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Grow Island: String path in removeMovieClip doesn't resolve #1665
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Trying a simple test with |
With the 13th of January 2021 release as a Firefox extension it works flawlessly for me on Windows 10 |
While most of the time the game works properly, there are some situations like mentioned above which cause lags. Unfortunately, this bug still occurs. |
Apparently, this is fixed between nightly-2021-01-16 and nightly-2021-01-17. However, the only commit between them (c2b768c) doesn't seem related. |
My guess would be #2636 since this was an obfuscated SWF and I believe the code was in an |
In Grow Island, when hearts are shown in the "Environmental" step of the solution, there is a heavy lag.
In DefineSprite 1044/frame 1/PlaceObject2 1043/onClipEvent(enterFrame),
removeMovieClip
is called withthis
as a string and not as an object, like in the rest of the code. As a result,action_remove_sprite
mistakenly doesn't recognize the target as a movie clip, and doesn't remove it, causing a lag. AddingGetVariable
afterPush "this"
works as expected and removes the lag.I'm not sure how to fix it, but it seems that invoking
resolve_target_path
fromresolve_target_display_object
withfirst_element
set totrue
solves the issue.The text was updated successfully, but these errors were encountered: