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Which is odd because I'd expect WASM to run anywhere.
Stack Trace below:
panicked at 'FRAMEBUFFER_INCOMPLETE_ATTACHMENT', /home/sebk/.cargo/git/checkouts/pathfinder-aa48411030fb9d2c/fbb33f7/webgl/src/lib.rs:648:57 Stack: init/imports.wbg.__wbg_new_59cb74e423758ede@https://s3bk.github.io/webgl_demo/pkg/webgl.js:438:19 console_error_panic_hook::hook::hd3b91dd850a0f2f9@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[386]:0x94fde core::ops::function::Fn::call::h4bfae1bbfef7a48c@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[1448]:0xc0c10 std::panicking::rust_panic_with_hook::he96983ba25efaf46@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[769]:0xb5ee9 std::panicking::begin_panic::h838f4f15f17472b5@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[1073]:0xbe826 <pathfinder_webgl::WebGlDevice as pathfinder_gpu::Device>::create_framebuffer::h6a4b51d3c0bc7115@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[539]:0xa6f77 pathfinder_renderer::gpu::renderer::Renderer::render_command::h837c070a02a54939@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[119]:0x109b8 <pathfinder_view::wasm::Listener as pathfinder_renderer::options::RenderCommandListener>::send::h52ebb8e6d0e2d7a9@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[435]:0x9ba06 pathfinder_renderer::builder::SceneBuilder::build_draw_path::h18656b3f1e716d4f@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[297]:0x83905 <core::iter::adapters::Map<I,F> as core::iter::traits::iterator::Iterator>::fold::hfe33b5ed090ed591@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[621]:0xad760 pathfinder_renderer::builder::SceneBuilder::build::h8c1639cae303d618@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[124]:0x1f198 pathfinder_view::wasm::WasmView::render::h96af5a0ba9b2048c@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[246]:0x746d6 wasmview_render@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[1026]:0xbde71 render@https://s3bk.github.io/webgl_demo/pkg/webgl.js:253:14 init_view@https://s3bk.github.io/webgl_demo/index.js:47:10 show_logo/<@https://s3bk.github.io/webgl_demo/index.js:9:27 promise callbackshow_logo@https://s3bk.github.io/webgl_demo/index.js:9:6 promise callback@https://s3bk.github.io/webgl_demo/index.js:2:2
Stack:
init/imports.wbg.__wbg_new_59cb74e423758ede@https://s3bk.github.io/webgl_demo/pkg/webgl.js:438:19 console_error_panic_hook::hook::hd3b91dd850a0f2f9@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[386]:0x94fde core::ops::function::Fn::call::h4bfae1bbfef7a48c@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[1448]:0xc0c10 std::panicking::rust_panic_with_hook::he96983ba25efaf46@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[769]:0xb5ee9 std::panicking::begin_panic::h838f4f15f17472b5@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[1073]:0xbe826 <pathfinder_webgl::WebGlDevice as pathfinder_gpu::Device>::create_framebuffer::h6a4b51d3c0bc7115@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[539]:0xa6f77 pathfinder_renderer::gpu::renderer::Renderer::render_command::h837c070a02a54939@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[119]:0x109b8 <pathfinder_view::wasm::Listener as pathfinder_renderer::options::RenderCommandListener>::send::h52ebb8e6d0e2d7a9@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[435]:0x9ba06 pathfinder_renderer::builder::SceneBuilder::build_draw_path::h18656b3f1e716d4f@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[297]:0x83905 <core::iter::adapters::Map<I,F> as core::iter::traits::iterator::Iterator>::fold::hfe33b5ed090ed591@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[621]:0xad760 pathfinder_renderer::builder::SceneBuilder::build::h8c1639cae303d618@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[124]:0x1f198 pathfinder_view::wasm::WasmView::render::h96af5a0ba9b2048c@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[246]:0x746d6 wasmview_render@https://s3bk.github.io/webgl_demo/pkg/webgl_bg.wasm:wasm-function[1026]:0xbde71 render@https://s3bk.github.io/webgl_demo/pkg/webgl.js:253:14 init_view@https://s3bk.github.io/webgl_demo/index.js:47:10 show_logo/<@https://s3bk.github.io/webgl_demo/index.js:9:27 promise callbackshow_logo@https://s3bk.github.io/webgl_demo/index.js:9:6 promise callback@https://s3bk.github.io/webgl_demo/index.js:2:2
The text was updated successfully, but these errors were encountered:
Just found the e-mail from this issue in my spam folder…
You will need WebGL2 for it to work.
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Which is odd because I'd expect WASM to run anywhere.
Stack Trace below:
Stack Trace
The text was updated successfully, but these errors were encountered: