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lodepng.cpp
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lodepng.cpp
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/*
LodePNG version 20161127
Copyright (c) 2005-2016 Lode Vandevenne
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
/*
The manual and changelog are in the header file "lodepng.h"
Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C.
*/
#include "lodepng.h"
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#if defined(_MSC_VER) && (_MSC_VER >= 1310) /*Visual Studio: A few warning types are not desired here.*/
#pragma warning( disable : 4244 ) /*implicit conversions: not warned by gcc -Wall -Wextra and requires too much casts*/
#pragma warning( disable : 4996 ) /*VS does not like fopen, but fopen_s is not standard C so unusable here*/
#endif /*_MSC_VER */
const char* LODEPNG_VERSION_STRING = "20161127";
/*
This source file is built up in the following large parts. The code sections
with the "LODEPNG_COMPILE_" #defines divide this up further in an intermixed way.
-Tools for C and common code for PNG and Zlib
-C Code for Zlib (huffman, deflate, ...)
-C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...)
-The C++ wrapper around all of the above
*/
/*The malloc, realloc and free functions defined here with "lodepng_" in front
of the name, so that you can easily change them to others related to your
platform if needed. Everything else in the code calls these. Pass
-DLODEPNG_NO_COMPILE_ALLOCATORS to the compiler, or comment out
#define LODEPNG_COMPILE_ALLOCATORS in the header, to disable the ones here and
define them in your own project's source files without needing to change
lodepng source code. Don't forget to remove "static" if you copypaste them
from here.*/
#ifdef LODEPNG_COMPILE_ALLOCATORS
static void* lodepng_malloc(size_t size)
{
return malloc(size);
}
static void* lodepng_realloc(void* ptr, size_t new_size)
{
return realloc(ptr, new_size);
}
static void lodepng_free(void* ptr)
{
free(ptr);
}
#else /*LODEPNG_COMPILE_ALLOCATORS*/
void* lodepng_malloc(size_t size);
void* lodepng_realloc(void* ptr, size_t new_size);
void lodepng_free(void* ptr);
#endif /*LODEPNG_COMPILE_ALLOCATORS*/
/* ////////////////////////////////////////////////////////////////////////// */
/* ////////////////////////////////////////////////////////////////////////// */
/* // Tools for C, and common code for PNG and Zlib. // */
/* ////////////////////////////////////////////////////////////////////////// */
/* ////////////////////////////////////////////////////////////////////////// */
/*
Often in case of an error a value is assigned to a variable and then it breaks
out of a loop (to go to the cleanup phase of a function). This macro does that.
It makes the error handling code shorter and more readable.
Example: if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83);
*/
#define CERROR_BREAK(errorvar, code)\
{\
errorvar = code;\
break;\
}
/*version of CERROR_BREAK that assumes the common case where the error variable is named "error"*/
#define ERROR_BREAK(code) CERROR_BREAK(error, code)
/*Set error var to the error code, and return it.*/
#define CERROR_RETURN_ERROR(errorvar, code)\
{\
errorvar = code;\
return code;\
}
/*Try the code, if it returns error, also return the error.*/
#define CERROR_TRY_RETURN(call)\
{\
unsigned error = call;\
if(error) return error;\
}
/*Set error var to the error code, and return from the void function.*/
#define CERROR_RETURN(errorvar, code)\
{\
errorvar = code;\
return;\
}
/*
About uivector, ucvector and string:
-All of them wrap dynamic arrays or text strings in a similar way.
-LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version.
-The string tools are made to avoid problems with compilers that declare things like strncat as deprecated.
-They're not used in the interface, only internally in this file as static functions.
-As with many other structs in this file, the init and cleanup functions serve as ctor and dtor.
