diff --git a/_layouts/level.html b/_layouts/level.html index 537c881..9eb7bf9 100644 --- a/_layouts/level.html +++ b/_layouts/level.html @@ -43,7 +43,7 @@ top: 10px; right: 10px; padding: 10px 20px; - font-size: 16px; + font-size: 32px; z-index: 1001; background-color: #007bff; color: white; @@ -59,7 +59,7 @@ top: 70px; right: 10px; padding: 10px 20px; - font-size: 16px; + font-size: 32px; z-index: 1001; background-color: #007bff; color: white; diff --git a/game/acceptUserInput.js b/game/acceptUserInput.js index 2624576..a1ac69a 100644 --- a/game/acceptUserInput.js +++ b/game/acceptUserInput.js @@ -52,8 +52,8 @@ export function acceptUserInput(engine, render, gameState) { } } - let undoButton = document.getElementById('undo-button'); - function holdit() { + function setupUndoButton() { + let undoButton = document.getElementById('undo-button'); let t; let start = 100; let speedup = 1.05; @@ -69,11 +69,13 @@ export function acceptUserInput(engine, render, gameState) { } undoButton.onmouseup = function () { + start = 100; + speedup = 1.05; clearTimeout(t); } - }; - undoButton.onclick = holdit;// undo button - + } + + setupUndoButton(); function onActiveSlingshot(mousePosition) { // Define a small region around the mouse