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script.js
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script.js
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var score = 0;
var cross = true;
audio = new Audio('music.mp3');
audio2 = new Audio('gameover.wav');
audio3 = new Audio('dies.wav');
setTimeout(() => {
audio.play();
}, 1000);
document.onkeydown = function(e) {
console.log(e.keyCode)
if (e.keyCode == 38) {
dino = document.querySelector('.dino');
dino.classList.add('animateDino');
setTimeout(() => {
dino.classList.remove('animateDino')
}, 900);
}
if (e.keyCode == 39) {
dino = document.querySelector(".dino");
dinoX = parseInt(window.getComputedStyle(dino, null).getPropertyValue('left'));
dino.style.left = dinoX + 112 + "px";
}
if (e.keyCode == 37) {
dino = document.querySelector(".dino");
dinoX = parseInt(window.getComputedStyle(dino, null).getPropertyValue('left'));
dino.style.left = dinoX - 112 + "px";
}
}
setInterval(() => {
dino = document.querySelector(".dino")
gameOver = document.querySelector(".gameOver")
obstacle = document.querySelector(".obstacle");
reload = document.querySelector(".reload");
dx = parseInt(window.getComputedStyle(dino, null).getPropertyValue('left'));
dy = parseInt(window.getComputedStyle(dino, null).getPropertyValue('bottom'));
ox = parseInt(window.getComputedStyle(obstacle, null).getPropertyValue('left'));
oy = parseInt(window.getComputedStyle(obstacle, null).getPropertyValue('bottom'));
offsetX = Math.abs(dx - ox);
offsetY = Math.abs(dy - oy);
if (offsetX < 73 && offsetY < 52) {
gameOver.innerHTML = "Game Over Reload to start again";
obstacle.classList.remove('obstacleAni');
audio2.play();
setTimeout(() => {
audio2.pause();
audio.pause();
}, 1000);
reload.style.visibility = 'visible';
dino.style.animation = "fall" + " " + " " + 5 + 's' + " " + "linear";
audio3.play();
} else if (offsetX < 145 && cross) {
score += 1;
updateScore(score);
cross = false;
setTimeout(() => {
cross = true
}, 1000);
setTimeout(() => {
aniDur = parseFloat(window.getComputedStyle(obstacle, null).getPropertyValue('animation-duration'));
newDur = aniDur - 0.1
obstacle.style.animationDuration = newDur + 's';
}, 500);
}
}, 10);
function updateScore(score) {
scoreCont.innerHTML = "Your Score:" + score
}