*/
#ifdef LODEPNG_COMPILE_ZLIB
/*dynamic vector of unsigned ints*/
typedef struct uivector
{
unsigned* data;
size_t size; /*size in number of unsigned longs*/
size_t allocsize; /*allocated size in bytes*/
} uivector;
static void uivector_cleanup(void* p)
{
((uivector*)p)->size = ((uivector*)p)->allocsize = 0;
lodepng_free(((uivector*)p)->data);
((uivector*)p)->data = NULL;
}
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned uivector_reserve(uivector* p, size_t allocsize)
{
if (allocsize > p->allocsize)
{
size_t newsize = (allocsize > p->allocsize * 2) ? allocsize : (allocsize * 3 / 2);
void* data = lodepng_realloc(p->data, newsize);
if (data)
{
p->allocsize = newsize;
p->data = (unsigned*)data;
}
else return 0; /*error: not enough memory*/
}
return 1;
}
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned uivector_resize(uivector* p, size_t size)
{
if (!uivector_reserve(p, size * sizeof(unsigned))) return 0;
p->size = size;
return 1; /*success*/
}
/*resize and give all new elements the value*/
static unsigned uivector_resizev(uivector* p, size_t size, unsigned value)
{
size_t oldsize = p->size, i;
if (!uivector_resize(p, size)) return 0;
for (i = oldsize; i < size; ++i) p->data[i] = value;
return 1;
}
static void uivector_init(uivector* p)
{
p->data = NULL;
p->size = p->allocsize = 0;
}
#ifdef LODEPNG_COMPILE_ENCODER
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned uivector_push_back(uivector* p, unsigned c)
{
if (!uivector_resize(p, p->size + 1)) return 0;
p->data[p->size - 1] = c;
return 1;
}
#endif /*LODEPNG_COMPILE_ENCODER*/
#endif /*LODEPNG_COMPILE_ZLIB*/
/* /////////////////////////////////////////////////////////////////////////// */
/*dynamic vector of unsigned chars*/
typedef struct ucvector
{
unsigned char* data;
size_t size; /*used size*/
size_t allocsize; /*allocated size*/
} ucvector;
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned ucvector_reserve(ucvector* p, size_t allocsize)
{
if (allocsize > p->allocsize)
{
size_t newsize = (allocsize > p->allocsize * 2) ? allocsize : (allocsize * 3 / 2);
void* data = lodepng_realloc(p->data, newsize);
if (data)
{
p->allocsize = newsize;
p->data = (unsigned char*)data;
}
else return 0; /*error: not enough memory*/
}
return 1;
}
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned ucvector_resize(ucvector* p, size_t size)
{
if (!ucvector_reserve(p, size * sizeof(unsigned char))) return 0;
p->size = size;
return 1; /*success*/
}
#ifdef LODEPNG_COMPILE_PNG
static void ucvector_cleanup(void* p)
{
((ucvector*)p)->size = ((ucvector*)p)->allocsize = 0;
lodepng_free(((ucvector*)p)->data);
((ucvector*)p)->data = NULL;
}
static void ucvector_init(ucvector* p)
{
p->data = NULL;
p->size = p->allocsize = 0;
}
#endif /*LODEPNG_COMPILE_PNG*/
#ifdef LODEPNG_COMPILE_ZLIB
/*you can both convert from vector to buffer&size and vica versa. If you use
init_buffer to take over a buffer and size, it is not needed to use cleanup*/
static void ucvector_init_buffer(ucvector* p, unsigned char* buffer, size_t size)
{
p->data = buffer;
p->allocsize = p->size = size;
}
#endif /*LODEPNG_COMPILE_ZLIB*/
#if (defined(LODEPNG_COMPILE_PNG) && defined(LODEPNG_COMPILE_ANCILLARY_CHUNKS)) || defined(LODEPNG_COMPILE_ENCODER)
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned ucvector_push_back(ucvector* p, unsigned char c)
{
if (!ucvector_resize(p, p->size + 1)) return 0;
p->data[p->size - 1] = c;
return 1;
}
#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/
/* ////////////////////////////////////////////////////////////////////////// */
#ifdef LODEPNG_COMPILE_PNG
#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
/*returns 1 if success, 0 if failure ==> nothing done*/
static unsigned string_resize(char** out, size_t size)
{
char* data = (char*)lodepng_realloc(*out, size + 1);
if (data)
{
data[size] = 0; /*null termination char*/
*out = data;
}
return data != 0;
}
/*init a {char*, size_t} pair for use as string*/
static void string_init(char** out)
{
*out = NULL;
string_resize(out, 0);
}
/*free the above pair again*/
static void string_cleanup(char** out)
{
lodepng_free(*out);
*out = NULL;
}
