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BaseSet.cpp
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/* invaderR, space invaders clone
* Copyright (C) 2006 Richard Adem richy486@gmail.com
*
* invaderR is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* invaderR is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include ".\baseset.h"
CBaseSet::CBaseSet(void)
{
}
CBaseSet::~CBaseSet(void)
{
}
CBaseSet* CBaseSet::getInstance()
{
static CBaseSet instance;
return &instance;
}
// Generate and place 5 bases.
void CBaseSet::makeBases()
{
Point t_p;
for(int i = 0; i < 5; i++)
{
base[i].generate();
t_p.x = i*100+30;
t_p.y = 50;
base[i].setPos(t_p);
}
}
// Check hits for all the bases.
bool CBaseSet::checkHits(Point p)
{
for(int i = 0; i < 5; i++)
{
if(base[i].testHit(p))
return true;
}
return false;
}
// Draw all the bases.
void CBaseSet::drawBases()
{
for(int i = 0; i < 5; i++)
{
base[i].drawBase();
}
}