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Utils.cs
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Utils.cs
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using System;
using System.Collections.Generic;
namespace Hashcode2022
{
public static class Utils
{
public static TSource MinBy<TSource, TKey>(this IEnumerable<TSource> source,
Func<TSource, TKey> selector)
{
return source.MinBy(selector, null);
}
public static TSource MinBy<TSource, TKey>(this IEnumerable<TSource> source,
Func<TSource, TKey> selector, IComparer<TKey> comparer)
{
if (source == null) throw new ArgumentNullException("source");
if (selector == null) throw new ArgumentNullException("selector");
comparer ??= Comparer<TKey>.Default;
using (var sourceIterator = source.GetEnumerator())
{
if (!sourceIterator.MoveNext())
{
throw new InvalidOperationException("Sequence contains no elements");
}
var min = sourceIterator.Current;
var minKey = selector(min);
while (sourceIterator.MoveNext())
{
var candidate = sourceIterator.Current;
var candidateProjected = selector(candidate);
if (comparer.Compare(candidateProjected, minKey) < 0)
{
min = candidate;
minKey = candidateProjected;
}
}
return min;
}
}
}
}