A collection of my mods and modding tools for the game Oxygen Not Included.
![](/romen-h/ONI-Mods/raw/master/docs/img/banner_browse_workshop.jpg)
A standalone mod manager and launcher for Oxygen Not Included.
A tool for inspecting and editing the ONI animation files.
A library that provides shared code used by multiple mods in this solution.
A new "storage" building that allows sweep-only materials to be delivered to a specific location and immediately dumped on the floor.
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An updated fork of test447's Fan Tiles mod.
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A small mod to cap the Unity FPS to avoid coil whine or excessive power consumption.
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A mod that adds various UVC emitting lights for disinfecting your base.
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A new sensor that outputs a logic signal when a specific time block is active.
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A mod for making dirt at the Rock Crusher.
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A new building that deodorizes polluted oxygen with a vent input and output.
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A new door made of plastic that blocks gas flow, but not liquids.
This mod was originally created by Aki. I will be maintaining it for now on.
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Adds plastic versions of the mesh and airflow tiles.
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Adds plastic liquid and gas pipes and some decorative plastic backwalls.
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Modifies Carpet Tiles to absorb liquid from above and drip it out the bottom.
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A new building that converts heat energy directly into power.
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Adds a thermoelectric cooler ("TEC") tile that can move heat from one side to the other while it is powered.
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Adds new backwall buildings that can divide spaces into rooms like a door would.
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All rights reserved. The content of this repository has been made source-available, but without license to use or copy in your own mods or other works.
Please contact me for permission to use any of this code or artwork.
© 2021 RomenH