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packaging.md

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Packaging

LoveDOS provides a built-in mechanism for packaging your game into an exe for distribution. Simply pass --pack as the first argument to LoveDOS followed by the your game's directory and the name of the output exe file.

For example, to package the game in the directory mygame to an exe file named mygame.exe, you would run the following:

love --pack mygame mygame.exe

This would result in the file mygame.exe -- Make sure to include the .exe at the end of the name so LoveDOS knows to pack the project into an executable.

You should also include cwsdpmi.exe with your game when distributing.