoard_b[5] = new Relay(mcp23017_b, Port.PortA, 0xdf);
relayBoard_b[6] = new Relay(mcp23017_b, Port.PortA, 0xbf);
relayBoard_b[7] = new Relay(mcp23017_b, Port.PortA, 0x7f);
relayBoard_b[8] = new Relay(mcp23017_b, Port.PortB, 0xfe);
relayBoard_b[9] = new Relay(mcp23017_b, Port.PortB, 0xfd);
relayBoard_b[10] = new Relay(mcp23017_b, Port.PortB, 0xfb);
relayBoard_b[11] = new Relay(mcp23017_b, Port.PortB, 0xf7);
relayBoard_b[12] = new Relay(mcp23017_b, Port.PortB, 0xef);
relayBoard_b[13] = new Relay(mcp23017_b, Port.PortB, 0xdf);
relayBoard_b[14] = new Relay(mcp23017_b, Port.PortB, 0xbf);
relayBoard_b[15] = new Relay(mcp23017_b, Port.PortB, 0x7f);
// Populate cues
int cueCount = relayBoard_a.Length * relayBoard_b.Length;
Cue[] cues = new Cue[cueCount];
int currentCue = 0;
for (int i=0; i<relayBoard_b.Length; i++)
{
for (int j=0; j<relayBoard_a.Length; j++)
{
cues[currentCue++] = new Cue(relayBoard_b[i], relayBoard_a[j]);
}
}
// Fire instructions
for (int i=0; i<firingSequence.instructions.Length; i++)
{
FireCues(cues, firingSequence.instructions[i]);
}
}
private static void FireCues(Cue[] cues, Instruction instruction)
{
Register register = Register.IODIR;
for (int i=0; i<instruction.CueNumbers.Length; i++)
{
Cue cue = cues[instruction.CueNumbers[i]];
cue.positiveRelay.mcp.WriteByte(register, cue.positiveRelay.value, cue.positiveRelay.port);
cue.negativeRelay.mcp.WriteByte(register, cue.negativeRelay.value, cue.negativeRelay.port);
if (s_verbose)
{
Console.WriteLine("Firing cue: {0:d}", instruction.CueNumbers[i]);
}
}
Thread.Sleep(instruction.Duration);
for (int i=0; i<instruction.CueNumbers.Length; i++)
{
Cue cue = cues[instruction.CueNumbers[i]];
cue.positiveRelay.mcp.WriteByte(register, 0xff, cue.positiveRelay.port);
cue.negativeRelay.mcp.WriteByte(register, 0xff, cue.negativeRelay.port);
}
Thread.Sleep(instruction.Delay);
}
}
}