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Headless context falls back to GL ES on AMD #583

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msiglreith opened this issue Aug 25, 2015 · 1 comment
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Headless context falls back to GL ES on AMD #583

msiglreith opened this issue Aug 25, 2015 · 1 comment

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@msiglreith
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Creating a Headless context on windows is done via EGL. Per default GlRequest::Latest is set as context attribute. On my system (HD 5770 with latest drivers) the eglBindAPI( EGL_OPENGL_API) fails, which looks like a driver bug as the EGL 1.4 is supported. Instead of creating a OpenGL 4.5 context via WGL, the EGL implementations falls back to an OpenGL ES 3.1 context.

For example the gpgpu example of glium doesn't work due to this issue.

@kchibisov
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The headless context like it was before was removed.

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