From b58380143f432a9c220ba325932dc76f9291b6fc Mon Sep 17 00:00:00 2001 From: blakdragan7 Date: Fri, 9 Aug 2024 04:39:22 +0000 Subject: [PATCH] added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT Currently, render targets that do not have the VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT flag will not work and just cause a crash. This adds an offscreen texture that can be used as an input attachment in its place and then a copy command to update the render target at the end. Diffs= 8c7ac0329 added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT (#7757) Co-authored-by: Jonathon Copeland --- .rive_head | 2 +- build/build_rive.sh | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/.rive_head b/.rive_head index 2f45f73f..16f26cbd 100644 --- a/.rive_head +++ b/.rive_head @@ -1 +1 @@ -66d9f1725eca90876a29f029de002b2a4f919a19 +8c7ac03294339ae2ad856b541c730dc16cec018d diff --git a/build/build_rive.sh b/build/build_rive.sh index b3c4f87c..cb1a3054 100755 --- a/build/build_rive.sh +++ b/build/build_rive.sh @@ -77,7 +77,7 @@ case "$(uname -s)" in fi NUM_CORES=$(($(sysctl -n hw.physicalcpu) + 1)) ;; - MINGW*) + MINGW*|MSYS*) HOST_MACHINE="windows" NUM_CORES=$NUMBER_OF_PROCESSORS # Try to find MSBuild.exe