https://compute.toys/ https://www.shadertoy.com/ https://webgpu.github.io/webgpu-samples/
https://gpuweb.github.io/gpuweb/#texel-block
https://sotrh.github.io/learn-wgpu/
https://www.khronos.org/opengl/wiki/Image_Load_Store
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glTexImage2D.xhtml
https://experiments.withgoogle.com/vortex-shedding-fluid-simulation
http://www.amandaghassaei.com/projects/shaders/
https://www.shadertoy.com/view/lltcRN
https://github.com/gfx-rs/wgpu-rs/blob/master/examples/mipmap/main.rs
https://webkit.org/blog/8482/web-high-level-shading-language/
http://jamie-wong.com/2016/08/05/webgl-fluid-simulation/
https://www.shadertoy.com/view/WdyGzy https://www.shadertoy.com/view/WdVXWy https://www.shadertoy.com/view/tsKXR3 https://www.shadertoy.com/view/4tGfDW
https://github.com/haxiomic/GPU-Fluid-Experiments
https://github.com/PavelDoGreat/WebGL-Fluid-Simulation/blob/master/script.js
https://github.com/amandaghassaei/FluidSimulation
https://www.shadertoy.com/view/ldy3D1
particle tracking https://www.shadertoy.com/view/4lVfzh
smoothed particle hydrodynamics https://www.shadertoy.com/view/4sKGDK
fluid with vorticity confinement https://www.shadertoy.com/view/tssGDN
cool waterfall https://www.shadertoy.com/view/4lcfDl
optimized fluid https://www.shadertoy.com/view/tt2GRV
easiest fluid (do this one first) https://www.shadertoy.com/view/4lyBDW
unsteady fluid https://www.shadertoy.com/view/4lycW
very intersting fluid simulation. 4 times the same script https://www.shadertoy.com/view/XtGcDK
line tracking fluid https://www.shadertoy.com/view/tsKXzd
SPH https://www.shadertoy.com/view/tdXBRf
advancement in fluid sim https://www.shadertoy.com/view/WltXWN
fluid density consideration https://www.shadertoy.com/view/3sKXzW
pretty easy fluid simulation https://www.shadertoy.com/view/4ltBWj
robust fluid https://www.shadertoy.com/view/WdGXRG
rather short fluid https://www.shadertoy.com/view/3tcSDj
https://www.shadertoy.com/view/4tGfDW
https://www.shadertoy.com/view/3dXXWN
https://www.shadertoy.com/view/WtySzV
https://www.shadertoy.com/view/ttVGW1
https://www.shadertoy.com/view/llXfRn
https://www.shadertoy.com/view/wtVGzW looks intersting and short
https://www.shadertoy.com/view/3dsyRl
https://www.shadertoy.com/view/WtK3R
https://www.shadertoy.com/view/tsK3DK
https://www.shadertoy.com/user/wyatt/sort=newest&from=0&num=8
https://www.shadertoy.com/view/3djcWK
https://www.shadertoy.com/view/lt3BWX
https://www.shadertoy.com/view/WlVyRV
https://www.shadertoy.com/view/MsGSRd https://www.shadertoy.com/view/tsKXR3
https://www.shadertoy.com/view/lsySzd
https://www.shadertoy.com/view/WtfyDj
https://www.shadertoy.com/view/ldtGWj
https://www.shadertoy.com/view/lldcDf
https://www.shadertoy.com/view/lltcRN
https://www.shadertoy.com/view/DslSDM
https://www.shadertoy.com/view/4ssGzS https://www.shadertoy.com/view/3dfGR2
https://www.shadertoy.com/view/Xdf3zB
https://www.shadertoy.com/view/4dyBRK
https://www.shadertoy.com/view/Dd3XW4
https://www.shadertoy.com/view/4sXXRN
https://www.shadertoy.com/view/MlGcDz https://www.shadertoy.com/view/XdjSDy
https://www.shadertoy.com/playlist/l3dXRf
https://www.shadertoy.com/view/mdX3Wn
https://www.shadertoy.com/view/ctSGWm https://www.shadertoy.com/view/mtlyW2
https://www.shadertoy.com/view/msG3zG
https://www.shadertoy.com/user/Mathis/sort=popular&from=8&num=8
https://www.shadertoy.com/view/fs2BR3
https://www.shadertoy.com/view/XdtSRn
https://www.shadertoy.com/view/slKXWV
https://www.shadertoy.com/view/dtsSDB
https://www.shadertoy.com/results?query=BVH
https://www.shadertoy.com/view/XsfGDn
https://www.shadertoy.com/view/ldf3DN
https://www.shadertoy.com/view/XdBSzd
https://www.shadertoy.com/view/fld3R4
https://www.shadertoy.com/view/4syGWK
https://advances.realtimerendering.com/s2009/Light_Propagation_Volumes.pdf
https://www.shadertoy.com/view/XdtSRn https://www.shadertoy.com/view/4d3fWX
https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.233.104&rep=rep1&type=pdf
https://www.shadertoy.com/view/XdjGDm
https://www.shadertoy.com/view/tdBXzh
https://www.shadertoy.com/view/XsK3RR
https://github.com/mattdesl/lwjgl-basics/wiki/2D-Pixel-Perfect-Shadows
https://www.shadertoy.com/view/WdXBW4
https://www.shadertoy.com/view/mtlBzX
https://www.shadertoy.com/view/DdS3zm
https://www.shadertoy.com/view/dlcXR4
https://www.shadertoy.com/view/dscfRf
https://www.shadertoy.com/view/cstfz2
https://www.shadertoy.com/view/MdSczK
https://www.shadertoy.com/view/dlGyzD
https://www.shadertoy.com/view/DlVcRm