static void string_set(char** out, const char* in)
{
size_t insize = strlen(in), i;
if (string_resize(out, insize))
{
for (i = 0; i != insize; ++i)
{
(*out)[i] = in[i];
}
}
}
#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
#endif /*LODEPNG_COMPILE_PNG*/
/* ////////////////////////////////////////////////////////////////////////// */
unsigned lodepng_read32bitInt(const unsigned char* buffer)
{
return (unsigned)((buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]);
}
#if defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)
/*buffer must have at least 4 allocated bytes available*/
static void lodepng_set32bitInt(unsigned char* buffer, unsigned value)
{
buffer[0] = (unsigned char)((value >> 24) & 0xff);
buffer[1] = (unsigned char)((value >> 16) & 0xff);
buffer[2] = (unsigned char)((value >> 8) & 0xff);
buffer[3] = (unsigned char)((value) & 0xff);
}
#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/
#ifdef LODEPNG_COMPILE_ENCODER
static void lodepng_add32bitInt(ucvector* buffer, unsigned value)
{
ucvector_resize(buffer, buffer->size + 4); /*todo: give error if resize failed*/
lodepng_set32bitInt(&buffer->data[buffer->size - 4], value);
}
#endif /*LODEPNG_COMPILE_ENCODER*/
/* ////////////////////////////////////////////////////////////////////////// */
/* / File IO / */
/* ////////////////////////////////////////////////////////////////////////// */
#ifdef LODEPNG_COMPILE_DISK
/* returns negative value on error. This should be pure C compatible, so no fstat. */
static long lodepng_filesize(const char* filename)
{
FILE* file;
long size;
file = fopen(filename, "rb");
if (!file) return -1;
if (fseek(file, 0, SEEK_END) != 0)
{
fclose(file);
return -1;
}
size = ftell(file);
/* It may give LONG_MAX as directory size, this is invalid for us. */
if (size == LONG_MAX) size = -1;
fclose(file);
return size;
}
/* load file into buffer that already has the correct allocated size. Returns error code.*/
static unsigned lodepng_buffer_file(unsigned char* out, size_t size, const char* filename)
{
FILE* file;
size_t readsize;
file = fopen(filename, "rb");
if (!file) return 78;
readsize = fread(out, 1, size, file);
fclose(file);
if (readsize != size) return 78;
return 0;
}
unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename)
{
long size = lodepng_filesize(filename);
if (size < 0) return 78;
*outsize = (size_t)size;
*out = (unsigned char*)lodepng_malloc((size_t)size);
if (!(*out) && size > 0) return 83; /*the above malloc failed*/
return lodepng_buffer_file(*out, (size_t)size, filename);
}
/*write given buffer to the file, overwriting the file, it doesn't append to it.*/
unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename)
{
FILE* file;
file = fopen(filename, "wb");
if (!file) return 79;
fwrite((char*)buffer, 1, buffersize, file);
fclose(file);
return 0;
}
#endif /*LODEPNG_COMPILE_DISK*/
/* ////////////////////////////////////////////////////////////////////////// */
/* ////////////////////////////////////////////////////////////////////////// */
/* // End of common code and tools. Begin of Zlib related code. // */
/* ////////////////////////////////////////////////////////////////////////// */
/* ////////////////////////////////////////////////////////////////////////// */
#ifdef LODEPNG_COMPILE_ZLIB
#ifdef LODEPNG_COMPILE_ENCODER
/*TODO: this ignores potential out of memory errors*/
#define addBitToStream(/*size_t**/ bitpointer, /*ucvector**/ bitstream, /*unsigned char*/ bit)\
{\
/*add a new byte at the end*/\
if(((*bitpointer) & 7) == 0) ucvector_push_back(bitstream, (unsigned char)0);\
/*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/\
(bitstream->data[bitstream->size - 1]) |= (bit << ((*bitpointer) & 0x7));\
++(*bitpointer);\
}
static void addBitsToStream(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits)
{
size_t i;
for (i = 0; i != nbits; ++i) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> i) & 1));
}
static void addBitsToStreamReversed(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits)
{
size_t i;
for (i = 0; i != nbits; ++i) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> (nbits - 1 - i)) & 1));
