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[Germicidal UV Lights] Crash #45

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FyebriesRolandia opened this issue Dec 29, 2023 · 1 comment
Open

[Germicidal UV Lights] Crash #45

FyebriesRolandia opened this issue Dec 29, 2023 · 1 comment
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Bug Something isn't working Needs Testing Work has been done for the issue but needs some testing before closing.

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@FyebriesRolandia
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REQUIRED: Describe the bug

Having an operating Germicical Lights (of both variant) causes the game to crash

Steps To Reproduce

Constructing the UV Lamps does not cause crash. However, after giving it power, the game immediately crashed

Logs & Screenshots

MissingMethodException: bool Grid.TestLineOfSight(int,int,int,int,System.Func`2<int, bool>,bool)

RomenH.GermicideLamp.GermicideLamp.UpdateCell (System.Single dt, System.Int32 x, System.Int32 y, System.Collections.Generic.HashSet1[T] buildingsAlreadySeen) (at <25a7a52f31da4f469a7d1ea8821bef42>:0) RomenH.GermicideLamp.GermicideLamp.Sim200ms (System.Single dt) (at <25a7a52f31da4f469a7d1ea8821bef42>:0) SimAndRenderScheduler+Sim200msUpdater.Update (ISim200ms updater, System.Single dt) (at <1e2b7d5db95c4d6b84eabb7ca0270927>:0) UpdateBucketWithUpdater1[DataType].Update (System.Single dt) (at <1e2b7d5db95c4d6b84eabb7ca0270927>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <1e2b7d5db95c4d6b84eabb7ca0270927>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <1e2b7d5db95c4d6b84eabb7ca0270927>:0)
Game.SimEveryTick (System.Single dt) (at :0)
Game.Update () (at :0)

Build: U50-587362-VD
Build: U50-587362-VD

@FyebriesRolandia FyebriesRolandia added the Bug Something isn't working label Dec 29, 2023
@romen-h romen-h added the Planned This issue will be in progress soon. label Jul 22, 2024
@romen-h romen-h changed the title Germicidal Light Crash [Germicidal UV Lights] Crash Nov 24, 2024
@romen-h
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romen-h commented Nov 24, 2024

I think this may be fixed just by rebuilding the mod for the current version of the game.

@romen-h romen-h added Needs Testing Work has been done for the issue but needs some testing before closing. and removed Planned This issue will be in progress soon. labels Nov 24, 2024
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