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ONI-Mods

A collection of my mods and modding tools for the game Oxygen Not Included.

My Steam Workshop

My Modding Tools

A standalone mod manager and launcher for Oxygen Not Included.

A tool for inspecting and editing the ONI animation files.

My Mods

A library that provides shared code used by multiple mods in this solution.

A new "storage" building that allows sweep-only materials to be delivered to a specific location and immediately dumped on the floor.


An updated fork of test447's Fan Tiles mod.


A small mod to cap the Unity FPS to avoid coil whine or excessive power consumption.


A mod that adds various UVC emitting lights for disinfecting your base.


A new sensor that outputs a logic signal when a specific time block is active.


A mod for making dirt at the Rock Crusher.


A new building that deodorizes polluted oxygen with a vent input and output.


A new door made of plastic that blocks gas flow, but not liquids.

This mod was originally created by Aki. I will be maintaining it for now on.


Adds plastic versions of the mesh and airflow tiles.


Adds plastic liquid and gas pipes and some decorative plastic backwalls.


Modifies Carpet Tiles to absorb liquid from above and drip it out the bottom.


A new building that converts heat energy directly into power.


Adds a thermoelectric cooler ("TEC") tile that can move heat from one side to the other while it is powered.


Adds new backwall buildings that can divide spaces into rooms like a door would.


License

All rights reserved. The content of this repository has been made source-available, but without license to use or copy in your own mods or other works. Please contact me for permission to use any of this code or artwork.

© 2021 RomenH