}
#endif /*LODEPNG_COMPILE_ENCODER*/
#ifdef LODEPNG_COMPILE_DECODER
#define READBIT(bitpointer, bitstream) ((bitstream[bitpointer >> 3] >> (bitpointer & 0x7)) & (unsigned char)1)
static unsigned char readBitFromStream(size_t* bitpointer, const unsigned char* bitstream)
{
unsigned char result = (unsigned char)(READBIT(*bitpointer, bitstream));
++(*bitpointer);
return result;
}
static unsigned readBitsFromStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits)
{
unsigned result = 0, i;
for (i = 0; i != nbits; ++i)
{
result += ((unsigned)READBIT(*bitpointer, bitstream)) << i;
++(*bitpointer);
}
return result;
}
#endif /*LODEPNG_COMPILE_DECODER*/
/* ////////////////////////////////////////////////////////////////////////// */
/* / Deflate - Huffman / */
/* ////////////////////////////////////////////////////////////////////////// */
#define FIRST_LENGTH_CODE_INDEX 257
#define LAST_LENGTH_CODE_INDEX 285
/*256 literals, the end code, some length codes, and 2 unused codes*/
#define NUM_DEFLATE_CODE_SYMBOLS 288
/*the distance codes have their own symbols, 30 used, 2 unused*/
#define NUM_DISTANCE_SYMBOLS 32
/*the code length codes. 0-15: code lengths, 16: copy previous 3-6 times, 17: 3-10 zeros, 18: 11-138 zeros*/
#define NUM_CODE_LENGTH_CODES 19
/*the base lengths represented by codes 257-285*/
static const unsigned LENGTHBASE[29]
= { 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59,
67, 83, 99, 115, 131, 163, 195, 227, 258 };
/*the extra bits used by codes 257-285 (added to base length)*/
static const unsigned LENGTHEXTRA[29]
= { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3,
4, 4, 4, 4, 5, 5, 5, 5, 0 };
/*the base backwards distances (the bits of distance codes appear after length codes and use their own huffman tree)*/
static const unsigned DISTANCEBASE[30]
= { 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513,
769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577 };
/*the extra bits of backwards distances (added to base)*/
static const unsigned DISTANCEEXTRA[30]
= { 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 };
/*the order in which "code length alphabet code lengths" are stored, out of this
the huffman tree of the dynamic huffman tree lengths is generated*/
static const unsigned CLCL_ORDER[NUM_CODE_LENGTH_CODES]
= { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 };
/* ////////////////////////////////////////////////////////////////////////// */
/*
Huffman tree struct, containing multiple representations of the tree
*/
typedef struct HuffmanTree
{
unsigned* tree2d;
unsigned* tree1d;
unsigned* lengths; /*the lengths of the codes of the 1d-tree*/
unsigned maxbitlen; /*maximum number of bits a single code can get*/
unsigned numcodes; /*number of symbols in the alphabet = number of codes*/
} HuffmanTree;
/*function used for debug purposes to draw the tree in ascii art with C++*/
/*
static void HuffmanTree_draw(HuffmanTree* tree)
{
std::cout << "tree. length: " << tree->numcodes << " maxbitlen: " << tree->maxbitlen << std::endl;
for(size_t i = 0; i != tree->tree1d.size; ++i)
{
if(tree->lengths.data[i])
std::cout << i << " " << tree->tree1d.data[i] << " " << tree->lengths.data[i] << std::endl;
}
std::cout << std::endl;
}*/
static void HuffmanTree_init(HuffmanTree* tree)
{
tree->tree2d = 0;
tree->tree1d = 0;
tree->lengths = 0;
}
static void HuffmanTree_cleanup(HuffmanTree* tree)
{
lodepng_free(tree->tree2d);
lodepng_free(tree->tree1d);
lodepng_free(tree->lengths);
}
/*the tree representation used by the decoder. return value is error*/
static unsigned HuffmanTree_make2DTree(HuffmanTree* tree)
{
unsigned nodefilled = 0; /*up to which node it is filled*/
unsigned treepos = 0; /*position in the tree (1 of the numcodes columns)*/
unsigned n, i;
tree->tree2d = (unsigned*)lodepng_malloc(tree->numcodes * 2 * sizeof(unsigned));
if (!tree->tree2d) return 83; /*alloc fail*/
/*
convert tree1d[] to tree2d[][]. In the 2D array, a value of 32767 means
uninited, a value >= numcodes is an address to another bit, a value < numcodes
is a code. The 2 rows are the 2 possible bit values (0 or 1), there are as
many columns as codes - 1.
