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void translate_bytes(uint8_t *image, int len, uint8_t *table);
int identify_sprites(uint8_t *image, struct sprite *sprites, int n_sprites, struct sprite_match *matched, int max_matches);
int merge_sprites(struct sprite_match *a, int a_count, struct sprite_match *b, int b_count, struct sprite_match *dest, int dest_count, int *overlap_out);