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StLjVirtualMachine.h
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StLjVirtualMachine.h
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#ifndef STVIRTUALMACHINE_H
#define STVIRTUALMACHINE_H
/*
* Copyright 2020 Rochus Keller <mailto:me@rochus-keller.ch>
*
* This file is part of the Smalltalk parser/compiler library.
*
* The following is the license that applies to this copy of the
* library. For a license to use the library under conditions
* other than those described here, please email to me@rochus-keller.ch.
*
* GNU General Public License Usage
* This file may be used under the terms of the GNU General Public
* License (GPL) versions 2.0 or 3.0 as published by the Free Software
* Foundation and appearing in the file LICENSE.GPL included in
* the packaging of this file. Please review the following information
* to ensure GNU General Public Licensing requirements will be met:
* http://www.fsf.org/licensing/licenses/info/GPLv2.html and
* http://www.gnu.org/copyleft/gpl.html.
*/
#include <QObject>
namespace Lua
{
class Engine2;
}
namespace St
{
class LjVirtualMachine : public QObject
{
Q_OBJECT
public:
explicit LjVirtualMachine(QObject *parent = 0);
bool load( const QString& path );
void run(bool useJit = true, bool useProfiler = false);
Lua::Engine2* getLua() const { return d_lua; }
protected slots:
void onNotify( int messageType, QByteArray val1, int val2 );
private:
Lua::Engine2* d_lua;
};
}
#endif // STVIRTUALMACHINE_H