A good huffman tree has N * 2 - 1 nodes, of which N - 1 are internal nodes.
Here, the internal nodes are stored (what their 0 and 1 option point to).
There is only memory for such good tree currently, if there are more nodes
(due to too long length codes), error 55 will happen
*/
for (n = 0; n < tree->numcodes * 2; ++n)
{
tree->tree2d[n] = 32767; /*32767 here means the tree2d isn't filled there yet*/
}
for (n = 0; n < tree->numcodes; ++n) /*the codes*/
{
for (i = 0; i != tree->lengths[n]; ++i) /*the bits for this code*/
{
unsigned char bit = (unsigned char)((tree->tree1d[n] >> (tree->lengths[n] - i - 1)) & 1);
/*oversubscribed, see comment in lodepng_error_text*/
if (treepos > 2147483647 || treepos + 2 > tree->numcodes) return 55;
if (tree->tree2d[2 * treepos + bit] == 32767) /*not yet filled in*/
{
if (i + 1 == tree->lengths[n]) /*last bit*/
{
tree->tree2d[2 * treepos + bit] = n; /*put the current code in it*/
treepos = 0;
}
else
{
/*put address of the next step in here, first that address has to be found of course
(it's just nodefilled + 1)...*/
++nodefilled;
/*addresses encoded with numcodes added to it*/
tree->tree2d[2 * treepos + bit] = nodefilled + tree->numcodes;
treepos = nodefilled;
}
}
else treepos = tree->tree2d[2 * treepos + bit] - tree->numcodes;
}
}
for (n = 0; n < tree->numcodes * 2; ++n)
{
if (tree->tree2d[n] == 32767) tree->tree2d[n] = 0; /*remove possible remaining 32767's*/
}
return 0;
}
/*
Second step for the ...makeFromLengths and ...makeFromFrequencies functions.
numcodes, lengths and maxbitlen must already be filled in correctly. return
value is error.
*/
static unsigned HuffmanTree_makeFromLengths2(HuffmanTree* tree)
{
uivector blcount;
uivector nextcode;
unsigned error = 0;
unsigned bits, n;
uivector_init(&blcount);
uivector_init(&nextcode);
tree->tree1d = (unsigned*)lodepng_malloc(tree->numcodes * sizeof(unsigned));
if (!tree->tree1d) error = 83; /*alloc fail*/
if (!uivector_resizev(&blcount, tree->maxbitlen + 1, 0)
|| !uivector_resizev(&nextcode, tree->maxbitlen + 1, 0))
error = 83; /*alloc fail*/
if (!error)
{
/*step 1: count number of instances of each code length*/
for (bits = 0; bits != tree->numcodes; ++bits) ++blcount.data[tree->lengths[bits]];
/*step 2: generate the nextcode values*/
for (bits = 1; bits <= tree->maxbitlen; ++bits)
{
nextcode.data[bits] = (nextcode.data[bits - 1] + blcount.data[bits - 1]) << 1;
}
/*step 3: generate all the codes*/
for (n = 0; n != tree->numcodes; ++n)
{
if (tree->lengths[n] != 0) tree->tree1d[n] = nextcode.data[tree->lengths[n]]++;
}
}
uivector_cleanup(&blcount);
uivector_cleanup(&nextcode);
if (!error) return HuffmanTree_make2DTree(tree);
else return error;
}
/*
given the code lengths (as stored in the PNG file), generate the tree as defined
by Deflate. maxbitlen is the maximum bits that a code in the tree can have.
return value is error.
*/
static unsigned HuffmanTree_makeFromLengths(HuffmanTree* tree, const unsigned* bitlen,
size_t numcodes, unsigned maxbitlen)
{
unsigned i;
tree->lengths = (unsigned*)lodepng_malloc(numcodes * sizeof(unsigned));
if (!tree->lengths) return 83; /*alloc fail*/
for (i = 0; i != numcodes; ++i) tree->lengths[i] = bitlen[i];
tree->numcodes = (unsigned)numcodes; /*number of symbols*/
tree->maxbitlen = maxbitlen;
return HuffmanTree_makeFromLengths2(tree);
}
#ifdef LODEPNG_COMPILE_ENCODER
/*BPM: Boundary Package Merge, see "A Fast and Space-Economical Algorithm for Length-Limited Coding",
Jyrki Katajainen, Alistair Moffat, Andrew Turpin, 1995.*/
/*chain node for boundary package merge*/
typedef struct BPMNode
{
int weight; /*the sum of all weights in this chain*/
unsigned index; /*index of this leaf node (called "count" in the paper)*/
struct BPMNode* tail; /*the next nodes in this chain (null if last)*/
int in_use;
} BPMNode;
/*lists of chains*/
typedef struct BPMLists
{
/*memory pool*/
unsigned memsize;
BPMNode* memory;
unsigned numfree;
unsigned nextfree;
BPMNode** freelist;
/*two heads of lookahead chains per list*/
unsigned listsize;
BPMNode** chains0;
BPMNode** chains1;
} BPMLists;
/*creates a new chain node with the given parameters, from the memory in the lists */
static BPMNode* bpmnode_create(BPMLists* lists, int weight, unsigned index, BPMNode* tail)
{
unsigned i;
BPMNode* result;
/*memory full, so garbage collect*/
if (lists->nextfree >= lists->numfree)
{
/*mark only those that are in use*/
for (i = 0; i != lists->memsize; ++i) lists->memory[i].in_use = 0;
for (i = 0; i != lists->listsize; ++i)
{
BPMNode* node;
for (node = lists->chains0[i]; node != 0; node = node->tail) node->in_use = 1;
for (node = lists->chains1[i]; node != 0; node = node->tail) node->in_use = 1;
}
/*collect those that are free*/
lists->numfree = 0;
for (i = 0; i != lists->memsize; ++i)
{
if (!lists->memory[i].in_use) lists->freelist[lists->numfree++] = &lists->memory[i];
}
lists->nextfree = 0;
}
result = lists->freelist[lists->nextfree++];
result->weight = weight;
result->index = index;
result->tail = tail;
return result;
}
/*sort the leaves with stable mergesort*/
static void bpmnode_sort(BPMNode* leaves, size_t num)
{
BPMNode* mem = (BPMNode*)lodepng_malloc(sizeof(*leaves) * num);
size_t width, counter = 0;
for (width = 1; width < num; width *= 2)
{
BPMNode* a = (counter & 1) ? mem : leaves;
BPMNode* b = (counter & 1) ? leaves : mem;
size_t p;
for (p = 0; p < num; p += 2 * width)
{
size_t q = (p + width > num) ? num : (p + width);
size_t r = (p + 2 * width > num) ? num : (p + 2 * width);
size_t i = p, j = q, k;
for (k = p; k < r; k++)
{
if (i < q && (j >= r || a[i].weight <= a[j].weight)) b[k] = a[i++];
else b[k] = a[j++];
}
}
counter++;
}
if (counter & 1) memcpy(leaves, mem, sizeof(*leaves) * num);
lodepng_free(mem);
}
/*Boundary Package Merge step, numpresent is the amount of leaves, and c is the current chain.*/
static void boundaryPM(BPMLists* lists, BPMNode* leaves, size_t numpresent, int c, int num)
{
unsigned lastindex = lists->chains1[c]->index;
if (c == 0)
{
if (lastindex >= numpresent) return;
lists->chains0[c] = lists->chains1[c];
lists->chains1[c] = bpmnode_create(lists, leaves[lastindex].weight, lastindex + 1, 0);
}
else
{
/*sum of the weights of the head nodes of the previous lookahead chains.*/
int sum = lists->chains0[c - 1]->weight + lists->chains1[c - 1]->weight;
lists->chains0[c] = lists->chains1[c];
if (lastindex < numpresent && sum > leaves[lastindex].weight)
{
lists->chains1[c] = bpmnode_create(lists, leaves[lastindex].weight, lastindex + 1, lists->chains1[c]->tail);
return;
}
lists->chains1[c] = bpmnode_create(lists, sum, lastindex, lists->chains1[c - 1]);
/*in the end we are only interested in the chain of the last list, so no
need to recurse if we're at the last one (this gives measurable speedup)*/
if (num + 1 < (int)(2 * numpresent - 2))
{
boundaryPM(lists, leaves, numpresent, c - 1, num);
boundaryPM(lists, leaves, numpresent, c - 1, num);
}
}
}
unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies,
size_t numcodes, unsigned maxbitlen)
{
unsigned error = 0;
unsigned i;
size_t numpresent = 0; /*number of symbols with non-zero frequency*/
BPMNode* leaves; /*the symbols, only those with > 0 frequency*/
if (numcodes == 0) return 80; /*error: a tree of 0 symbols is not supposed to be made*/
if ((1u << maxbitlen) < numcodes) return 80; /*error: represent all symbols*/
leaves = (BPMNode*)lodepng_malloc(numcodes * sizeof(*leaves));
if (!leaves) return 83; /*alloc fail*/
for (i = 0; i != numcodes; ++i)
{
if (frequencies[i] > 0)
{
leaves[numpresent].weight = (int)frequencies[i];
leaves[numpresent].index = i;
++numpresent;
}
}
for (i = 0; i != numcodes; ++i) lengths[i] = 0;
/*ensure at least two present symbols. There should be at least one symbol
according to RFC 1951 section 3.2.7. Some decoders incorrectly require two. To
make these work as well ensure there are at least two symbols. The
Package-Merge code below also doesn't work correctly if there's only one
symbol, it'd give it the theoritical 0 bits but in practice zlib wants 1 bit*/
if (numpresent == 0)
{
lengths[0] = lengths[1] = 1; /*note that for RFC 1951 section 3.2.7, only lengths[0] = 1 is needed*/
}
else if (numpresent == 1)
{
lengths[leaves[0].index] = 1;
lengths[leaves[0].index == 0 ? 1 : 0] = 1;
}
else
{
BPMLists lists;
BPMNode* node;
bpmnode_sort(leaves, numpresent);
lists.listsize = maxbitlen;
lists.memsize = 2 * maxbitlen * (maxbitlen + 1);
lists.nextfree = 0;
lists.numfree = lists.memsize;
lists.memory = (BPMNode*)lodepng_malloc(lists.memsize * sizeof(*lists.memory));
lists.freelist = (BPMNode**)lodepng_malloc(lists.memsize * sizeof(BPMNode*));
lists.chains0 = (BPMNode**)lodepng_malloc(lists.listsize * sizeof(BPMNode*));
lists.chains1 = (BPMNode**)lodepng_malloc(lists.listsize * sizeof(BPMNode*));
if (!lists.memory || !lists.freelist || !lists.chains0 || !lists.chains1) error = 83; /*alloc fail*/
if (!error)
{
for (i = 0; i != lists.memsize; ++i) lists.freelist[i] = &lists.memory[i];
bpmnode_create(&lists, leaves[0].weight, 1, 0);
bpmnode_create(&lists, leaves[1].weight, 2, 0);
for (i = 0; i != lists.listsize; ++i)
{
lists.chains0[i] = &lists.memory[0];
lists.chains1[i] = &lists.memory[1];
}
/*each boundaryPM call adds one chain to the last list, and we need 2 * numpresent - 2 chains.*/
for (i = 2; i != 2 * numpresent - 2; ++i) boundaryPM(&lists, leaves, numpresent, (int)maxbitlen - 1, (int)i);
for (node = lists.chains1[maxbitlen - 1]; node; node = node->tail)
{
for (i = 0; i != node->index; ++i) ++lengths[leaves[i].index];
}
}
lodepng_free(lists.memory);
lodepng_free(lists.freelist);
lodepng_free(lists.chains0);
lodepng_free(lists.chains1);
}
lodepng_free(leaves);
return error;
}
/*Create the Huffman tree given the symbol frequencies*/
static unsigned HuffmanTree_makeFromFrequencies(HuffmanTree* tree, const unsigned* frequencies,
size_t mincodes, size_t numcodes, unsigned maxbitlen)
{
unsigned error = 0;
while (!frequencies[numcodes - 1] && numcodes > mincodes) --numcodes; /*trim zeroes*/
tree->maxbitlen = maxbitlen;
tree->numcodes = (unsigned)numcodes; /*number of symbols*/
tree->lengths = (unsigned*)lodepng_realloc(tree->lengths, numcodes * sizeof(unsigned));
if (!tree->lengths) return 83; /*alloc fail*/
/*initialize all lengths to 0*/
memset(tree->lengths, 0, numcodes * sizeof(unsigned));
error = lodepng_huffman_code_lengths(tree->lengths, frequencies, numcodes, maxbitlen);
if (!error) error = HuffmanTree_makeFromLengths2(tree);
return error;
}
static unsigned HuffmanTree_getCode(const HuffmanTree* tree, unsigned index)
{
return tree->tree1d[index];
}
static unsigned HuffmanTree_getLength(const HuffmanTree* tree, unsigned index)
{
return tree->lengths[index];
}
#endif /*LODEPNG_COMPILE_ENCODER*/
/*get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/
static unsigned generateFixedLitLenTree(HuffmanTree* tree)
{
unsigned i, error = 0;
unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned));
if (!bitlen) return 83; /*alloc fail*/
/*288 possible codes: 0-255=literals, 256=endcode, 257-285=lengthcodes, 286-287=unused*/
for (i = 0; i <= 143; ++i) bitlen[i] = 8;
for (i = 144; i <= 255; ++i) bitlen[i] = 9;
for (i = 256; i <= 279; ++i) bitlen[i] = 7;
for (i = 280; i <= 287; ++i) bitlen[i] = 8;
error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DEFLATE_CODE_SYMBOLS, 15);
lodepng_free(bitlen);
return error;
}
/*get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/
static unsigned generateFixedDistanceTree(HuffmanTree* tree)
{
unsigned i, error = 0;
unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned));
if (!bitlen) return 83; /*alloc fail*/
/*there are 32 distance codes, but 30-31 are unused*/
for (i = 0; i != NUM_DISTANCE_SYMBOLS; ++i) bitlen[i] = 5;
error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DISTANCE_SYMBOLS, 15);
lodepng_free(bitlen);
return error;
}
#ifdef LODEPNG_COMPILE_DECODER
/*
returns the code, or (unsigned)(-1) if error happened
inbitlength is the length of the complete buffer, in bits (so its byte length times 8)
*/
static unsigned huffmanDecodeSymbol(const unsigned char* in, size_t* bp,
const HuffmanTree* codetree, size_t inbitlength)
{
unsigned treepos = 0, ct;
for (;;)
{
if (*bp >= inbitlength) return (unsigned)(-1); /*error: end of input memory reached without endcode*/
/*
decode the symbol from the tree. The "readBitFromStream" code is inlined in
the expression below because this is the biggest bottleneck while decoding
*/
ct = codetree->tree2d[(treepos << 1) + READBIT(*bp, in)];
++(*bp);
if (ct < codetree->numcodes) return ct; /*the symbol is decoded, return it*/
else treepos = ct - codetree->numcodes; /*symbol not yet decoded, instead move tree position*/
if (treepos >= codetree->numcodes) return (unsigned)(-1); /*error: it appeared outside the codetree*/
}
}
#endif /*LODEPNG_COMPILE_DECODER*/
#ifdef LODEPNG_COMPILE_DECODER
/* ////////////////////////////////////////////////////////////////////////// */
/* / Inflator (Decompressor) / */
/* ////////////////////////////////////////////////////////////////////////// */
/*get the tree of a deflated block with fixed tree, as specified in the deflate specification*/
static void getTreeInflateFixed(HuffmanTree* tree_ll, HuffmanTree* tree_d)
{
/*TODO: check for out of memory errors*/
generateFixedLitLenTree(tree_ll);
generateFixedDistanceTree(tree_d);
}
/*get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/
static unsigned getTreeInflateDynamic(HuffmanTree* tree_ll, HuffmanTree* tree_d,
const unsigned char* in, size_t* bp, size_t inlength)
{
/*make sure that length values that aren't filled in will be 0, or a wrong tree will be generated*/
unsigned error = 0;
unsigned n, HLIT, HDIST, HCLEN, i;
size_t inbitlength = inlength * 8;
/*see comments in deflateDynamic for explanation of the context and these variables, it is analogous*/
unsigned* bitlen_ll = 0; /*lit,len code lengths*/
unsigned* bitlen_d = 0; /*dist code lengths*/
/*code length code lengths ("clcl"), the bit lengths of the huffman tree used to compress bitlen_ll and bitlen_d*/
unsigned* bitlen_cl = 0;
HuffmanTree tree_cl; /*the code tree for code length codes (the huffman tree for compressed huffman trees)*/
if ((*bp) + 14 > (inlength << 3)) return 49; /*error: the bit pointer is or will go past the memory*/
/*number of literal/length codes + 257. Unlike the spec, the value 257 is added to it here already*/